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Posts
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Joined
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Thundercats.....
Why so many men like women in Leather and wiskers.... -
Count me in for both. My Demon/Pain MM and DM/SR Brute need it. Don't really care about my other 22 toons...lol
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Hey Kid, ill take that of your hands.
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VooDoo count me in on a New Brute I rolled up. He has tier 1 alpha and needs shards. Ill be blazing flashback missions for accolade badges till then.
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Ahhh that's where i messed up a bit. Musta been thinking 42% was softcap Def. I reslotted it as you suggested with 1 eception. I took 1 slot out of SOW and put it on Physical Perf with a reg End Mod in it. Gave me a good boost on net end gain.
I ran an ITF last night with no healer and never died. We did have a good DMG team and a plant Troller.
Great build, now I gotta pull an all nighter for accolades...lol -
K rolled a SS/SD and slotted him all up. I dunno, hes a tad squishy compared to what I am used to.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Smash n Bash: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5)
Level 1: Deflection -- HO:Enzym(A), LkGmblr-Def/Rchg(19), S'fstPrt-ResDam/EndRdx(31), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43), S'fstPrt-ResDam/Def+(45)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 4: Haymaker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(9), T'Death-Dam%(31)
Level 6: True Grit -- Numna-Heal/EndRdx(A), Numna-Regen/Rcvry+(13), Numna-Heal(34), Numna-Heal/Rchg(34), Numna-Heal/EndRdx/Rchg(34), Numna-EndRdx/Rchg(37)
Level 8: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(11), Hectmb-Dmg/EndRdx(11), Hectmb-Acc/Dmg/Rchg(15), Hectmb-Acc/Rchg(15), Hectmb-Dam%(17)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(43)
Level 14: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(17), HO:Enzym(19), LkGmblr-Def/EndRdx(42)
Level 16: Active Defense -- RechRdx-I(A)
Level 18: Against All Odds -- EndRdx-I(A), EndRdx-I(40)
Level 20: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(23), GSFC-Build%(25)
Level 22: Kick -- HO:Nucle(A)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(25), Aegis-ResDam(27), Aegis-ResDam/EndRdx/Rchg(27), Aegis-Psi/Status(29)
Level 26: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 28: Grant Cover -- HO:Enzym(A), HO:Enzym(29)
Level 30: Super Speed -- Winter-ResSlow(A)
Level 32: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33), HO:Enzym(33)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40), Zinger-Dam%(40)
Level 41: One with the Shield -- Empty(A)
Level 44: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod(46)
Level 47: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(48), RgnTis-Regen+(50), EndMod-I(50)
Level 49: Taunt -- Zinger-Dam%(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Heal(A), Mrcl-Rcvry+(13), Numna-Heal/EndRdx/Rchg(31), Numna-Heal/Rchg(42), Mrcl-Heal(46), Numna-Heal/EndRdx(48)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Acc(48), P'Shift-EndMod/Rchg(50)
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Set Bonus Totals:- 8% DamageBuff(Smashing)
- 8% DamageBuff(Lethal)
- 8% DamageBuff(Fire)
- 8% DamageBuff(Cold)
- 8% DamageBuff(Energy)
- 8% DamageBuff(Negative)
- 8% DamageBuff(Toxic)
- 8% DamageBuff(Psionic)
- 11.75% Defense(Smashing)
- 11.75% Defense(Lethal)
- 8.938% Defense(Fire)
- 8.938% Defense(Cold)
- 6.125% Defense(Energy)
- 6.125% Defense(Negative)
- 3% Defense(Psionic)
- 14.88% Defense(Melee)
- 9.25% Defense(Ranged)
- 10.19% Defense(AoE)
- 12% Enhancement(Heal)
- 39% Enhancement(Accuracy)
- 62.5% Enhancement(RechargeTime)
- 20% FlySpeed
- 224.89 HP (15%) HitPoints
- 20% JumpHeight
- 20% JumpSpeed
- MezResist(Held) 6.05%
- MezResist(Immobilize) 5.5%
- MezResist(Stun) 2.2%
- 17% (0.284 End/sec) Recovery
- 64% (4.005 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 5% Resistance(Toxic)
- 3% Resistance(Psionic)
- 25% RunSpeed
- 2.5% XPDebtProtection
Set Bonuses:
Kinetic Combat
(Punch)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Deflection)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
(Deflection)- 1.5% (0.025 End/sec) Recovery
