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Posts
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Quote:Cylinder collision is what makes our characters "bump" into things.Read a review that Champions online was small in scope. I havent seen any videos just a few still shots and I saw some costume similarities. I think they will have a long time before they catch up to Heroes. I enjoyed your assumption though and the fact that you felt insulted enough to defend the game. Congratulations on being the first of what I am sure will be a conga line of techie nay sayers. I loved that bit about the cylinder thingies. Total Sanskrit seriously.
Long ago, they changed the collision 'area' - imagine a tube around yourself, and within that tube was all your animation and visual exterior. Without the collision tube area, things simply pass *through* each other with this engine.
Time was, you could pull off things like this,
Player did /e kneel and managed to wedge his face into the npc nurse's chest.
With the new cylinders, sadly, those days are gone. It is specifically why we cannot (and likely will never) 'pick up other people/things' - because it would visually look really stupid. Animations such as Hurl don't look like they're holding onto a 'gap' because they're part of a single animated object. However, if you were to take any given rock in the game and 'pick it up' it would have a gap due to the game having to decide where each object (you and the rock) begins and ends.
And now you know what collision cylinders are about.
I do however, wish that we could walk through cardboard boxes and move shopping carts out of our way. However, they do go very nicely with the way that npcs being mugged or otherwise spawned with enemies around them, are almost invulnerable. City of Civilians = win. -
.... Actually I cook for my 80 year old mother, thanks. That's a great way to earn yourself a ticket to the flame festival by the way. My criticisms of your post are all valid - your criticism is of me. Bad form, dude. You should, after 2+ years lurking, know better than that unless you simply CAME here for a fight.
"OP" also, if you've been reading *any* forums, means "original poster/post". -
Okaaaaaay?
I was just glad to be able to put orange and blue onto the normally pink psi/mind sets. After all the character's based on Portal, so blue and orange fit her to a T.
I'm not really sure how the rest of that fits with this game, but the lesson is definitely well-said: think before you color. -
... And did you remember that we also shout "search please"?
You want cars - the devs * do not want cars * in this game. they've said as much, flat out. They don't want this to become city of jetbikes.
We've got underwater in the works, have you not played a little in the new Cimerora maps? It's something they've been working on for a while.
Collision cylinders = no picking up anyone.
The cage is big enough. It's also made of gold, so... I kinda like it here. Looks like a lot of those things are very heavily influenced by the CO videos out there... have fun with that.
And yes - the devs "have" thought of it. Whatever "it" is. Seriously. -
If they could, a list of animations that already exist of current other npc death poses would be fun to have toggled, but I'd love to see specific ones that we can tailor to our characters.
A robot character would choose a 'fall to pieces' animation, while a witch... might ... melt. -
And some send GLITTER.
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Over the last couple years we've collected addresses for trading holiday wishes. It was actually the first year I've *ever*, as in my whole life, sent out holiday cards. It's AWESOME getting funny, silly, weird or downright dirty cards from folks, to stack up on my little table. I never used to get anything, so now I have lots. It's great fun.
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Dunno - maybe they could fix patch notes in some upcoming issue
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*muppet armflail* YAY!
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I just wish we had collanders, trash can lid shields, towel-textured capes, and baggy longjohns for costume equipment...
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BABS, you totally rule, you know that right? Well, now you do. The work that has gone into this has obviously been time consuming and difficult at times but hey - it's obvious to most of us that it's well worth that effort.
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AND, I just noticed, that here in the forums, we have access to the Character Copy tool direct to Test!
Now... on one hand, yeah, that's a little dangerous in terms of there still being hackable account information because it's the NC login. But ... *convienent!!* -
Never having used 2 builds, I did not know that either
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I could definitely donate some Tings. I wish they still made fruity booty I can't eat the other Booty's.
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I do, but I never play him (omg lol he's on Triumph hahaha) and I dont' think he's even high enough level to GET granite...
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It took a minimum of 1.5 years, once they were able to start dedicating people to it after NC bought the property. With extra hands on it still took at least 1 full year. And no they're not done yet.
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I just love this issue Thank you devs for listening to us!
First thing I noticed was that in the character load screen, our last worn costume is on, instead of just the first slot. WOO HOO!
Anything else we've been suggesting for ages that got in this issue? (aside from the Very Painfully Obvious?) -
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Quote:LOL!It's Armor's turn to have the clueless couch steam cleaned.
*lies down on Armor's expensive persian carpet* And I'm not moving until he does!
In the process of taking it to the cleaners (because who would want someone to visit to do it? they might never leave, I think we've been written up by every cleaning company in Paragon) Armor would drive it through the Grand Canyon, use it for target practice, drag it behind a big rig, and probably have to buy a new one anyway.
It's comfy this way. *bounces*
*spring pokes loose*
OW. -
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... Or run away and cower if you're female with a masculine physique?
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I don't think I got archmage but I did get like 7 on my first 50. I wasn't expecting them lol. I love the flavor text on the restrained types.
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Take a ui screenshot with it enlarged in the center of your screen, move to the other floor, repeat... make notes, done?