UberGuy

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  1. Quote:
    Originally Posted by Ms. Mesmer View Post
    It does, however, show that none of the mobs that we fight have to be the instigators of the event. The instigators of the first event weren't present for us to see, why would those of the second event be?
    There is no such thing as proof by lack of evidence. It might support the interpretation you offer, but it does not show it.

    Edit: By the way...

    Quote:
    Originally Posted by Ms. Mesmer View Post
    The use of malleus in relation to magic is entirely based on the original association in the title Malleus Maleficarium. It isn't "the most recognizable"association, it's the only one.
    You might want to do a little googling for the Malleus Daemonum. It appears to have been a real book published in Venice in 1620, and is purportedly a book of exorcisms.

    Edit2: Aha, I found it at the online collection of the British Library. So yes, it's a real book. Therefore no, the Malleus Maleificarium is not the only prior example of a mysticism/magic-related book with "Malleus" in the title.
  2. Quote:
    Originally Posted by Carnifax View Post
    Given the cost of LOTG, if this is counted as junk in the markets, with a price reflecting that junk status then it could be well worthwhile. I mean even at 5% it's 2/3 of a LotG at, what you are saying would be a fraction of the price.
    There's another problem here. Its a mob drop. So not only is it a fraction of the bonus, the supply is much higher. Lower demand and (much) higher supply means that the price is very low.
  3. Quote:
    Originally Posted by ___TK___ View Post
    And here is the problem that you don't want to openly admit to. I'm not even talkin about casual players. I brought them up becasue like you said casual players BECOME hardcore players. If you have casual players who feel the reward is not there, wrather than just out
    extremely hard to reach then you will loose them.
    If they are casual, they don't care much about these rewards. If they are going to leave over feeling they can never achieve hardcore rewards, then they are not casual players.

    You don't make this binary transition from being a casual player to a hardcore one. This game has absolutely excellent support for making that transition gradually. You don't start with hard core IOs. You can improve your characters significantly by using cheap common and uncommon IOs. Then, if you want to keep investing, you can escalate to rare IO sets. They cost more, but except for the most amazing of them, they're quite attainable if you do any of the following.

    • Play often at 50
    • Use the market as an income generator
    • Focus on merits and sell random rolls
    • Focus on merits and sell key, valuable recipes or crafted IOs
    If you use these techniques to kit out a character with things like +recharge, +defense bonuses, you can get moderate or high benefits from IOs at a fraction of the cost of purples.

    Then, if you really want to be the hardest of the hardcore, you can look at purples. Because you only need them to be the most extreme of builds. Their biggest benefits are their high recharge, which not all builds even benefit that much from.

    Purple drop rates do not influence any of the above.

    Quote:
    To simply say the game is still functional or you can still play the game without these items totally misleads people into believeing the quality of gameplay stays the same.
    And to say that this is important suggests that the quality of gameplay without them is inadequate. This is no different than claiming that the quality of gameplay is best with level 50s, so the game should be made so its much easier to get to 50 so we can all play at that quality.

    Quote:
    It does make a difference when your teamed with someone on a mission that you yourself have but they are able to handle the mission much better because of high end loot.
    So that makes your gameplay worse? This is greed and jealousy. I'm not going to pity people who leave because things like this anger them.

    Quote:
    It does make a difference when you try to team with people but you can't because your build is too weak.
    People who do this are rare, and those who do it do so whether you have IOs are not. They do it based on your AT, your powersets, and your number of veterans badges. People like this are idiots, and you should be glad if lack of IOs kept you off a team with them.

    Quote:
    These are things you are not saying that make your original argument just as bad as people who whine for the easy way out.
    These are things that show you really don't know much about how this game and IOs work. You are ignoring or ignorant of huge swaths of opportunity that lay between SOs and "purpled out" builds. Additionally, you found this entire argument on the notion that the game with SOs alone is not good enough to bother playing, which is nothing but your opinion, and not one I agree with - that IOs are better does not make the baseline game unacceptable. You're saying I am leaving these things out, but I say they are either irrelevant, subjective or outright wrong.