- 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
(Battle Agility)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Haymaker)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(True Grit)- 12% (0.751 HP/sec) Regeneration
- 28.11 HP (1.875%) HitPoints
- 6% Enhancement(Heal)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
(Knockout Blow)- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Resistance(Toxic)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Maneuvers)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Rage)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.875%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Tough)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
- 3% Resistance(Psionic)
(Phalanx Fighting)- 7.5% Enhancement(RechargeTime)
(Super Speed)- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
(Weave)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Shield Charge)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Foot Stomp)- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Superior Conditioning)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Physical Perfection)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Health)- 12% (0.751 HP/sec) Regeneration
- 28.11 HP (1.875%) HitPoints
- 6% Enhancement(Heal)
(Health)- 2.5% (0.042 End/sec) Recovery
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.875%) HitPoints
- 2.5% (0.042 End/sec) Recovery
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1607;766;1532;HEX;| |78DAA594594F534114C7E7B6B7D4B6B7B405CA5AA0ACDDA0B401225B344120C1800| |10A6A00691A19DB9A5A9AB624F2E607F049137DF2CDF52BE83770D7EFE1F2EE723D| |CBB468FAE80DFC7F77FE679673663A77FDF69221C49DF342735D28642A95F462F9B| |82AED9732D5E372A660A46E652AB96031B808B00B21BA299C5E970529E3A9E3922C| |A753D5B22C66ABB9008796E40D59AC4030979785C35AD3B75ACC49E8578DD75E8C8| |DA3A3427C4D664AF962D6498D5449CA434FCD3F94E54A2E5F72537B259FCD55A163| |D772297F3DBE5C94E5EC497A3D53A9CAF209A7DC09D94DC3FFA026D463EA62030D6| |1D9646C11F414E32620295E43F5828698367116A05B458B4FC3505F3BA05744DBA8| |15F512C63AC87C03C3341E66D1FC1CE17E63DC6F08D4CA69D8ACBBB462D31E20249| |AF60967AE310E087D69C25B98D6A6B2B16DD244C665C2C00E23C5D8260C6F114640| |ED6A2DFBA8052D67881125348719118237466887210E5E4B38B88441B05CAA2A578| |CF627C288327CD0C1CD1DAC6E1EE3E5B25BD4DE45B8FC775088474DEEE1B1EFC1F2| |D19E999A6F80AC900298AD1CB1B53EA6E4DA9E309E72AACF18CF099D2F0816C8C5C| |F550BFF02AF6E05AF8397D53B1294496792D03DC5982404A6091F20A52E95651797| |F311AC1EB6B41E55534071C88E47CFDD7B7BACD85D07AB5F6D483FCF10E40D09F24| |604D5D84F06FE04F88C067F5001433F19BF18BF09C32643D0F4119863448D1A99A1| |C8E82C638E314F082D302A84CFB05658E51936E1110E9F10315555EC21751ABF473| |020125705C43932C191E439FAA527837446A3D048A83913BC4C40AFDF34F8C365D6| |1A9C0D5DDD2E70347256F4FA85FBAFE7A5515BCBB1E9841953206207E50A36AFE2D| |B2EBEEDE1DB3ECA014A1AC57C551FED99C1846651E650E651FC5E90BBD8D3EE0271| |A118286E9466140F8A17A515A51BE5118AE9F0D6AFBEF9C559FF4E086D9C76F2EBD| |F5698AC6FA7964DE38B6E5CD4E8BBB04D88F0B51F5FA5D6047F19BE9F8EB26AFF1C| |EAC4033EC1FB8444C3A9441B9C648333D5E04C3638A7A7F1076E862C31| |-------------------------------------------------------------------|
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Yeah, I was on the TF with Ham and thats how I got to the Chantry. It gave me the waypoint and everything, albeit mine was yellow when I went through.
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Looks like a good build. I think on the old one the only cap I went over was on the last set of Numi in Health. That was the only red I saw in mids. Asfar as SS I kinds stuck with the old addage of diminishing returns in PvP zones. I usually only cave CJ and SS as travel powers.
End rec is still well above the 1/3 rule(end use is a third of ens rec) that I like to apply.
What alpha would be good, I assume the +acc one?
Now to burn 2 respecs to clean off the sets.... -
I can usually piece together a real tight build but for some reason this whole inherent fitness has thrown everything outta whack. This build was setup as a Farm/PL build with decent all around Def/Res. Inf really is no issue though the good stuff is unavailable atm. Any help would be appreciated. Some of the slots have generics as I just used what was on him @ time of respec. Technically this is an i17 build I believe(right when /WP came out).
