Techbot Alpha

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  1. Quote:
    Originally Posted by Golden Girl View Post
    Union isn't known for its wit or intelligence - Euro side, it has a similar reputation to Freedom server
    It could be worse...

    We could be on the server with you on it
  2. Some examples;



    Hmn....this is where my knowledge fails me. Anyone else got good examples of super and/or hero designs with casual clothes? Because I know they're out there.
  3. I'd just like it if a lot of the lower level contacts had an actual arc, not randomly strung together missions that have no overlaying plot, and that weren't all defeat all, hunts or...oh, yeah, defeat all.

    I get the fact that throwing in too many bells and whistles can be an annoyance too. But Defeat All after Defeat All seems to be about 95% of the old content. And it's badly written, too. Very badly written. To the point that, yes, I will avoid it because it's that bad.
  4. Quote:
    Originally Posted by Daemodand View Post
    Access to two dead servers with high ping? Best. Feature. Ever. Well, I am happy for the Europeans if they can come over to Virtue and Freedom and actually see a population for once.
    Judgemental much?

    Don't bother coming to Union, please. Thanks.
  5. Quote:
    Originally Posted by Zortel View Post
    Am I the only one who finds this to be very disappointing, and a bit of a disservice? For a game that touts customization, saying "Oh, you can't have a street clothe wearing hero, it's not heroic." strikes me as being a big mistake.

    Heroes can be caught offguard, or maybe not have time to get into their costume. We have Pocket D and Studio 55 for roleplaying, there are characters that aren't spandex clad heroes, that street clothing would suit, it would suit villains to for similar reasons.

    Also, if street clothes 'aren't very heroic', then what the hell, Party Pack? How heroic is dancing like Michael Jackson, or bouncing a basketball?
    QFT ^ I know I get a lot of use out of 'street clothes' and really wish we had more.
  6. Quote:
    Originally Posted by Steelclaw View Post
    Half a moment here...

    This whole "merge the EU/US servers" thing... does that mean that everyone will have complete access to all servers? If it does then that means more character slots for free, doesn't it?

    Dear lord... more servers means I need to expand out my tournament so I still have a team on every server... which means more spreadsheets... which means re-vamping the spreadsheets I already have...

    Wait a second... but... but... would it be fair to the newer characters I create that they will be going up against veteran characters that have had so much more play time than them....?

    Oh no...
  7. Quote:
    Originally Posted by warden_de_dios View Post
    One List to rule them all,
    One List to find them,
    One List to bring them all
    and in the darkness /invite them.
    You, sir, just won the Internets.

  8. Quote:
    Originally Posted by Goblin_Queen View Post
    I LOVE this idea. I'm not a number cruncher so I'll leave balance feedback to others but as a concept I love it and have been wanting to play a Nictus that is NOT a forced science origin and can be a villain at the onset of gameplay. This covers both and gives MMs something new and awesome.

    /SIGNED
    Science is the origin of all Nictus, though. They're standard Kheldians, warped through scientific experiment to be energy-vampire-things. That's why PBs are Natural; they are natural for the Kheldian race. Nictus are warped offshoots of that. Hence Science.
  9. Quote:
    Originally Posted by FloatingFatMan View Post
    Or you could come join US on the intelligent boy/girl servers instead.

    Sorry, I know you mean well, but you across as REALLY condescending there. We might choose to join you, but not because you're the "big boy/girl servers", and not because we need taking on TF/SF/Trials. We're plenty experienced at the game ourselves, thanks.
    AMEN!

    Loving some of those comments. Backpacks! Thank ****! More NPC parts for us being noted is good. Just... Can't wait for the future! Too much carrot, hehe
  10. Quote:
    Originally Posted by Dark_Respite View Post
    No comparisons, please, Tech.

    Michelle
    aka
    Samuraiko/Dark_Respite
    Alright, but I think everyone and their dog knows that its still true
  11. Yeah, was about to say. Noticed it mentioned off hand in another thread and went "Wait, wait....wait. WHAT?!!" XD
  12. Quote:
    Originally Posted by Gangrel_EU View Post
    All the servers will be on one list.
    Holy-!

    Ok, THAT alone is pretty big news! Well freaking done, Devs. Well done indeed!


    That said, Michelle could still have done a much better trailer than that. It was a tad lackluster
  13. Hmn...yeah. That did not look spectacular.

    Honestly, I'm actually starting to wonder why on earth there was a signed NDA at all for this...seriously. /jaded
  14. Or maybe just being a little more creative than some?