    Quote:
    Earlier I mixed end game content with activities. This was not by mistake, purple drops have become end game content.
    Yes. Is this a surprise? They only can be slotted by level 50 characters. If that doesn't scream "end game", what does?

    Quote:
    At 50 the race is on for the Broken build pure and simple. I
    won't go back into PvP because you obviously agree that Purple drops DO make a difference in the type of experience a player gets if they are on the low end. Which is different than a player that does not know how to PvP. They can learn how through time (granted they have some comprehension for whats going on) even with that they may or may not get highend loot.
    Any player who learns to be good at PvP is not a casual player. I have been playing video games a very long time, including years of league FPS play, and you don't get good enough to win a lot if you are just goofing around all the time. If they are not giving a casual investment in play, they should not have any issues using one of the techniques in my bullet list above to earn money to trick out thier PvP characters. Even PvP characters don't have to have purples - one of their biggest benefits in PvP is high accuracy bonuses to combat elusivity. If they don't want to worry about gaining gear for PvP then they need to look for a game with no loot you can use in PvP. That's not unique to this game.
  4. Quote:
    Originally Posted by ___TK___ View Post
    Go ahead meet me in RV with an SO toon and see me "twix" yur lil but until you leave. Have a good experience yet, did you feel as though you had fun? If not too bad you need to play 100s of hours to do so and repeat the same crap over and over again and on top of that you need to solo if you want the really high-end loot OHHH and just incase you thought getting a new build will be easier you need to realize that after you hit the lvl cap the cycle starts over. Sorry if its snippy, just saying my peace. Peace out!
    Can you name me an MMO with PvP where the best (PvP) gear doesn't provide an advantage, and where the person with the most of it wouldn't have the edge in a contest between equally skilled opponents?

    That's what gear is for. If it didn't do anything no one would want it.

    If you can't name a game like that, what are you asking for? If you can name a game like that, why aren't you playing it?

    And please, please don't head down the road of mixing PvP and "casual" players. That will never end well. There is not, and never will be, such a thing as "casual PvP" in any open-access PvP environment. The "hard core" players will always have the best, most tweaked, and most effective builds, gear, tactics and planning. The "casual" players never, ever get to compete on even footing with them, because (by definition), they don't put in the time and effort the hard core players do. The minute the "casual" player starts working to catch up with the hard-core crowd they stop being "casual" and start down a road to being more hard core.
  5. Quote:
    Originally Posted by ___TK___ View Post
    I agree and disagree with your post. It is well written and places the absolute truth that whinning about drop rates will NOT change because the devs don't want tem to change for reasons they feel just/logical. However, if indeed purples where created as an end-game activity then we need to speak to the devs about a lack of end-game material... Logically, doesn't it make sence to make an end-game "activity" actually an activity that can be frequented often?!
    There are. I join Hamidon raids regularly. I run 1-3 TFs a day, usually level 50 ones. Even after what I view as the pillage of PvP that was I13, people PvP with 50s.

    You're confusing "end game content" and "things to do at 50". You can have the latter without the former. This game is founded heavily on repeating content, and not so much on epic activities that take hours and a hundred people to do. You can experience that repeating content as a new character with new AT and/or powersets, or you can repeat it as a level 50 working towards your purples. (That's actually an over-simplification. You can do both at the same time thanks to the market.) There's not perfect overlap in the two, but there's a lot.

    Purples and end-game activities are not related. There are lots of people willing to play the game we have while they work towards purples. There are lots of people who want bigger, badder raids. There are people who don't want any raids. Only some of them will be satisfied.

    Right now, purples are for people who either PvP, or who PvE with their 50s for the sake of playing 50s, and who want to chase a goal while doing so.

    Quote:
    But even I understand that if you isolate the end-game material to only the "Hard-Core" players you kill the game in its entirety.
    Perhaps you missed the part where there's no end-game material that's isolated to hard-core people. I mean, seriously, what are you referring to? There is nothing in this game you need purples or even IOs for. They just make it easier. You can raid Hamidon or the RWZ ship with SOs. You can run the STF or RSF without IOs. It works. Hell, most of that stuff is predicated on having buffs and heals coming out of your ears - if there's the expected amount of support running around, a lot of builds won't even be able to tell the difference in having no IOs at all.

