Windenergy21

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  1. Exactly. It was 20s btw though not 18, but same applies. Much like how total focus works only in snipe form kinda.

    Now of course with this change it would actually be worth using when its up, but again, granted its biggest drawback that you aren't going to be interrupted anyways.
  2. Again, i don't think anyone mentioned ONE shotting a boss. Nor would the proper fix to snipes get anywhere near that anyways.
  3. HAH, yes even though i just spent all those numbers to prove its not a nerf, not just a straight buff either, its a re-work prett much. The fact that you use snipes in their current form THAT much, just amuses me, and makes me hope i NEVER team with you lol.

    And 60% damage boost is negligible? You are out of it for sure.

    Even in your pvp situation, used twice that means its going to do more damage in 2 hits, than you normally would in 3.
  4. [ QUOTE ]
    Not unless you have nothing else you want to enhance in that power.

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    then you use the slot elsewhere. rech time/usefulness of snipes doesn't allow for there to be much use for a proc as such which is much more useful spammed in a faster recharging/animating power. Not saying it has ZERO use, just saying i would never waste a slot in a snipe power for such said proc. Not even after my changes. Simply due to the way the power is uses/interruptible + rech time.
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    Wait, people want to kill bosses in a single hit? Where was that said in this thread?

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    Never. Half a boss was said. And woudlnt happen even with my change. *sigh* i so didnt wan't to have to do any of this for a 3rd time XD.

    Base Sniper Blast: 172.67 base damage, 4.33s cast, 12s rech.

    DPA = 39.88

    DPS = 10.57

    Base Sniper Blast increase of 60%dam, 40% rech= 276.27 4.33 cast, 16s rech.

    DPA = 63.80

    DPS = 13.59

    Power Bolt = 62.56 4s rech, 1s cast

    DPA = 62.56

    DPS = 12.512

    Power Blast = 102.6 8s rech, 1.67s cast

    DPA = 61.44

    DPS = 10.61

    Power Burst = 132.63 10s rech, 2s cast

    DPA = 66.32

    DPS = 11.05

    SO oops my mistake a bit, was 60%/60%

    Good thing i re-ran the numbers, i had 20s in the back of my head this being why. 60/40 was just my original estimate, been a while heh.

    New snipe
    276.27 dam, 4.33 cast, 20s rech

    DPA = 63.80

    DPS = 11.36

    There we go. Essentially it is now worth using for its activation time in any situation. And the DPS is still roughly equivalent, and not overbearing. Having the interruptible portion waning that anyways in various situations.
  6. [ QUOTE ]
    I'v got my snipe on my AR 6 slotted with all Devastations... its great with the "Chance for Stun" cause what I don't finish there is a good chance that I'll hold them and then finish them off. I actually use Devastation on all my Ranged attacks with "Chance of stun"... Love it!

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    Since when is a 15% chance for a mag TWO, Chance to stun (its a chance to hold btw if your talking the devastation proc, not the snipe proc) considered a "good chance"?
  7. [ QUOTE ]
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    And yes, again, what snipes need:

    60% damage buff
    40% recharge increase

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    Do you mean this in a defiance like sense where it would increase the power of the following attacks, or those numbers applied to the snipe itself?

    If you mean in a defiance-like sense, then lolno.

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    Of course not. To the snipe itself. I've calculated it, and this would work it out about perfectly for where the snipe should be.
  8. Considering the amount of +acc available and the fact it has an acc bonus to begin with not really. The major problem with snipes, in really either situation now is that their damage is nowhere near worth the activation time they possess.

    Which i calculated many times over, the 60% increase to damage, and therefore the 40% increase to the recharge time equals the damage to the activation time, and justly keeps its DPS in check as well.

    So its a buff to the damage but a nerf to the recharge time. Its not an "OMG lets make snipes uber" in any sense of the meaning. Its just a "can we PLEASE make it at least worth it to use them" kinda of fashion. Which this fix would do almost perfectly and comprimisingly.
  9. Elec/elec, meh decent. Elec ^ 3, though is VERY sweet. Static discharge fills in a LOT of the aoe gap.

    Elec ^ 3 to this day is still one of my favorite, and one of the best all around blasters in the game IMO.
  10. Both are very good, but completely differnt playstyles almost

    Fire/ice is a very good aoe/control/ more-so ranged blaster.

    Fire/elec is one of the best blapping combinations out there, offering the highest ST DPS in the game IIRC.
  11. And yes, again, what snipes need:

    60% damage buff
    40% recharge increase

    Equals their DPA to the DPS And makes it worth using in both sniping, and attack chain situations (attack chain meaning it won't HURT your DPS to use the power)
  12. I can say with certainty that ice storm on controllers is a joke. My ice/kin has it, even at capped damage, especially with its unnecessarily long recharge, its quite pathetic. Frost breath is a good power though.