    Telling someone their method of gaming and especially RP is 'wrong' is....well, I don't even know to being with that, anyway.
  15. Quote:
    Originally Posted by Venture View Post
    You don't. The story is only read once.
    So you're basically telling me that the way me and peeps on Union RP is wrong, then?
  16. Quote:
    Originally Posted by BrandX View Post
    Interresting, I've read the mission text for the LGTF, and not once in it, did I ever get the impression that it was Hero 1 back under Rikti control, it was always more of a "OMG! IS THAT HERO 1?!" feel to it.

    And back under Rikti control? For the 100th time? Is he truely that impressive of a hero now?

    Not to mention everyone taking him on again and again and putting him BACK under Vanguard control (which is what you do in the blue side incarnate arc)
    Understandable since the LGTF was fone before Ramiel.
    But how else do you justify doing a LGTF with the Alpha slot? By the game time-line (i.e. most recent content) they now know its Hero 1, and are trying to cure him.

    Feh, y'know what, t'hell with it. People are just being awkward here and the whole discussion is giving me a headache. But asking for more options is not a bad thing, and saying other people shouldnt have options is just being a jerk for the sake of it.
  17. I'd track down whoever made us think we would finbally get T-Shirts over fur...


    And then I'd go punch Chuck Norris and Blue Steel. And win
  18. I just want to see Assault/Armour ATs and a Rikti EAT...
  19. Quote:
    Originally Posted by BrandX View Post
    Yes they make it work from a massive group standpoint, but look at how they do it.

    Player A doesn't go up to Player B and say "Yeah, I was the one who discovered Hero 1 became Honoree" it's taken that it did happen and some group found this out, and they themselves know of it.

    BUT...none of them were the ones who did it themselves.

    It doesn't work on a massive RP scale to go that route, since then EVERYONE was the first to discover and stop Honoree, if they so choose.

    600 characters, and you think they all were contacted by Ramziel, and he was fooled everytime into thinking the well would be in this place for THAT hero/villain, even though it wasn't there for the previous 599?

    The story arcs work for a small group of RPers, not massive everyone on the servers. I say 8 people, because that's the max team size (not counting anything that requires more than 8 people to accomplish).

    Could maybe push the RP group to 16, if 8 play on one side of the fence and the other 8 play on the other side, and they intermingle.

    Storyline just isn't setup to account for 600 heroes and villain player characters.

    And to use your example, okay, my character succeeded in making the clones, where in my story arc, does it say some hero came in and stopped it? They didn't stop MY character.
    The thing is, though, the game does have a timeline that has moved on.

    A great example is in the Ramiel arc where you have to fight the Honoree. Now, in that mission it is now treated like, yes, Honoree is Hero 1. No, we haven't figured out a cure for it. We're still working on that. And we need him back, ta.

    Now, that still can work with the LGTF, despite fighting the Honoree there.
    Simple answer? He's temporarily back under Rikti control in the living weapon tug-o-war and you have to fight him to bring him back under VG control. Sure, it doesnt tie in great if other people are doing it at seperate times, but hey, thats a meta-game continous world flaw.

    And it sure can work for a lot of peeps on a sever, from an RP view. Union manages it just fine, thanks.
  20. If they ever did make a proper Nictus AT, then the damn thing should have mez protection. Having shields but no mez protection is just a pain in the rear...

    And no, Voids really wouldnt work there. It just....eh. Way too clunky.
  21. Quote:
    Originally Posted by BrandX View Post
    Concept sounds awesome!

    Could say he breaks free of Mother Mayhem, and goes seeking vengeance, and in doing so is lead to the Incarnate Arc to continue his journey into the end game content.
    Except thats not what I want of the concept, not without some character development and such. As it is, though, that is the one option forced on me by the meta-game mechanics we have at the moment, and with no other option. Which is pretty lame, frankly, given the ammont of choice we've been given for so long that its become par for the course with CityOf.
  22. Quote:
    Originally Posted by BrandX View Post
    The option is simple, avoid the end game content, stay in Praetoria and play it out as being loyal to Cole.

    Limits you in the extreme, but gives that "I'm a loyalist" view people want to keep.

    Face it, the game is setup for at max 8 people RP, progressing through lvl 1 to lvl 50, to maintain any semblance of a story and act like you did in fact contribute to everything.
    Hogwash. The multiple SGs full of RPers on Union and likely Virtue make that arguement totally invalid. Union has followed the timeline until the present day. Stuff like Angus McQueens arcs have to be fudged, because there is no way you can pretend the 2nd Rikti Invasion hasn't happened yet. The Invasion is happening on a day to day basis with Rikti Raids. The Warzone is just that, no longer a crash site. You cannot discard that. The timeline has moved on.

