Xenophage

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  1. can't help but wonder if they have a month in which they think this might be released to us and more importantly is it gonna cost points or since it was fan conceived/ inspired and what not might we get it for free?
  2. Quote:
    Originally Posted by Lothic View Post
    This game got sued by Marvel a few years ago based on costuming issues.
    No reason why this game couldn't be sued again. *shrugs*
    Actually it was over costume + naming issues to be more precises... costume pieces where never removed you can still make a guy that looks incredibly like wolverine you just can't name him wolverine.

    They also resolved that issue with the makers of CoH Agreeing to police people, if you are caught making a character that violates copyright your name is changed to generic and you have to rename it (not sure if there is more action for further violation)

    So really if they come back to us and say we can't have the scifi hood with the the bubble cause of fear of buzz light year copy rights I will call BS since they took care of it and further more not allowing the hood under the helm won't stop people from making one if they REALLY want to...
  3. Quote:
    Originally Posted by Lothic View Post
    We probably aren't going to get that option -precisely- because it'd be a little too easy to make Buzz clones that way.
    thing is that look is older then buzz light year it has been used in sci-fi since my grandpa was a kid and further more the skull cap/hood w/e you call it is something real astronauts have worn (or something close-ish), and honestly not having the option won't stop buzz clones all you have to do is is a head with no hair and purple mask that shows the face... so really the only thing that SHOULD stop that from being doable is if the bubble helm (which is located in detail 2) is not usable with w/e head setting that cap is under (ie hats, helms, hoods w/e), and I say if it currently isn't then is should be and if we want to look like dorks wearing a top hat that sticks out the top of your bubble that is our problem :P

    really IMHO the bubble helm should be its own option for the head with all the face and hair option programmed under it, I get that making it detail 2 was probably time saving but it is also limiting, this won't keep me from buying it mind you just people won't be able to make CARNIES IN SPACE

    (BTW Off topic any one ever find it odd that the carnie masks are detail 2 but the skull mask from the magic pack is in detail 1?)
  4. Quote:
    Originally Posted by Xenophage View Post
    Will you be able to have a character that can wear this (the red hood like thing on her noggin):

    be able to be worn with this (the bubble):

    at the same time
    I'd still like and answer to this
  5. Quote:
    Originally Posted by Xzero45 View Post
    I think he got it backwards. Quite a few people were wanting an opaque version, akin to Mysterio or a modern astronaut. I think that's what we was saying he'd like.
    I kinda figured, but couldn't resist being a smart alec... my bad
  6. Well who's to say the earth Prime Freedom Corp Salute isn't the same as the praetorian salute, as far as you know they are alternate universes drawing parallels etc.
  7. Quote:
    Originally Posted by UberGuy View Post
    Then you could have been playing your Scrappers better. Before the recent changes there was no excuse for consistently performing better on your Stalker, unless you are comparing radically differently performing powersets, like, I don't know, an ElM/Nin Stalker to a MA/Regen Scrapper.
    Well my stalker is a kin/energy and i have had a DB/invuln, Ele/shield and SJ?WP scrapper and my stalker has been much easier to play on especially along the lines of surviving and yes I do get attacked directly as I jump in to the center of enemies and AOE usually stealing at least some hate from the tank
  8. Quote:
    Originally Posted by Clave_Dark_5 View Post
    Think I could get away with a space-themed guy names "Package From Space"?
    or PRE ... I'll let you figure out what that means
  9. I dunno, I have seen my stalker on a team out live 3 other scrappers time and time again
  10. honestly scrappers do need something, cause I have played better on my stalkers then i have on my scrappers and this was even before the change.
  11. Quote:
    Originally Posted by Oathbound View Post
    I find it amusing that it's perfectly fine for female characters to have back-breakingly large breasts, but when there's even a hint of males having a bulge for once "Oh no, can't have that!" -_-


