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Every heal is sacred~,
Every heal is great~,
And if a heal is wasted~,
Team leader gets quite irate!
...This has absolutely nothing to do with the thread in question, but somehow, it felt necessary. As to my personal opinion on the matter: I'll take a good defender over a mediocre healer any day of the week, because I can at least count on the former to have my back far more often then the latter. -
Always cheers me up.
Without fail. Will put a smile on my face. It's hard not to, really.
EDIT: And this. -
Guh. Insomnia...
SG mate joked about 'This is like a bad chili dog you ate the night before' in regards to an... interesting MA arc we were running (and oh man, was it ever trippy). I had chili dogs just prior to running said arc.
I somehow feel that was oddly prophetic, as now I can't sleep. -
Fairly thought-inspiring. Would read again.
(P.S.: I agree with most of it, but not all of it, and frankly what I don't disagree with isn't worth mentioning as it'd be squabbling over differences of view. I fully respect your right to have a different one then mine, though, PK [You're still PK to me, and always will be. Live with it!]. It's all good, mang.)
EDIT: What? I have to put at least one troll comment in each post. Can't be serious all the damn time. -
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Honestly? I'm hoping Going Rogue breaks the 'no teaming, no friending, no trading' ban between sides. I'd love to have a Supergroup base that members on both sides of the pond can enter. Just make it so only Neutrals and Heroes can use Hero Teleporter locations and only neutrals and villains can use Villain zone teleporters.
-Rachel-
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FWIW, I do believe Posi mentioned merging the markets - so removing the other barriers, well...
And I wish I'd seen the rest of this earlier, I'd have saved you a run to the D. Tested that *long* ago - no cross-faction level pants. Er, pacts.
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...I am curious as to why you left that typo in. Amused, but curious!
Still, it was a good excuse to get rollin' today. -
Also re-learned why I avoid the D most days. Yeesh. >>
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Callin' this one busted. Not even an option for it. :|
It'd been cool, though. But, is now going into my speculation about coding hurdles. -
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Do you know how much shipping that would cost?
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Why do I get the feeling you do? Lol.
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Not for the reasons you're probably speculating as to now. >.> -
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I'm in the Tiki room now I'm going to the DJ.
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>_> I think you may have actually run by me. -
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I... er...
I-I never thought of sending someone a coffee basket before. Now that I see it in print, it seems like such an obvious thing. I now have most of my random gifts covered! D:
Also, popping out of gift baskets is a really neat way to show fan appreciation. :3
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Do you know how much shipping that would cost? -
Gives me an excuse to work on Rogue Mesmerist's bio, anyway. <.<
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That works out. Most of my red's are in the 5+ range. >_>
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Go to pocket D and level pact...
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Is that a capability we have now? Asking sincerely there, as I thought both parties involved had to be on the same general side.
I meant more on a technical aspect - we know that, at the moment, the game already sees zones flagged as H or V as entirely seperate from each other, and just going to a zone marked in one or the other fashion boots team-members from the opposite side from being in the team. We also can't have cross-alignment teams going into bases (flagged as H or V, depending on whether it's a red or blue base), trading items...
While you can earn experience in Co-Op zones, it's nothing more then you would get for the enemy defeat in the first place, and since you're on the same team at the time, it probably just uses the same teaming code as everything else (with the added caveat that the zone is flagged HV instead of just H or V).
How would level pacts be affected by Going Rogue?
EDIT: Affect as in 'Additional coding time to Going Rogue', that is. Anything relating to social aspects (which the market technically is) is purely secondary to the coding/mechanical parts for me. We can speculate about all that jazz after we figure out how possible it is to even happen.
[/ QUOTE ]Want to try?
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Sure, why not. Have anything in-range on Virtue? >> -
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Go to pocket D and level pact...
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Is that a capability we have now? Asking sincerely there, as I thought both parties involved had to be on the same general side.
I meant more on a technical aspect - we know that, at the moment, the game already sees zones flagged as H or V as entirely seperate from each other, and just going to a zone marked in one or the other fashion boots team-members from the opposite side from being in the team. We also can't have cross-alignment teams going into bases (flagged as H or V, depending on whether it's a red or blue base), trading items...
While you can earn experience in Co-Op zones, it's nothing more then you would get for the enemy defeat in the first place, and since you're on the same team at the time, it probably just uses the same teaming code as everything else (with the added caveat that the zone is flagged HV instead of just H or V).
How would level pacts be affected by Going Rogue?
EDIT: Affect as in 'Additional coding time to Going Rogue', that is. Anything relating to social aspects (which the market technically is) is purely secondary to the coding/mechanical parts for me. We can speculate about all that jazz after we figure out how possible it is to even happen. -
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Hmmmm, the food basket idea is getting old then, eh? New course of action is needed...perhaps something they need and doesn't expire quickly...
Coffee baskets...
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I... er...
I-I never thought of sending someone a coffee basket before. Now that I see it in print, it seems like such an obvious thing. I now have most of my random gifts covered! D:
Also, gift baskets are a really neat way to show fan appreciation. :3 -
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We should be able to pact with villains so we can have Archies that always match our level ^_^.
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I both agree with and support this statement, however I'm not sure how exactly the code would handle such a task. -
This is actually a good question. O.o
I'd be curious to know, myself. -
I do believe it's a Toxic_Shia original.
Mostly because of the style and the humor value thrown in. -
...I'm sorry, did you say something?
My brain just totally shut off for a second there. But I'm sure whatever it was, it was awesome. :O -
Well, here's one thing to think about...
While The Hulk is both large and super strong, he's not exactly super-fast, either. His strides are longer, but that can easily be accomodated by Sprint instead (if you feel it's really necessary at all).
He can, however, leap incredibly long distances. Distances that would make even some super-powered types boggle at the sheer length of them. Having an increased muscle mass doesn't really do much for you if you don't apply it properly. Look at Olympic high/long jumpers - they don't necessarily run as fast as an Olympic sprinter, either.
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I'm not worried, being a fox.
*Kicks back to chill with her coffee.* -
Byakk087. I play... really sporadically, and usually only with my long-time friends or ex-WoW guildies, lately. Or local, on t3h ecksbawks (where I suck a hell of a lot less).
I'm waiting for my B.F.F. (like, the long-time reigning champion of being my bestest friend ever of almost 15 years) to get a copy, so we can laugh at how bad we suck, because lord knows it's been ages since I've done a PC-based shooter, and I don't think he's any better off.
EDIT: And I'm more amused at my ability to suck and die, then I am upset about it. Like I told my guildies - I suck and I brag about it. Like a cheap skank! -
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I hope a mutant eats your face off and you die!
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Will a zombie work? I'm supposed to play Left 4 Dead with some of my homies, if the heat lets up later tonight.
EDIT: And I fully expect to be lit on fire at least 4 times, if that's any consolation. I swear, we can't use molotovs without me ending up on fire.
I've personally set myself on fire 8 times now.