    Quote:
    Casual players feel isolated and weak the complete opposite of what you want.
    Casual players never, ever do that. If they do that, then they are not casual. By definition, a casual player does not care about the high-end loot.
    Quote:
    Yea you can talk all the smack you want about people who whine 99.9999% of the time its people who just don't want to jump through the hoops and why the heck should they for end-game material?
    What game are you talking about? That seriously makes no sense to me.
  6. Quote:
    Originally Posted by Photonstorm View Post
    Would it be a good idea for an Energy Blaster to slot this proc in almost, if not all, all the attacks? You would then almost have the recharge bonus active all the time. And more importanlty, if it comes from different powers, can several +100% recharge stack together?
    No, it will not stack no matter what powers it activates from.
  7. Quote:
    Originally Posted by Moghedien_EU View Post
    Well until you show the numbers taking brutes higher HP, higher def, fury and crits into account your claim to be able to show that kb is better than kd is nothing more than that... an unproven claim.
    Try searching his posts in the Scrapper forum. No, wait, try just going into the Scrapper forum and looking at the stickied threads. Bill has two doing exactly that sort of comparison.
  8. As others have said, the Blaster AT isn't all about ranged blasting. It's just something they're very good at. If anything, the AT is about raw damage, and most Blaster powers are about damage dealing, ranged or not.

    There's an entire playstyle for Blasters that revolves around their high-damage melee attacks. It's called "Blapper", meant to be a combination of the AT names for Blaster and Scrapper. In the absence of survival buffs from teammates, it's high-risk, but many players find it actually helps them survive, because their melee attacks hit really hard, and defeated foes don't deal any damage.

    If "blapping" isn't for you, focus on utility powers from your secondary (especially those that help keep foes away), and pick movement powers that try to keep you away from foes.
  9. Quote:
    Originally Posted by Panzerwaffen View Post
    I thought there was information that the proc had changed yet again, and that the suppression was no longer the issue it used to be. Anyone know for sure how the suppression functions now?
    As far as I know, it works like it did before, and all that has changed is the base probability of activation.
  10. Quote:
    Originally Posted by je_saist View Post
    Ergo, if you're a rad with the GW Damage proc in Choking cloud, sitting in a Mob of 16 isn't going to do anything to improve the chances that the proc will activate and damage surrounding enemies.
    I'm not 100% sure I'm contradicting you here, but I think you're saying this somewhat strangely.

    If you turn on CC in a spawn of 16 critters, the proc will check its activation chance against all 16 immediately. Then it will do so again 10 seconds later, and every 10 seconds thereafter.

    This is, in fact, counts as 16 separate checks for the proc to activate.

    If the proc were one that affects you, it would have 16 separate chances to affect you. This is exactly what happens with the Touch of the Nictus: Chance for +Endurace proc when slotted in Dark Regeneration. If you hit 5 foes with that power, for one click of the mouse you have 5 separate chances to gain +20 endurance all right then.

    The Force Feedback proc works in this way, but the self recharge boost does not stack. If you hit 5 foes with power that proc is slotted in, you get 5 chances to apply the self +recharge. However, even if it happens to apply more than once, you only get the benefit of one activation. More foes just make it more likely to occur.
  11. Quote:
    Originally Posted by Nethergoat View Post
    Which gives me an idea- it might be time to resurrect Cat's level 50 earning power thread for a new generation. I'm guessing the new settings will supercharge the earning power of efficient soloists and give most everyone else a pretty big bump.
    Here's a random datapoint. Given that it was Double XP Weekend™, and I shy away from even self PLing my characters past content, this weekend I mostly played 50s for inf. Along the way I broke down and did some farming. Of course, as mentioned previously, my best hero farmer is a Dark/Dark Defender*, so that's who I used.