    (Note that that comment's not directed at you, just at the general idea that there was something wrong with it that needed "Fixed" in the first place. It's not like it was comically oversized or obscene.)
    I think the the thing is we have control over the breast size not the package size. frankly I say let us make the femal boobs even more obscenely large and give us control over the guys junk from Vienna sausage to ron jeremy on viagra
  12. Quote:
    Originally Posted by Mephistroth View Post
    I'd also like to cast my vote for having a non-opaque version of the bubble helmet. Other than that minor request, everything in this set looks great. When should we be expecting this to hit live? Because I'll be buying it up ASAP.
    its not opaque, it is transparent with a reflection if it was opaque the you wouldn't be able to see the persons face.
  13. Quote:
    Originally Posted by Clockwork O1 View Post
    No? Maybe? Can you restate the question? Are you asking if Hoods in general will be usable in conjunction with the bubble helmet? If that is the question then the answer is sadly no, but perhaps you could clarify.
    Will you be able to have a character that can wear this (the red hood like thing on her noggin):

    be able to be worn with this (the bubble):

    at the same time
  14. Quote:
    Originally Posted by Clockwork O1 View Post
    Less bulge, noted, already fixed, I'm sure Dink will post an update here in the next week or so.
    awwww I was kinda liking the crotch bulge especially on the female toon :P

    any way question will the face hood be usable with the bubble?
  15. Quote:
    Originally Posted by ThePill View Post
    Also, having set shoulders that appear to be part of the suit itself seems like it's going to limit our costume color/pattern/design options.

    If they are a separate piece, cool. But, if it's a piece that is part of the suit and ends up limiting our options, much less cool.

    That being said, what we've seen so far is pretty neat looking.
    they did say that the shoulders where a shoulder option... I forget on what page
  16. Quote:
    Originally Posted by KemLi View Post
    Looks great so far Dink! Woo!

    I do have a question though. I heard that the bubbled heads would be fixed in terms of the face, but what about the skin colour?
    He said it wouldn't be on like first page that the bubble head was detail 2 so as to allow you to choose face and hair options

    Quote:
    Originally Posted by Dink
    1. First up is the Male (yes this will be ported over to Female) and the bubble helm is working as it is a Detail 2 under Standard so you can pick whatever hairstyle, face or glasses you like.
    my question is since the bubble is detail 2 will the "hood" piece be usable with the bubble?
  17. so do we have an idea when we will have this available to us?
    yes, I am sure it has been asked, no, I am not reading through 14 pages for it, yes, I realize it is still in development, and yes I realize it is like asking "are we there yet?" over and over but I was that kid and I am damn excited!
  18. very niceb (and ding ding ding this is post #500)
  19. Quote:
    Originally Posted by Johnstone View Post
    I

    Any way they would decide to do it, it would be a lot of work to get to work right.
    yes but worth it and very appreciated no matter how they did it
  20. Quote:
    Originally Posted by the_fox_Rox View Post
    ah...i was hoping this was gonna be an idiots guide to "subject line" lol...cool wallpaper all the same.
    LOL if you want a guide on how I did it I'd be happy to tell ya, but you'll need photoshop :P
  21. Quote:
    Originally Posted by Darth_Khasei View Post
    I really love creative people. What a wonderful idea and the devs need to do this asap.
    thank you very much!.... now where did i put my Dev call whistle...
  22. LOL