    But as for ice storm, personally ice storm and rain of fire. The epic versions should have a 60 second recharge, and the primary/secondary blaster/defender versions of the power should have a 30 second base recharge. They have enough faults via scatter and DoT and loss of buffs by being a pseudo pet to justify that EASILY IMO. Rain of fire at least has decent damgae. Ice storm even on a blaster though still makes me want to cry, that extra long recharge on both just solidifies the tears :/.
  13. [ QUOTE ]
    On another Primal Forces related point, ENergy Torrent does not deal knockback. It does knockdown. If yhou find it doing knockback it is probalby because you have vast it during the duration of powerboost (which will raise its KB value above one).

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    Actually powerboost doesn't even affect KB anymore. If it is knocking back its because someone was being NOOBISH and slotted it for knockback XD.
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    How many epic powers can you take?

    I would go Primal forces -

    Power boost is going to boost your self heal and holds/confuses
    and temp invuln for resistance. If your looking for just recharge bonuses then yeah psi master for IW and PT.

    If your building for recharge then I am guessing you have hasten and am - if you have am close to perma your getting mez shortening with AM (am lessens the duration of mezzes) plus if you carry break frees your probably better off than waiting for IW to come back up (but then again if your close to perma on hasten and am IW would be up fast ).

    What is your goal for the epic powers? To increase your global recharge?

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    Power Boost seems to boost recharge too, and conserve power is lovely when you feel like going ape **** with your powers

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    Powerboost should NOT be affecting recharge. If you are finding it does, then you found a very nice BUG.

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    The amount of speedy recharge, isn't significant on quick recharging power I would say, I'm not one to go trying to get details, just notice a slight recharge boost when spamming my powers as oppose to when I don't use power boost.

    Also it appears that the proc in my Spectral Terror [Glimpse of the Abyss] does a few more points of damage when using it as well. This I did test....not a staggering amount, but it was definiteely more.

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    Check your combat attributes. Powerboost does not increase any +rech powers.
  15. [ QUOTE ]
    No, IW is not currently usable as a break free. Wish it was, because the mezzes always seem to hit after IW drops.


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    CURRENTLY, no. This was in regards to a future patch allowing such powers to be used while mezzed. Mainly coming about because of shield tanks/scrappers having their mez in the form of click powers and being helpless when it wears off. Mainly in regards to tanks, but the problem/option is still being brought out because of this. And is a terrific idea.
  16. IT would be, IF they end up doing that (which in all regards they should, especially for scrap/tanks who have their mez protection in the form of a click)
  17. [ QUOTE ]
    First post but who said I'm new, not my fault every time I stop playing to go do something else in my life they delete my old account.

    Thanks for the oh so friendly return to the forums and try to help out dig tho, gee what a guy.

    [/ QUOTE ]

    Meant no harm by it. And that really sucks they deleted your old account I thought they kept it forever?
  18. [ QUOTE ]
    Power Boost followed by Accelerate Metabolism should increase your Speed, Recharge, Recovery, Damage and Resistances while that particular buff lasts.

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    AW, first post and wrong information, oh to be new again :P. Again, PB does not boost recharge. It also does not boost the +damage portion of AM either, not the recovery (which recovery and regen are the BIGGEST things i wish powerboost DID affect).

    Henceforth, the only thing powerboost affects on AM is the run speed.
  19. [ QUOTE ]
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    Primal's is Power Boost -- however, Illusion doesn't have many powers that will benefit much from Power Boost.


    lol wut?

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    Power-boosted, vanguard-medaled EM Pulse. Makes me long for the days before there were such things as target caps. Aside from EMPulse, Flash, and St holds, Spectral Terror is fun to powerboost. Not only will you make its cycling mezz effect much more potant, but you wioll also double the -tohit debuff it comes with from 15 to 30 percent. Powerboost obviously works wiht your heal as well, although its still a bit gimpomatic, and green inspirations are still a better bet for healing in the thick of combat. It does NOT work, as most know, with your toggle debuffs. Or rather, it does, but it will only enhance their effectiveness while its active - you cna't cast them during its duration and have the enhancement effect linger even after the boost ends as you could with a click-to-use debuff like, say, freezing rain.

    All in all, I found powerboost an extremelly useful addition to my pwnzimicating capabilities It made a big, big difference in performance. I just found indomitable will better. As Local Man reminds us, however, getting indomitable will permanent is not a job for the faint of heart (or poor of free time), so if your build wont be that high end, then definately, definately look to primal forces as a strong second choice.

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    I just wanted to clarify, that power boost only affects spectral terror, for about 13ish seconds max while it is buffing you, as does any buff applied to a pseudo-pet power.
  20. [ QUOTE ]
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    I wanted Fire because I also wanted Fireball with its fast AoE damage (not a cone) and for Consume for those occasional situations where I run low on endurance. Conserve Power will reduce your use of End, allowing you to slowly recover, but not get it all back in one shot.

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    Get it all back in one shot so you can waste it again? All while you are dealing with the mobs being spread apart because your phantasm is knocking them over the place. You're not going to convince anyone that CP can't be more useful than consume is to an ill/rad.



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    Well, I convinced me, by trying it out.