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Turkenstein: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5)
Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(7), Numna-Heal(7), ResDam-I(9), ResDam-I(9)
Level 2: Mind Over Body -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(11), TtmC'tng-ResDam(11), TtmC'tng-ResDam/EndRdx/Rchg(13)
Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(13), Numna-Heal/EndRdx/Rchg(15), Numna-Heal(15)
Level 6: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(17), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Dmg/EndRdx/Rchg(21)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 12: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(27)
Level 14: Super Speed -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(27), Winter-ResSlow(29), QckFt-EndRdx/RunSpd(29)
Level 16: Maneuvers -- GftotA-Def(A), GftotA-Def/EndRdx(31)
Level 18: Kick -- Empty(A)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(43), P'Shift-EndMod/Rchg(46), P'Shift-EndMod/Acc(46)
Level 22: Knockout Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(42), T'Death-Dmg/Rchg(42), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(43)
Level 24: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(37), Numna-Heal(37), RgnTis-Regen+(39)
Level 26: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(31), TtmC'tng-ResDam/EndRdx/Rchg(31), TtmC'tng-ResDam(34), TtmC'tng-EndRdx(37)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 32: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), EndRdx-I(34)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), HO:Enzym(36), HO:Enzym(36)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), Mrcl-Heal(45), Mrcl-Rcvry+(45)
Level 47: Super Jump -- Jump-I(A)
Level 49: Taunt -- Zinger-Taunt/Rng(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Heal(46), Numna-Regen/Rcvry+(48)
Level 2: Stamina -- EndMod-I(A), EndMod-I(48), EndMod-I(48)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1595;742;1484;HEX;| |78DAA5945B6F125110C7CFB250CAAD402952684BEF37A0DB1235F66234D1B6494D6| |BDAD05AD3D622B64720124A1688F6CD0FE09326FAE49BD7AFA09FC47BFC005EBEC1| |3A97036DC3A31BF8FF963933B3B333E7B0F668D12BC4E3AB42F35C2FE5AAD5EC35B| |35E93CE9BB95ADDCC953C9B75F3812C576BB258760A2162B49A5D9325298D4CBD22| |CD6CA666CA72BE5688F0D2A2BC0FFED2D82E964A95A387D20CAE940B125C6A46E3C| |6BB7E7454325665AE522CE7DDF4235391F2D0DFB01F4AB35A28567CF47BB9982FD4| |C031BA54291E184B6569E68FB36B3928C93CE662BBA1B08BF01DD284BA2CBBB80B4| |80B5B8E718F603F601C123EA1A7A6DC373434B565185B84F6943885CFE8CDEEBA96| |200777926110BC53842FE0A12B3F9DD37A396DC72683B30F833AB85A8783AB0D70B| |501AEB693ABEDE46ABB24E11C4CC1C9519A334C89BA02842130BB78C5E64AB2F319| |7C05F5A8C23C1CDADDC5E00CB1101706897C9C48F745755A89117A7B186D364410F| |CFCAA147F3B848E8BB89D60839520AF88A00597F80EF721F5ECD00B0A4F3C254C3D| |633C278C824F583525BC2330D9E42E638F718790D8676409DF4023341B4B8F70CB4| |7B8E523DCEBB12B803EA1435D5135F1288F30CE238CF3EC06799223D3841FE0D8A3| |8AEEE186A5B961696E589A1B364EC9E9F18EBE57F41E63AF196F08E36F19EF18EF0| |99310D0AF5EB57F964C03738C79C60261F0326390F7AEB3B1CF2D7D886B1AE66286| |2F81D1AE37F91330AA8630CA5BD8054399E06031C153F08229A9F225D994E2C1A45| |66896A91B84083CD750D98C09CA36060B33CA3463524CAFBD7902E183835F6DB1AC| |DBD5A9038B4696657BF320FED7F5C1DB78966BC30D9A41D942D946B98DB283B28BB| |287B28F9245B13E36A3FDB358D01CCA3CCA024A3800F2043D9D1E3C48285E141F4A| |078A1F2580124289A1BC44B15C10ACF33B5BBFDCCDFF11F5FEBF5B2C7F4E2C368D3| |7F414EFE4E95B84BFA71D06681CD36730D3D2F7448B25DD62B9D06239DF6239E9F7| |3FEC512F55| |-------------------------------------------------------------------|
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If I am running at lvl 49 I should still have all my set bonuses and such right? I don't remember if the IO sets follow the +/- 3 lvl rule.
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Quote:Originally Posted by Satanic_HamsterYes, though as with all exemping you'll get powers up to level 49.
ughh...there goes all my sets -
Wait a minute...will this TF Mal us down to lvl44?
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Just found out I have Saturday off, so I am definitely in.
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Count me in with either my Demon/Pain or my Dark/Sr Brute. (only 2 Rouges I have). Sunday would be "optimal", but Saturday should be good.
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Don't let Hamsters get to you, he's just mad cause all he does it get stuffed in a plastic bag and put in a deep dark place all the time...
Anyways, on Victory I have a buncha good builds that can be used. Haven't moved one to Virtue as of yet.
Rude Dog should suffice.