    Johnstone Vs. FlashToo FIGHT!
    ~plays street fighter background music~
  23. Quote:
    Originally Posted by damienray View Post
    Awesome ! (I love these threads ... alt/costume-aholic). May I have the code for the first one (purple/black female ?) ?
    here ya go:
    Code:
    {
    CostumeFilePrefix fem
    Scale -3.595
    BoneScale -0.2421
    ShoulderScale 0.007564
    ChestScale 0.5991
    WaistScale -0.2854
    HipScale 0.03329
    LegScale 0.01392
    HeadScales  -9.298e-006,  -9.298e-006,  -9.298e-006
    BrowScales  -9.298e-006,  -9.298e-006,  -9.298e-006
    CheekScales  0.5115,  0.186,  0.4185
    ChinScales  -0.186,  -0.4185,  0.2325
    CraniumScales  -9.298e-006,  -9.298e-006,  -9.298e-006
    JawScales  -1,  -1,  -1
    NoseScales  -9.298e-006,  -9.298e-006,  -9.298e-006
    SkinColor  255,  230,  201
    NumParts 28
    BodyType 1
    CostumePart ""
    {
    	Geometry Tight
    	Texture1 !X_Fem_Hips_Imperial_Dynasty_02
    	Texture2 none
    	DisplayName P1525729866
    	RegionName "Lower Body"
    	BodySetName NewSkirts
    	Color1  0,  0,  0
    	Color2  41,  0,  61
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Geometry Tight
    	Texture1 !X_Fem_Shirt_Imperial_Dynasty_02
    	Texture2 none
    	DisplayName P566009771
    	RegionName "Upper Body"
    	BodySetName Tight
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    	Color2  41,  0,  61
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
    	Texture1 !Face_Skin_V_Fem_Head_78
    	Texture2 !V_Sf_Face_Makeup_1
    	DisplayName P687117166
    	RegionName Head
    	BodySetName standard
    	Color1  20,  0,  31
    	Color2  41,  0,  61
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Geometry N_Female_Gunslinger_01.geo/GEO_N_Larm*_Glove_Gunslinger_01
    	Texture1 !X_Fem_Gloves_Gunslinger_01
    	Texture2 none
    	DisplayName P3937616722
    	RegionName "Upper Body"
    	BodySetName Tight
    	Color1  0,  0,  0
    	Color2  97,  97,  49
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Geometry N_Fem_Barbarian_Boot.geo/GEO_LlegR_Barbarian_Boot_02
    	Texture1 !X_Boot_Fem_Barbarian_02
    	Texture2 !Barbarian_Fem_Boot_01_Mask
    	DisplayName P2104750136
    	RegionName "Lower Body"
    	BodySetName NewSkirts
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Geometry N_Fem_Barbarian_Belt.geo/GEO_Belt_Barbarian_01
    	Texture1 !X_Top_Fem_Barbarian_02
    	Texture2 !Barbarian_Fem_Emblem_02_Mask
    	DisplayName P177456852
    	RegionName "Upper Body"
    	BodySetName Tight
    	Color1  171,  171,  171
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Geometry V_Fem_HAIR.GEO/GEO_Hair_Feisty_01
    	Texture1 !SF_Hair_Feisty_01
    	Texture2 !SF_Hair_Feisty_01_Mask
    	DisplayName P2681220175
    	RegionName Head
    	BodySetName standard
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Fx none
    	Geometry none
    	Texture1 none
    	Texture2 none
    	Color1  0,  0,  0
    	Color2  41,  0,  61
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Fx EnemyFX/Carnival_Of_Light/Female_FaceMask_01.fx
    	Geometry CoL_Mask_01_player.GEO/GEO_Eye_CoL_MaskDeco_02
    	Texture1 !X_Jaw_CoL_FaceMask_Deco_02
    	Texture2 none
    	DisplayName P2793026233
    	RegionName Head
    	BodySetName standard
    	Color1  0,  0,  0
    	Color2  41,  0,  61
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Geometry N_Fem_Barbarian_Emblem.geo/GEO_Emblem_Barbarian_Guard_01
    	Texture1 !X_Top_Fem_Barbarian_02
    	Texture2 !Barbarian_Fem_Emblem_02_Mask
    	DisplayName P2281134661
    	RegionName "Upper Body"
    	BodySetName Tight
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Geometry V_FEM_SPADR.GEO/GEO_SpadR_Bone_06
    	Texture1 !Emblem_V_Skull_01
    	Texture2 !Emblem_V_Skull_01_Mask
    	DisplayName P772741860
    	RegionName "Upper Body"
    	BodySetName Tight
    	Color1  97,  97,  49
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Geometry N_Female_Celestial_Armor_01.geo/GEO_N_Back_Celestial_Armor_01
    	Texture1 !X_Back_Pack_Celestial_Armor
    	Texture2 none
    	DisplayName P213071247
    	RegionName Capes
    	BodySetName "Back Packs"
    	Color1  0,  0,  0
    	Color2  41,  0,  61
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Fx none
    	Geometry none
    	Texture1 none
    	Texture2 none
    	Color1  0,  0,  0
    	Color2  41,  0,  61
    	Color3  0,  0,  0
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    CostumePart ""
    {
    	Geometry N_Female_Gunslinger_01.geo/GEO_N_Neck_Choker_Gunslinger_01
    	Texture1 !X_Fem_Neck_Choker_Gunslinger_01
    	Texture2 none
    	DisplayName P2371314042
    	RegionName Head
    	BodySetName standard
    	Color1  31,  31,  31
    	Color2  41,  0,  61
    	Color3  0,  0,  0
    	Color4  41,  0,  61
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    CostumePart ""
    {
    	Fx none
    	Geometry none
    	Texture1 none
    	Texture2 none
    	Color1  0,  0,  0
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    	Color3  0,  0,  0
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    CostumePart ""
    {
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    CostumePart ""
    {
    	Fx none
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    	Color3  0,  0,  0
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    CostumePart ""
    {
    	Fx none
    	Geometry none
    	Texture1 none
    	Texture2 none
    	Color1  0,  0,  0
    	Color2  41,  0,  61
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Fx Auras/Female/Thunderhead/Thunderhead_Head.fx
    	Geometry none
    	Texture1 none
    	Texture2 none
    	DisplayName P3636920680
    	RegionName Special
    	BodySetName Thunderhead
    	Color1  41,  0,  61
    	Color2  41,  0,  61
    	Color3  0,  0,  0
    	Color4  41,  0,  61
    }
    