    One Example of when I use Consume are shortly after using EM Pulse. Conserve Power just won't cut it then. Another is if I'm almost out of Blue and I want to fire off AM . . . Consume refills my blue bar and then AM increased the regen rate. In fact, I can think of several times that I have run into a group while I'm already somewhat low on End, fired off EM Pulse, popped a small blue, fired off Consume and then AM, and I'm ready to go.

    I actually don't need it very often. Most of the time, my endurance is fine. CP works if you are expecting to do something that will use a lot of endurance, but Consume works in those moments when you suddenly realize that you are surrounded and out of of endurance.

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    I tried Primal in the days before Torrent was added. I agree that it is more appealing now, even if Power Boost doesn't do much. Ice with Frostbreath is also more appealing. I wonder why Fire can't add Fire Breath to make it match.

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    Haha, would be sweet but sweet dreams.

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    Still, Seismic Smash makes the Earth APP very tempting.

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    Especially on a super high recharge build like perma hasten/am ill/rad build. IIRC 5ish second recharge on it.

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    Not all of us have spent the hours and hours and millions necessary to make a max recharge build. My Ill/Rad was 50 long before IOs, and I had a max Hami-O build. And I was (and still am) quite happy with him. I have slowly pulled some Hami-Os out and replaced them with some IOs, but it would take five or six respecs and a ton of influence to make him into a Max build . . . and I like playing alts too much to invest that much into one character.

    So, I don't believe in giving advice to folks assuming that they have a MAX-MAX build. I assume that folks have a fairly normal build with commonly available IOs that are not extremely expensive.

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    I wasn't saying that you NEEDED to have a super expensive build. But to the OP who WAS speaking of that, i was just exclaiming how nice it is at that time

    And if you "need end now!" cp basically works that way. I can't think of a time where i'd pop CP and had any problems spamming whatever i wanted at that time lol. I didn't say consume didn't work, i just said i think CP is better on an ILL/rad
  21. [ QUOTE ]
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    How many epic powers can you take?

    I would go Primal forces -

    Power boost is going to boost your self heal and holds/confuses
    and temp invuln for resistance. If your looking for just recharge bonuses then yeah psi master for IW and PT.

    If your building for recharge then I am guessing you have hasten and am - if you have am close to perma your getting mez shortening with AM (am lessens the duration of mezzes) plus if you carry break frees your probably better off than waiting for IW to come back up (but then again if your close to perma on hasten and am IW would be up fast ).

    What is your goal for the epic powers? To increase your global recharge?

    [/ QUOTE ]

    Power Boost seems to boost recharge too, and conserve power is lovely when you feel like going ape **** with your powers

    [/ QUOTE ]

    Powerboost should NOT be affecting recharge. If you are finding it does, then you found a very nice BUG.
  22. [ QUOTE ]
    I wanted Fire because I also wanted Fireball with its fast AoE damage (not a cone) and for Consume for those occasional situations where I run low on endurance. Conserve Power will reduce your use of End, allowing you to slowly recover, but not get it all back in one shot.

    [/ QUOTE ]

    Get it all back in one shot so you can waste it again? All while you are dealing with the mobs being spread apart because your phantasm is knocking them over the place. You're not going to convince anyone that CP can't be more useful than consume is to an ill/rad.

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    I tried Primal in the days before Torrent was added. I agree that it is more appealing now, even if Power Boost doesn't do much. Ice with Frostbreath is also more appealing. I wonder why Fire can't add Fire Breath to make it match.

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    Haha, would be sweet but sweet dreams.

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    Still, Seismic Smash makes the Earth APP very tempting.

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    Especially on a super high recharge build like perma hasten/am ill/rad build. IIRC 5ish second recharge on it.
  23. Which power blast, ice blast, slightly slower but still mental blast also offer. I really don't find much synergy between fire epic and ill/rad at all personally. Its just damage, but offers next to no tactical advantage to the combo.

    At least power blast/energy torrent offer knockback/down as a mini-control form to make up for illusions lack of positional control, as does psy tornado, in addition to mental blast/psy tornado's addition to adding more -recharge to the battle, which of course IW also helps you from your toggles being shut off.

    Energy blast/torrent are a bit more thematical as well given phantasms abilities.
  24. who pvp's anymore anyways :P

    Besides, for power mastery. Can use positrons blast in energy torrent, kinetic crash in power blast.

    Likewise in psionic, decimation in mental blast, pos blast in psy tornado (please, its much more worth having positrons blast, maxing damage, and getting the good stats to use it as an attack, thatn it is losing that piddly 1.25% recharge by going pos blast instead of kinetic crash), and then lotg in IW.
  25. Windenergy21

    Build Advice

    Figure 70% from hasten, 96% from enhancments if that for MG, means you need almost 70% recharge from bonuses alone to do this. And only works when hasten is up.

    For smite we're talking about 20% bonuses, while hasten is running.

    But, don't forget, that you'll also want to be going for +defense bonuses. SO for things like MG, smite, and why i still suggest shadow punch, (in addition to the likeliness that you'r not going to have, or IMO even be worth it OVERALL to do the smite,sl, mg combo) you'll be using a full set of things like mako's bite, and touch of death for thsoe 3.75% ranged/melee defense bonuses.