    Tuned for 6 players, +2 levels†, and no bosses, I was averaging 6M inf/hour (so 3M/hr non-doubled) in raw defeats, not counting common IO drops, of which I was getting roughly 10 per run. Non-doubled, that's about 4M/hour on probably one of the slowest things anyone interested in farming would ever consider trying it with.

    (Which I was actually pretty pleased with. After all, most of what I enjoy about playing my characters is actually succeeding at things they shouldn't be any good at. )

    By the way, I didn't get any purples, or any especially good drops period. I only did it for a few hours all weekend, though. This was a major anniversary for the parents and I had a shindig planned, so my DXP-ing was limited.

    * Why is a Dark/Dark my best farmer, you might ask? Because I tended to create single-target-centric attackers under the old soloing regime, tuned more towards DPS against hard targets than AoEs against lots of little ones. Since I don't farm much, I've had little motivation to build a character specifically good at farming. Instead, I just use what I have when the whim strikes. My DDD has the best AoEs in my L50 hero stable.

    † Why on +2? Because even when the whole point is mowing down lots of foes, it bores me when it's too easy. My characters are all generally built towards taking on +2/+3 level foes, so anything less gets feels too cheesy.‡

    ‡ So I was earning 3M/hr or 4M/hr depending on how you measure it on a doubly handicapped farmer.
  12. Quote:
    Originally Posted by Golden Girl View Post
    From Greek, yes
    Yes... and? That doesn't make it a "greek" word. It's a Latin word derived from a Greek one.

    Quote:
    And "necro" is Greek for "dead", not the Latin.
    Actually, it's both. For example, there is a word attributed to Late Latin: necromantia, derived from the Greek nekromanteia, which is the root of the modern word necromancy. So it was a prefix even in Latin.

    Whether Lovecraft knew this when he created the name, I don't know. He may have thought he was mixing Greek and Latin. However, it was supposed to be the Latin translation of the Greek title.
  13. Quote:
    Originally Posted by Golden Girl View Post
    It's Greek, not Latin
    "Icon" is Latin.

    Edit: To clarify, "Necronomicon" is supposed to be the name of the Latin (O. Wormius) translation of the book.
  14. Quote:
    Originally Posted by Golden Girl View Post
    "Nearly certainly innocent"? Of course they were innocent - there's no such thing as witches - people can't really cast spells or fly though the air or put curses on people - no one who was ever murdered for being a witch was ever guilty of being witch, because actually being a witch is totally impossible.
    I meant innocent in the sense of "innocent children" or "innocent bystanders", not as in "not guilty of actually being a witch".
  15. Quote:
    Originally Posted by Golden Girl View Post
    The idea that they could make a badge called "Malleus" for defeating witches and not have made a connection with the "Malleus Maleficarum" is just plain ridiculous.
    It might dawn on you that they had never actually heard of it. Very few people in the world have any education in the witch trials other than to generally know they happened and maybe that a lot of nearly certainly innocent people were killed. The existence of the Malleus Maleficarumisn't well known at all

    Quote:
    They based the LGTF on parts of the Book of Revelation, used obscue symbolism like Ouroboros, and had fun with wordplays, like with Mender Silos/Lord Nemesis, as well as having the entire game world being heavily linked to various mythologies - that they wouldn't be aware of the "Malleus Maleficarum" and the what it was about is simply not possible.
    Of course it's not.

    You know what I did tonight? I had the opportunity to have dinner with a friend of mine. She's pretty outspoken regarding things involving society's (and the world at large's) many injustices committed against women, from the truly monsterous down to the "small" and everyday. I figured I should to make sure I was not being completely insensitive here as a male taking a side in an argument relating to historical crimes focused on women, so before we hooked up I had decided I wanted her take on this. I had some genuine concern that she might agree with you on this.

    First, I showed her the background for the "Maleficarum", then I showed her the in-game things we're discussing here. She saw where I was going before I could tell her about this thread. Do you know what her response was when shown the part requesting the badge be renamed? She literally "face palmed".

    Now, that's an anecdote and I fully expect it to be taken with about four pounds of salt. I can't prove that story to you, but I'm going to tell you it made me feel way more confident in my position on this.