    
    CostumePart ""
    {
    	Geometry CoThorns_04
    	Texture1 !X_Skirt_CoThorns_01
    	Texture2 !Skirt_V_CoThorns_01_Mask
    	DisplayName P3930658043
    	RegionName "Lower Body"
    	BodySetName NewSkirts
    	Color1  0,  0,  0
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    CostumePart ""
    {
    	Fx none
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    CostumePart ""
    {
    	Geometry none
    	Texture1 none
    	Texture2 none
    	DisplayName P1848153390
    	RegionName Head
    	BodySetName standard
    	Color1  0,  0,  0
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    CostumePart ""
    {
    	Fx none
    	Geometry none
    	Texture1 none
    	Texture2 none
    	Color1  0,  0,  0
    	Color2  41,  0,  61
    	Color3  0,  0,  0
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    CostumePart ""
    {
    	Fx none
    	Geometry none
    	Texture1 none
    	Texture2 none
    	Color1  0,  0,  0
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    	Color3  0,  0,  0
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    CostumePart ""
    {
    	Fx none
    	Geometry none
    	Texture1 none
    	Texture2 none
    	Color1  0,  0,  0
    	Color2  41,  0,  61
    	Color3  0,  0,  0
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    CostumePart ""
    {
    	Fx none
    	Geometry none
    	Texture1 none
    	Texture2 none
    	Color1  0,  0,  0
    	Color2  41,  0,  61
    	Color3  0,  0,  0
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    CostumePart ""
    {
    	Geometry none
    	Texture1 none
    	Texture2 none
    	DisplayName P546439883
    	RegionName "Lower Body"
    	BodySetName NewSkirts
    	Color1  0,  0,  0
    	Color2  41,  0,  61
    	Color3  0,  0,  0
    	Color4  41,  0,  61
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    CostumePart ""
    {
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Color1  0,  0,  0
    	Color2  0,  0,  0
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    	Color4  0,  0,  0
    }
    
    
    }
    Quote:
    Originally Posted by Techbot Alpha
    The guy on top right is really snazzily done.
    TYVM
  24. So the point of this thread is as the quote in the title suggest... it is for costumes you may have made that don't fit any of your heroes or villains but you can't help but think "This Costume is too cool to let go to waste". So that is the point of this thread post your best costumes That you just can't seem to find a character for:
    With that said here are some of mine:




    2 notes:
    1) I do have the costume codes for all of these
    2) I realize there was another thread like this at some point, but I couldn't locate it so yea!
  25. Quote:
    Originally Posted by Aggelakis View Post
    I would love to see a new fansite kit. Give us a bunch of hi res transparent-background signature hero/villain/other pictures.

    The splashes for Who Will Die are available on the wiki: http://paragonwiki.com/wiki/Who_Will_Die
    ty for that lovely info