    And, much like comic book continuity, the status quo still works. Big AVs are still at large for any number of reasons, such as jailbreaks, interception of PPD couriers, fakes, etc. Requiem, Vanessa DeVore, Baron Zoria and all that will always be out there because thats what Villains do.

    Quote:
    Now, some people might want to be the "Well I want to destroy Primal Earth" type, and for them, well, they're out of luck. You could be, well let's make it so there's a TF for Loyalist to go about winning this big war.

    Mhmm. Then that invalidates pretty much the rest of the known story.

    It's like doing the Praetorian story arcs...one character blows up the enriche factory, another saves it. So which way did the storyline actually take it?
    It's called Negating Action. The Villains steal the Omega Team time memorial capsule; Heroes retrieve it. Villains set up a cloning lab; Heroes thwart the plan. Yes, that last ones twisted a little from in-game, but it still stands true.

    It works, see? It already works. Otherwise the entire Freedom Phalanx would be dead, as would Lord Recluse, from people beating down on them. But they aren't. Why?
    Villains beat down the Phalanx and make their escape before heavy Longbow and PPD reinforcements lock them down. Heroes infiltrate Granville just long enough to defeat Recluse and destroy his machines before fleeing to safety.

    So, no, it doesn't invalidate the story, not in the slightest.

    Quote:
    It gave the options for your own character, and gave options that in the long run don't effect much of the story outside of not seeing contacts (unless it screws up and lets you visit them again...Arron Walker! He's alive again! \o/).

    Now, I could see them doing a loyalist versus Heroes style thing, but it would require PvP, and how many who want to stay a Loyalist to Cole are actually for PvP?
    No it wouldn't. See the above example. Theres an entire world to invade here.
    I can easily think of a TF for Praetorian sleeper agents, or those who want to buy into submission to Cole in exchange for power, or just because they want to watch the world that badly.

    -Get a call from Marchand stating that the time has come to make a move. While the main Invasion will be fairly obvious, they want you to go around and give them a backdoor option should things go wrong on that front (which we know they do, due to us thwarting them in Apex/TM)
    Fight Longbow and Vanguard forces to release captured Praetorian forces, establish a beachead and then hold out long enough for a Portal to be stabilised while holding off attacking Primal forces, before teaming up with reinforcements to make a sally to cause some havoc/destroy something important.

    All it takes is a little creativity. Which seems to be lacking in the 'Well+Cole = Ebil lolzors!' story so far...which is a little sad.
  23. Quote:
    Originally Posted by EvilGeko View Post
    Oh, I get that. I play Loyalist characters too, but they are all villains. What I meant was that people try to play Loyalists characters like they are they are good people trying to 'work within the system.' I can't understand that because the game is throwing every hint it can at you that 'wherever you start' you're a villain if you stay down the Loyalist path.

    I see now what you meant. My apologies.
    No worries. Im not trying to say their nice people Just that not having an option is kinda sad when it builds up so well.

    Example; despite not being a Praetorian mechanics wise (he was rolled before GR) my DP/MM Blaster Executioner Morden is a Praetorian Agent linked directly to Mother Mayhem. He's bascially a drugged up cyber-soldier mind-pawn, who hunts down anyone on his hit-list and terminates them. He would side with Cole through thick and thin, because Mothers the one grinding gears in his head wether he likes it or not.
    That all takes a horrible disconect when it comes to end game content, sadly, due to the lack of any other option.
  24. Quote:
    Originally Posted by EvilGeko View Post
    I had to cool down a bit before I responded to this. All I did was repeat what the story written by the devs. Why did you feel the need to say I was sounding "self-righteous and uptight?"
    Well, if you look at it;

    Quote:
    Originally Posted by EvilGeko View Post
    The Responsibility Loyalists work for a despotic regime that tortures and kills its citizens. The whole point of that path is to show you that you're working for an illegitimate government. That you have chosen tyranny for the illusion of safety.

    I've never understood this need that people feel on these boards to defend this path.
    Why do people ask for more villain choices? Why do people play redside? Why do people play Crusaders? Why does City of Villains even exist?

    Just because you don't like it doesn't mean other people aren't going to, or aren't going to want to flesh out concepts they have.

    And honestly, given the knotted mass that he end-game 'story' is becoming, I'm not sure what the Devs are aiming for anymore. Is Praetoria the Coming Storm? If so, what the hell was all that about the Shivans and Kheldian fuelled star ships? Doesn't that totally negate everything the mysterious letter writer said? Why would that link to the Pillar of Ice and Flame?