    That said, I will now stop debating this here. This long ago reached a point comparable to arguments about religion or politics. I'm not convincing you of anything, and vice versa. That doesn't mean I won't speak up again if I happen to notice this matter raised elsewhere. (That could include far enough downthread in this same thread to have lost the local context of our exchanges here.) I don't think the badge should be changed over this. I don't really think it will be, and if somehow it is, I won't lose sleep over it, but I disagree with it and will try to speak out against it. Not to try and convince you, but provide a counter point for other readers, and possibly the devs.

    And I'm sorry if my stance is aggravating. I just feel strongly about it.
  16. Quote:
    Originally Posted by Ms. Mesmer View Post
    I'm not talking about the in-game story for inspiration, I mean that it was what inspired the game writers to name the book. I don't even have to ask them, it was the inspiration because there is no other source for an association of the word malleus with magic.
    This is, frankly, preposterous. This is like saying that every use of the suffix "-icon" in the title of a fictional book clearly had to be inspired by H.P. Lovecraft because it's the most recognizable book of magic with that of Latin in its name.

    Quote:
    I also want to point out that I'm not actually all that offended by the badge name, but I find your justification attempts humorous.
    And I find you assertions that it must be so because it makes sense to you to be equally humorous.

    Quote:
    As for my claim about the book's power to bind the will of magical beings, it was used to usurp control over the creations of mad gods prior to the Halloween event.
    Really? We know it usurped control? We don't know it didn't just let them breach to Primal Earth? Can you cite a reference for that claim? The Paragon Times article for it makes no such claim.

    Quote:
    By the way, whoever among them was behind the Rularuu invasion never showed themselves during it. Funny how they didn't but the Coven did.
    And this invalidates the theory how, exactly? Come on, this is easy to make up a viable explanation for. If we assume they let Rularuu into Primal Earth (and who knows where else) by accident, why would they show up with them?
  17. Agreeing with other replies here. There's a lot of conceptual similarity, and at first a Stalker plays a lot like a (usually) melee-only Blaster. Your best defense is killing stuff fast.

    However, that playstyle often holds true for a Blaster for their whole career, where a Stalker actually gets tools to make them a lot tougher for the same HP. A big way, of course, is that a Stalker rarely has much concern with being mezzed. Sure, a Blaster still has some ability to blast, but once they get their mez protection toggle, a Stalker can usually do whatever they want around Mezzers. Assassin's Strike allows one to frequently eliminate one foe before a fight really starts, and Placate allows you to partially eliminate one during the fight, usable a form of soft control. Those can be very powerful tactical tools when fighting things that you're worried about hitting too hard or too frequently, and they don't really have an equivalent in the Blaster's world.

    The above may sound like an endoresement of Stalkers over Blasters, but it's not meant to be. A Blaster's focus on damage-dealing powers and access to AoE powersets means they can dish out carnage on scales most Stalkers can only dream wistfully of. Blasters are just safest doing that on a team where they can be buffed or at least covered by their teammates, while a Stalker's protections give them better ability to go it alone.
  18. Quote:
    Originally Posted by Golden Girl View Post
    The Circle of Thorns are magic users and organized, and they're mentioned a lot in the background to the "Malleus Mundi" - the witches aren't.
    Way to move your goal posts. I answered the question of why choose the Coven over ghosts, vampires, wolves and zombies, and you try to shift attention to the article in the times.

    That article was written before the very 1st invasion. In the fiction of the game world, the people who wrote that article had not yet encountered the Coven. They knew a magic-using organization was involved (through interpretation of portents), but did not know which one, and thus cast their suspicions on the ones they knew about.

    In this article, the prediction of invasion is described without attribution to any group. Magic-using groups are mentioned as sources of research by which the prediction of invasion is made.

    Could it have been the Circle, 5th Column, or the Tsoo? Sure. But nothing in the game has ever indicated that it was.
  19. Quote:
    Originally Posted by Ms. Mesmer View Post
    The ONLY source for association of magic and the word malleus is the Malleus Malieficarium, that is where the inspiration for a magic text called the Malleus Mundi comes from. It's as simple as that, and no amount of mental gymnastics will change that.
    Prove it.

