Wild_Turkey

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  1. Thundercats.....


    Why so many men like women in Leather and wiskers....
  2. Count me in for both. My Demon/Pain MM and DM/SR Brute need it. Don't really care about my other 22 toons...lol
  3. Quote:
    Originally Posted by VoodooCompany View Post
    I hope you're happy, Mental!!!!


    Not getting Numina out of the way in the last mission right off the bat does not bode well for a good time.

    I mean.......FLAWLESS VICTORY!

    Thats what Mind Doms are for....put em all to sleep and pull 1 at a time....POC
  4. VooDoo count me in on a New Brute I rolled up. He has tier 1 alpha and needs shards. Ill be blazing flashback missions for accolade badges till then.
  5. Quote:
    Originally Posted by Chyll View Post
    Farming?

    Plant/Storm 'troller, or you're doing it wrong.


    .
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    Ofcourse, then you can PLOW through the fields...
  6. Ahhh that's where i messed up a bit. Musta been thinking 42% was softcap Def. I reslotted it as you suggested with 1 eception. I took 1 slot out of SOW and put it on Physical Perf with a reg End Mod in it. Gave me a good boost on net end gain.

    I ran an ITF last night with no healer and never died. We did have a good DMG team and a plant Troller.

    Great build, now I gotta pull an all nighter for accolades...lol
  7. K rolled a SS/SD and slotted him all up. I dunno, hes a tad squishy compared to what I am used to.

    Villain Plan by Mids' Villain Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Smash n Bash: Level 50 Natural Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5)
    Level 1: Deflection -- HO:Enzym(A), LkGmblr-Def/Rchg(19), S'fstPrt-ResDam/EndRdx(31), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43), S'fstPrt-ResDam/Def+(45)
    Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
    Level 4: Haymaker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(9), T'Death-Dam%(31)
    Level 6: True Grit -- Numna-Heal/EndRdx(A), Numna-Regen/Rcvry+(13), Numna-Heal(34), Numna-Heal/Rchg(34), Numna-Heal/EndRdx/Rchg(34), Numna-EndRdx/Rchg(37)
    Level 8: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(11), Hectmb-Dmg/EndRdx(11), Hectmb-Acc/Dmg/Rchg(15), Hectmb-Acc/Rchg(15), Hectmb-Dam%(17)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(43)
    Level 14: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(17), HO:Enzym(19), LkGmblr-Def/EndRdx(42)
    Level 16: Active Defense -- RechRdx-I(A)
    Level 18: Against All Odds -- EndRdx-I(A), EndRdx-I(40)
    Level 20: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(23), GSFC-Build%(25)
    Level 22: Kick -- HO:Nucle(A)
    Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(25), Aegis-ResDam(27), Aegis-ResDam/EndRdx/Rchg(27), Aegis-Psi/Status(29)
    Level 26: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 28: Grant Cover -- HO:Enzym(A), HO:Enzym(29)
    Level 30: Super Speed -- Winter-ResSlow(A)
    Level 32: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33), HO:Enzym(33)
    Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
    Level 38: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40), Zinger-Dam%(40)
    Level 41: One with the Shield -- Empty(A)
    Level 44: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod(46)
    Level 47: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(48), RgnTis-Regen+(50), EndMod-I(50)
    Level 49: Taunt -- Zinger-Dam%(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- Numna-Heal(A), Mrcl-Rcvry+(13), Numna-Heal/EndRdx/Rchg(31), Numna-Heal/Rchg(42), Mrcl-Heal(46), Numna-Heal/EndRdx(48)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Acc(48), P'Shift-EndMod/Rchg(50)
    ------------
    Set Bonus Totals:
    • 8% DamageBuff(Smashing)
    • 8% DamageBuff(Lethal)
    • 8% DamageBuff(Fire)
    • 8% DamageBuff(Cold)
    • 8% DamageBuff(Energy)
    • 8% DamageBuff(Negative)
    • 8% DamageBuff(Toxic)
    • 8% DamageBuff(Psionic)
    • 11.75% Defense(Smashing)
    • 11.75% Defense(Lethal)
    • 8.938% Defense(Fire)
    • 8.938% Defense(Cold)
    • 6.125% Defense(Energy)
    • 6.125% Defense(Negative)
    • 3% Defense(Psionic)
    • 14.88% Defense(Melee)
    • 9.25% Defense(Ranged)
    • 10.19% Defense(AoE)
    • 12% Enhancement(Heal)
    • 39% Enhancement(Accuracy)
    • 62.5% Enhancement(RechargeTime)
    • 20% FlySpeed
    • 224.89 HP (15%) HitPoints
    • 20% JumpHeight
    • 20% JumpSpeed
    • MezResist(Held) 6.05%
    • MezResist(Immobilize) 5.5%
    • MezResist(Stun) 2.2%
    • 17% (0.284 End/sec) Recovery
    • 64% (4.005 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(RunSpeed)
    • 5.04% Resistance(Fire)
    • 5.04% Resistance(Cold)
    • 5% Resistance(Toxic)
    • 3% Resistance(Psionic)
    • 25% RunSpeed
    • 2.5% XPDebtProtection
    ------------
    Set Bonuses:
    Kinetic Combat
    (Punch)
    • MezResist(Immobilize) 2.75%
    • 22.49 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Luck of the Gambler
    (Deflection)
    • 10% (0.626 HP/sec) Regeneration
    • 16.87 HP (1.125%) HitPoints
    Steadfast Protection
    (Deflection)
    • 1.5% (0.025 End/sec) Recovery
    • 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
    Luck of the Gambler
    (Battle Agility)
    • 10% (0.626 HP/sec) Regeneration
    • 16.87 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Touch of Death
    (Haymaker)
    • MezResist(Immobilize) 2.75%
    • 22.49 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Numina's Convalescence
    (True Grit)
    • 12% (0.751 HP/sec) Regeneration
    • 28.11 HP (1.875%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
    Hecatomb
    (Knockout Blow)
    • 4% (0.067 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    • 5% Resistance(Toxic)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.626 HP/sec) Regeneration
    • 16.87 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Rage)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.11 HP (1.875%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Aegis
    (Tough)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
    • 3% Resistance(Psionic)
    Luck of the Gambler
    (Phalanx Fighting)
    • 7.5% Enhancement(RechargeTime)
    Winter's Gift
    (Super Speed)
    • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
    Luck of the Gambler
    (Weave)
    • 10% (0.626 HP/sec) Regeneration
    • 16.87 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (Shield Charge)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Armageddon
    (Foot Stomp)
    • 4% (0.067 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Performance Shifter
    (Superior Conditioning)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    Numina's Convalescence
    (Health)
    • 12% (0.751 HP/sec) Regeneration
    • 28.11 HP (1.875%) HitPoints
    • 6% Enhancement(Heal)
    Miracle
    (Health)
    • 2.5% (0.042 End/sec) Recovery
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.11 HP (1.875%) HitPoints
    • 2.5% (0.042 End/sec) Recovery



