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Posts
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I love your avatar as well. Actually I like everyone's avatar and would love to here all the regen's here talk about why they have theirs.
Mine?
Mine is my lvl 50(lvl 30 something at the time) MA / Regen scrapper twirling around her Nemesis Staff. Why? Well I figured this was the only way to keep it without the devs taking it away. -
Put the link in here. I might not find it! These forums eat threads.
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Nozy you and I are on the same page sometimes. What server do you play on? Maybe we can get together. Justice and Virtue here, BTW.
Oh yeah....Resiliance.
Totally overpowered! I mean I can't believe they gave us that power! I'm sooo happy!!! -
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Go HERE and see one way of looking at it (true IMO)
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That's pretty awesome. Though someone posted this statement one day and I can't remember who it was.
"The Regens, I think, knew they were doomed. But where another AT would surrender to the nerfs, the regens fought back with even greater builds. They made the Devs fight for every point of health. In my life, I have never seen anything like it. They would weep, they would post, they would prove the test environment was borked, then throw themselves without fear or hesitation into the very face of an 8 man, AOE heavy mish, never surrendering. No one who saw them fighting against the inevitable, could help but be moved to tears by their courage, their stubborn nobility. When they ran out of IH they used Integration. When they ran out of Integration they used Reconstruction and Dull Pain, and Fast Healing. They were magnificent. I only hope that when it is my time, I may die with half as much dignity as I saw in their eyes in the end. They did this for three issues. They never ran out of courage. But in the end, they ran out of regeneration."
Think it was pretty good as well. -
Even Defenders are starting to fear Geko's name now after the vigilance thing. Can't wait to see what he does to them and us even more.
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What I am hoping is that all the things going into COV like the graphics, bases, etc will make it to COH. As it is my fiancee and I are only going to keep one COH account up and get only one COV account. There is no reason to have 2 of each if it is basically going to be the same.
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you could be arch-rivals! that would be so cool.
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Already have that planned with our SG. just in case your COV account can't be active when your COH account is running. I am making the arch villian of my SG mate's scrapper. My friend is making a arch-villian of my fiancee's tank. And my other SG mate is making an arch-villian of my scrapper. Etc, Etc, Etc. So I can be on my hero, and my friend can play my arch villian and we can battle. And Vice Versa.
Also going to make a villian character that is the daughter of my scrapper, Alida Madyson, and Fret Ryans, my fiancee's tank. She is going to be energy melee/Regen. -
What I am hoping is that all the things going into COV like the graphics, bases, etc will make it to COH. As it is my fiancee and I are only going to keep one COH account up and get only one COV account. There is no reason to have 2 of each if it is basically going to be the same.
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My friend's account has been turned off since before the invites started going out and they got one. I'd definitally mail support.
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I'm sure that stealth is just like cloaking device to a Devices Blaster. And they will have suppression, so once you attack you are seen. I really think that power will be stupid. I'd rather have quick recovery. If I want stealth it's called the stealth pool
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The most unreasonable nerf they've ever made was to debt in I5(yeah, I know allmost everyone disagrees, but you're wrong.)
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Why was it unreasonable? I'm not in disagreement, I just wonder why. -
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pffft. severe case of battered player syndrome is what that is. how many times will you take a kick in the nuts before you walk away from it? The only answer should be once. Staying for abuse ain't being a scrapper. That's being a whupped puppy.
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Jealous!!!! You are just Jealous!!!!
Just kidding
Well everyone is COH is then a whipped puppy because everyone has been kicked since I5. yet, aren't we are still here to take another beating? -
I agree. They will always find a way to nerf regen.
stateman's nerf bat has auto-hit when it comes to regens.
They need to add a scatter effect and take away it's stealth so we can run when we see it coming.
Oh wait, they supressed our superspeed, damn....can't...run....fast...enough....AHHHH!!! -
That's the problem. The Devs hear our cry about lack of endurance and they think, "Hey let's make toggles clicks, get rid of stamina, and gives defenders vigilance and that will solve the end issues. This then makes players die faster because the defenders want the end, the clicks don't come up fast enough so they have downtime, and we are happy because they can't superspeed through the game to 50 and get bored with us."
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Had to post one more time....
100th post. It should definitally be here.
Wow, been here since Beta and 100 is all I have.
Someone argue with me, I need to get my post count up more! :P
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Grats. And you haven't been here since Beta. Not that I know since I wasn't here since beta, but I couldn't think of anything else to argue about.
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Have too....Have too...have...
Okay I've run out of comebacks.
Oh and that whole COV thing with having that stealth power instead of QR, I mean what's up with that? Now all they have done is make stamina even more needed.
I think their next nerf will be the fitness pool. -
Had to post one more time....
100th post. It should definitally be here.
Wow, been here since Beta and 100 is all I have.
Someone argue with me, I need to get my post count up more! :P -
We may be joking, but the truth is, an issue update without a regen nerf would be Holloween without candy.
I think we would feel left out.
Besides, if they do leave us alone here in COH land, they will just start in on regen over in COV. -
Oh my fellow regens, you will hate me for this.
My predictions:
MOG and IH will be given longer recharges and shorter durations. These powers have been reduced because we found that the players could almost switch between the powers, having one active and then the other, and still survive.
Dull Pain will no longer be perma for regens. All other dull pains will still be able to be perma'd. This is to bring other ATs in line with the regens. We have given up trying to make regen less powerful and will now make other archtypes more powerful than the regen in hopes people will stop playing them so we can erase them all together.
When a Regen scrapper goes MOG, their decrease in health will not activate a defender's vigilance.
And Finally,
All regen scrappers, old and new, will be fitted with a green armband. This armband will signal out a regen to all players. Anyone associating or teaming with a regen, besides other regens, will be punished and docked xp. once all regens have been found, they will be teleported to a zone specifically designed for them. All enemies' powers in this zone will include a -regen effect. There will be no hospitals in this zone. The medicine power pool will be disabled and so will revive. Once a regen uses all his awakens he will remain defeated. -
Don't know if anyone said this or not, but I figured it was worth asking:
If max defense can be achieved at lvl 20 now, why can't max resistance to defense debuff? Just wondering. -
Alida Madyson
Lvl 37 Martial Arts / Regen Scrapper
Justice Server
Member of The Defenders of the Faith Supergroup
Alida Madyson