    Edit... From Wikipedia:

    Quote:
    The book became the handbook for witch-hunters and Inquisitors throughout Late Medieval Europe. Between the years 1487 and 1520, the work was published thirteen times. It was again published between the years of 1574 to 1669 a total of sixteen times. ...The Malleus Maleficarum asserts that three elements are necessary for witchcraft: the evil-intentioned witch, the help of the Devil, and the Permission of God. The treatise is divided up into three sections. The first section refutes critics who deny the reality of witchcraft, thereby hindering its prosecution. The second section describes the actual forms of witchcraft and its remedies. The third section is to assist judges confronting and combating witchcraft. However, each of these three sections has the prevailing themes of what is witchcraft and who is a witch. The Malleus Maleficarum can hardly be called an original text, for it heavily relies upon earlier works such as Visconti and, most famously, Johannes Nider's Formicarius (1435).
    From The Paragon Times (via ParagonWiki):

    Quote:
    In his newest book, The Hammer of the World: Incantations from the Abyss (Winthrop University Press, 2004), Professor of Esoteric Anthropology Dr. Nathaniel A. Bierce writes, "The obsession with the fabled city of Oranbega (Norembega) notwithstanding, it was always Baron Zoria's secret and ruthless search for various tomes of occult power that drove his ambitions (and thus alienated him from his contemporaries--Crowley, Blavatsky, Westcott and Mathers). The prize he sought above all was the 10th century 'vulgate' translation of an Akkadian text, known as Malleus Mundi. Or The Hammer of the World." According to Dr. Bierce, Baron Zoria obtained the "key" to this manuscript in the ruins of an obscure 13th century Templar castle in the south of France during the 1920's. However, he needed the complete text to unlock the powers that would "bring the worlds under my control." The tome was rumored to belong to various occult teachers and mystics throughout the 18th and 19th centuries, but the last owner of the Malleus Mundi was, to quote Dr. Bierce, "thought to have been none other than Zoria's one-time mentor, Grigori Yefimovich Rasputin. Though there is some doubt as to whether they had ever actually met.
    The time lines don't even match. All they have in common is being books about "magic" (quotes for the Malleus Malleficarium) and the word "Malleus" in their title. The Malleus Mundi is a book of incantations. The Malleus Malleficarium is a book about how to recognize and persecute women as witches. Assertions that the real book inspired the game one have no basis other than the tenuous link that the Coven grant the "Malleus" badge.

    Quote:
    Originally Posted by Ms. Mesmer View Post
    The article is purposefully vague, but your alternative explanation requires that all of those who were involved in the uneasy truce lost control of the book to a third party (general use of the term, since there were already three parties involved in the truce, making an outside group like the Coven technically a fourth party), which may be possible, but seems no more likely than one of those groups absconding with it and manipulating all of the players that we have actually fought from behind the curtain.
    The article does not know who obtained the book. It considers it "highly likely" that it was the Circle of Thorns, but concedes that other known groups were involved and doesn't know why their multi-way truce broke down. Fundamentally, we have no idea what happened. Any conclusion is supposition. My objection is that your version of supposition is held higher simply because it reinforces your claim of offense about the "Malleus" badge. So it's OK for you to draw conclusions from incomplete information, but not anyone else who doesn't come to the same conclusion? That's pretty damn oppressive on your part.

    Quote:
    A magical tome of the reputed power of the Malleus Mundi can bind any magical entity to the will of the wielder, no matter how organized those entities may be.
    Really? Where's that stated in the articles? Remember, I'm apparently not allowed to draw any conclusions from incomplete information, so why should you be?
  20. Quote:
    Originally Posted by Golden Girl View Post
    And where's any hint at all that the witches are behind the invasion? Why not the Vampires? or the Ghosts? Or the Werewolves? Or even Eochai and Jack?
    And why wouldn't the badge be named something like "Broken Hammer", because we stop the invasion?
    Did you actually read my previous posts?

