[ QUOTE ]
The invincible setting, while difficult for some (like my rad/rad defender), should still be do-able with smart play and smart builds for most, if not all, of the AT's and powersets in the game.
No, it shouldn't. It should completely and utterly kick your assets. Invincible missions should make people cry. A regular (not outlevelled) Invincible mission should only be completable by players (solo or grouped) with the best possible builds of the strongest ATs using perfect tactics, heavy inspiration usage and massive downtime. Every mistake, no matter how trivial, should be terminal. The downtime should be sufficient to make the rate of XP gain a total loss. The ability of a build to consistently solo an Invincible mission at an acceptable speed should be considered prima facie evidence that the build is overpowered and needs nerfing.
The setting should only exist for bragging rights and to pump up outlevelled missions.
The tanker used to be solo-able on that difficulty level for the IN-experienced player, once he was slotted up and had a basic idea of how to use his powers, at least with MOST powersets.
Don't you think there's something wrong when inexperienced players can solo on the game's highest difficulty setting?
You are supposed to be the damage soaker, the strongman, the colossus of the game.
You're not. Not even close. You're the meat shield, and then only if you have a good defender watching your back.
Tankers are a group support class and should expect to require a group to function at peak efficiency.
At least, that's been my experience, with my inv/ss tank.
I will concede that they went overboard with the Invul nerfs in I5, and that was compounded by ED. But where Invul needs to be is still nowhere near where it was and nowhere near where you want it to be.
ED, itself, was a bad idea; they used a Patriot missile to shoot down a mosquito. But now that it's done, the only thing that could possibly compound the error would be to reverse it.
[/ QUOTE ]
A late response, sure, great idea if you have no life and have a way to pay for the game without financial worries; also doable for those who are game programmers and learn every decimal of each power to max out usefulness.
Let's take a step into reality shall we? Most of us have school or even jobs we attend, which cuts into our playing time, and having to hunt for groups cuts in even more; a number have limited funds for the game, and need to value each second they spend on the 'content filled Super Hero MMO', and when they get killed a lot merely because they have to enjoy, or, endure every second of a game that is impossible without 'perfect tactics and maxxed out in usefulness abilities', it cuts into their wallet since they have to 'become a super hero' according to others and not make their own hero, but, a carbon-copy of some person who wanted to twink out their toon as best they could and still have a legal character who caused others to suffer.
Now, even more of us have limited time and money, which makes us casual players; we don't have time to team up and do insanely hard and long missions for a few bubbles of capped out debt, we'd rather solo at our own pace, using our own self-made toons to kick some villian's sorry butt.
Honestly, since when was Wolverine ever dropping like a fly under big odds? Now, Regen's 'buff' to FH, which was a near double in enhanceble power has been shot down by ED, so has all of or most of /regen's powers... now, I know it says they have the least downtime. They do, in fact, have the least downtime of all scrappers... because they get full health and endurance when they bite the dirt from 1 or 2 even conned minions, with one Lt... with little res of any kind, they have as much survivability as a blaster soloing Mother Mayham on Invinc.
Now, I'm going to start speaking to states again and start doing some more digging... he obviously has this mi...
wait, lemme open up another window and pull up his reply to a PM about ED...
Here's my most loved one that I sent to him:
Sent to: Statesman
Been reading up on your posts, the most recent of which is nearly a month old, noticed some older than that, also, if you continued to read the thread that was your most recent reply to according to dev digest, about how you don't get tankers... the players have a point, tankers can do their jobs, but, when you need a healer for each tanker, a tanker drops to the status of an everquest warrior, a meatshield.
Now, onto what I consider more important and the reason why you should read on entirely and not send a 1-4 line reply.
Well, sure, you may have over 175,000 subscribers, but, how many are inactive or cancelled? How many of the CoH players have an account for CoV combined? (I do to play CoV until march) How many have more than one account, and thus, more than one subscription? You can't say what the true numbers of players are even if your life depended on it... not putting you down, but, players come and go everyday, it's a dynamic enviroment... although, I noticed how CuppaJo is more human than most red names in the fact she actually replies to threads that ask for a developer's response...
Also, this is not your game, nor will it ever be, you are a head developer, you are not the head player, thus, this game may be cryptic/NCSoft property, but, property becomes useless when disappointed/pissed players spread word that a game isn't worth playing because the main developer doesn't even think on the level of the common man with any logic sense... and yes, that is my take on you, many people seem to think you made this game or at least designed it so your alter ego would shine while everyone else was secondary... try to change that by actually talking to the players; and don't just respond once after skimming the posts, read them until your eyes bleed and continue to post and you'll see how much trouble you're going to be in when people start switching over to the Marvel and D.C. Super Hero MMOs when they come out.
I'm frankly a little tired of being civil with you, I send logical, thought out, warm PMs to you, and someone quoted me on a thread that I can't find, but I essentially copied and pasted a reply you sent to me, and they said something along the lines of this: "What I don't get is how a reply like that to such a logical post could be so cold hearted."
Someone called you heartless, and I'm slowly believing they were right, because, something at the back of my mind tells me that you don't stay in touch with the players, sure, you see people praising ED... but, let's be honest, those are the fanbois. ED has done only a few good things, such as allow elec/elec blasters to drain/recover end better, to allow ice blasters to be slotted as blasters and not controllers... nothing else comes to mind.
Now, I don't know what your reply will be, but, since I'll be checking for received PMs on friday as I have school, then, please, by all means, list EVERYTHING wonderful, good, great, anything a bit of good that has come from ED, take your time, I got until march when my subscription ends, and if I'm not satisfied, you'll find a number of your players who stand by me will leave as well.
_____
here was his reponse to that:
From: Statesman
There's a simple way to judge things: when NCSoft has its new sub numbers up, check it out. That's the real proof of the game's health.
___
here was my reponse to that reply:
Sent to: Statesman
True, but, you still didn't answer my second question, what has ED done for CoX? (In case you might be unaware, COX is a term for CoH/CoV) and I mean what has it done positively, and please, don't make the answer a few lines, write out a bit, save to a word document, build up some more, and send me a few big posts if you must. I need to get my brain off of accounting for a bit and this might be what I need... a good debate between a player and others.
___
here was his reply:
What good did it do? It made the mid and high game more challenging and enjoyable. It meant that people teaming up had to work together, rather than sit at the mission entrance. It also means that other Enhancements started to get use...
____
at that point I decided to stop talking, however, now, I intend on doing something which can get a better response.