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  8. Yeah, I was on the TF with Ham and thats how I got to the Chantry. It gave me the waypoint and everything, albeit mine was yellow when I went through.
  9. Wild_Turkey

    SS/WP i19 Build

    Looks like a good build. I think on the old one the only cap I went over was on the last set of Numi in Health. That was the only red I saw in mids. Asfar as SS I kinds stuck with the old addage of diminishing returns in PvP zones. I usually only cave CJ and SS as travel powers.

    End rec is still well above the 1/3 rule(end use is a third of ens rec) that I like to apply.
    What alpha would be good, I assume the +acc one?

    Now to burn 2 respecs to clean off the sets....
  10. Wild_Turkey

    SS/WP i19 Build

    I can usually piece together a real tight build but for some reason this whole inherent fitness has thrown everything outta whack. This build was setup as a Farm/PL build with decent all around Def/Res. Inf really is no issue though the good stuff is unavailable atm. Any help would be appreciated. Some of the slots have generics as I just used what was on him @ time of respec. Technically this is an i17 build I believe(right when /WP came out).

    Villain Plan by Mids' Villain Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Turkenstein: Level 50 Natural Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5)
    Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(7), Numna-Heal(7), ResDam-I(9), ResDam-I(9)
    Level 2: Mind Over Body -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(11), TtmC'tng-ResDam(11), TtmC'tng-ResDam/EndRdx/Rchg(13)
    Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(13), Numna-Heal/EndRdx/Rchg(15), Numna-Heal(15)
    Level 6: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(17), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Dmg/EndRdx/Rchg(21)
    Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
    Level 12: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(27)
    Level 14: Super Speed -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(27), Winter-ResSlow(29), QckFt-EndRdx/RunSpd(29)
    Level 16: Maneuvers -- GftotA-Def(A), GftotA-Def/EndRdx(31)
    Level 18: Kick -- Empty(A)
    Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(43), P'Shift-EndMod/Rchg(46), P'Shift-EndMod/Acc(46)
    Level 22: Knockout Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(42), T'Death-Dmg/Rchg(42), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(43)
    Level 24: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(37), Numna-Heal(37), RgnTis-Regen+(39)
    Level 26: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(31), TtmC'tng-ResDam/EndRdx/Rchg(31), TtmC'tng-ResDam(34), TtmC'tng-EndRdx(37)
    Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
    Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
    Level 32: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), EndRdx-I(34)
    Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), HO:Enzym(36), HO:Enzym(36)
    Level 38: Strength of Will -- ResDam-I(A)
    Level 41: Superior Conditioning -- P'Shift-End%(A)
    Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), Mrcl-Heal(45), Mrcl-Rcvry+(45)
    Level 47: Super Jump -- Jump-I(A)
    Level 49: Taunt -- Zinger-Taunt/Rng(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Heal(46), Numna-Regen/Rcvry+(48)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(48), EndMod-I(48)



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  11. Quote:
    Originally Posted by Satanic_Hamster View Post
    I just hope that someone crashes so Vodoo can get in the zone.

    Currently listening to Crocodiles' Sleep Forever

    ::

    ill be there..again
    __________________
  12. If I am running at lvl 49 I should still have all my set bonuses and such right? I don't remember if the IO sets follow the +/- 3 lvl rule.
  13. Quote:
    Originally Posted by Satanic_Hamster
    Yes, though as with all exemping you'll get powers up to level 49.

    ughh...there goes all my sets
  14. Wait a minute...will this TF Mal us down to lvl44?
  15. Just found out I have Saturday off, so I am definitely in.
  16. Count me in with either my Demon/Pain or my Dark/Sr Brute. (only 2 Rouges I have). Sunday would be "optimal", but Saturday should be good.
  17. Don't let Hamsters get to you, he's just mad cause all he does it get stuffed in a plastic bag and put in a deep dark place all the time...


    Anyways, on Victory I have a buncha good builds that can be used. Haven't moved one to Virtue as of yet.

    Rude Dog should suffice.