    Go follow the link to the in-game description for the NPCs. (Edit: I mean here the color text for each NPC, not the (missing) description of the organization itself.) The ones that makes it clear that they are actually an organization with structure, not just "wandering monsters" the way most of the others are. They're magic using and organized. That's why pick them instead of the others, which don't have similar connotations in their descriptions.
  21. Quote:
    Originally Posted by Golden Girl View Post
    And Vampries, and Ghosts, and Werewolves, and Zombies - so why don't they give badges called "Malleus"? SHould "Malleus" be the name of an accolade for all the ToT mobs?
    Look, I explained this. If the Halloween witches are a driving force behind the invasion, and if they are using the Malleus Mundi as a means of achieving it, then they get that badge because of their association with that "Malleus", not the Malleus Maleficarium.
  22. Quote:
    Originally Posted by King_Moloch View Post
    Liar. You actually called me a liar because my experience is different from your own, as is my opinion. Which one of us is morally questionable again?
    You did not make a claim about your experience. You made a claim about what's required to get lots of purples. You didn't qualify it with "in my experience". You stated it as a cold, hard fact.

    Quote:
    Let's see. I have played the same level fifty character every day, very nearly for about three hours since around early to mid may. I don't know if the development team would be able to verify something like that, but I wish they would. Since that time, I have gotten one purple drop. One. I don't know if there's a record of that somewhere on the server, but I would love it if they could verify that as well.
    Do you think I've outfitted my characters with drops? Do you think I've earned billions of influence off of selling purples? I haven't. I have sold damn near every thing else. I almost never sell purples I do get as drops, because I want a lot of them for a lot of characters. I do this knowing it's not even the smartest way to play, because I could likely sell them and then buy them back later for less!

    Quote:
    Now, the character is about two and a half years old, and used to be played every other day or so. He runs in level fifty missions often for badging purposes and because there are arcs that I like to do over again. I enjoy the patron arcs, and do any task forces that come my way.
    In all that time, like I've earlier stated, I have gotten one purple drop. Which was fairly recent, a little less than a month ago I think.
    What have you done with all your other drops? What did you do with all the merits those arcs and SFs imply you receiving? Where do you think I made all my money? Money I used then to buy the purples I needed?

    Quote:
    Since my experience is different from yours, and my opinion different from yours, I MUST be lying.
    I never claimed that someone with a different experience than mine is lying by saying they have had a different experience. I am saying your claim, which was unqualified, that farming is required to have purples - that is a lie. Should I use that term? Perhaps not, but I am sick to death of people who ignore information in front of their noses and make claims that they would not make if they used the information.

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    And since I actually play instead of farm, the fault must lie with me, not with the design...
    And since I "actually play" instead of farm, I ask "what fault"?

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    Since I've actually only ever received one purple drop, I must be killing the mobs wrong... No wait, I must be playing the game wrong... No wait... I must be... lying?
    Since I don't actually outfit my characters with purple drops (or inf gained by selling same), you must be speaking of something not especially relevant to my accusation.

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    Regardless of what you think based on a post on an internet game forum board that you chose to take as a personal attack, I am not what you seem to think.
    If you think I have to think I'm under personal attack to be irritated by people's posts, I have to tell you I don't. I am easily riled by people posting misinformation with the conviction of a religious zealot. That is why I came after you. Most posters here will tell you I don't break out truly harsh words very often, and I do apologize to you that you became my target. It truly agitated me to see yet another person making the claim you did - consider yourself the proverbial last straw.

    Oh, but I should point out that you did personally attack both farmers and "marketeers". Ironically, neither label really applies to me. But don't give us a sob when you get called out for attacks on whole categories of players, one of whom this part of the forum is partially dedicated to.

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    But this game is set up in a manner that no other game is, and trying to have the same kinds of raid rule drop tables as these other games doesn't work very well. These new changes don't seem to have changed anything for me, certainly. So, while the OP and yourself and "people like you" are raking in the effortless rewards, sniping at "people like them" that also play and wonder what all the fuss is about, it is clear that there is a breakdown between your collective experience and mine.
    "Effortless rewards?" Not to claim this game is hard or like work, but where did "effortless" enter into the equation, even for a farmer? You have to do something, and while I may just "play the game" most of the time, I also pay attention to the market, making sure I'm selling the right things at the right prices, making sure I don't spend inf I don't need to if I can help it, and trying pay attention to doing things that I find fun in a way that leans towards good rewards. It's not effortless, but it's not farming by any stretch of the imagination.
  23. Quote:
    Originally Posted by Ms. Mesmer View Post
    Any claim that the Witches are behind the original Halloween event is just as much speculation.
    You cannot imagine how much I hoped someone would pull that out of their hat. This claim of association to witchcraft has no basis but the reuse of the word Malleus, and you're coming after me on the claim of baseless speculation? Again, the Malleus Mundi is not the Malleus Maleficarium. The backstory given for the Malleus Mundi it has no relationship to the contents of the Malleus Maleficarium. The names to not mean the same thing, and are only related by the fact that both contain the word for "hammer".

    The Malleus Mundi was used to explain magical invasions for Halloween, and Halloween has fantasy witches associated with it, so we were given fantasy witch "monsters" to fight.

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    The article mentions several of the mystical groups that are already in the game as suspects
    None of which turned up as being involved. Fascinating.

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    but never mentions any mysterious witches as being seen with the Malleus Mundi.
    The devs rarely give us the whole story on most of the game's mysteries. They leave much to innuendo, incomplete NPC narratives, and symbolism. The fact that defeating the witches gives the Malleus badge is itself a likely hint.

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    You are obfuscating because you don't like political correctness, and I find that to be every bit as misguided and harmful as someone putting meanings into words that are not there in the original context.
    I am not obfuscating. I am explaining an alternative that context, past dev content, and simple logic dictates is more likely than your idea that someone actually thought it was a good idea to symbolize a historical atrocity in a teen-rated video game.

    Some degree of political correctness can have its place. This isn't one of them. You're defending what amounts to a conspiracy thoery with nothing other than circumstantial associations. You're assuming those associations have a necessarily sinister meaning, simply because you have found them. I think the very notion that you found sinister meaning when other alternatives appear obvious to me suggests you are barking up the wrong tree.
  24. Quote:
    Originally Posted by Golden Girl View Post
    The "There is no official background about this group at this time" part helps you come to that opinion?
    No, the assembled context of the rest of the event, the NPC descriptions, and the backstory help me come to that opinion.

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    So the "Malleus" badge is actually the witches hammering us then?
    Does that mean the "Hunter" badge is a reference to the Vampires hunting us, and not us being Vampire hunters? And the "Buster" badge for the Ghosts is for them busting us, and not us being ghost busters?
    What idiocy is this? Did I say anything event remotely like that? No, I said that the "Malleus" badge is a reference to the "Malleus Mundi", not the "Malleus Maleficarium".

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    The "Malleus" badge is a very obvious reference to the historical mass murder of women, and it has no place being connected to anything good or heroic.
    Bull. You've found a connection between two uses of the word "Malleus", which are about completely different things, and witches - fantastic and "historic". The Malleus Mundi is used to explain interdimensional invasions now mysteriously associated with Halloween, of which pointy-hatted witches are iconic.

    This association between the two is of your making, and things of your making do not a call to action make.
  25. The witches in the game, and Hallowen invasions themselves are associated with artifact/book alled the Malleus Mundi. According to the Paragon Times article at the time of the original invasions, there was a mystical group believed to be behind the portentions times to come. No mainstream villain group has ever been identified, and the Witches who appear with the invasion are the only clearly organized group of entities involved - the fact that they are actually an organized group is made clear in their background descriptions. It is quite reasonable to assume they may be in possession of the Malleus Mundi and using it to cause the annual incursions.

    There is, therefore, a clear opportunity for association between the witches of the invasion and the Malleus Mundi itself.

    There is no clear line of association between the Malleus Mundi and the historical Malleus Maleficarium. The two are not clearly linked in the game, nor is there any connotation that the in-game badge honors or celebrates the historical text or attrocities it inspired. Any claim that they are is speculation. Effectively censoring the badge on the basis of this assumed association is extremist.