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Quote:From what I remember of the ustream, yes.Do I need to take every thing in a tier before picking up a choice in the next higher tier?
The consumables are one-shots for tiers below tier 9. I suspect you can buy more with Paragon Points though.Quote:It looks like all the consumable items are "freebies" from moving up tiers, but I thought they said something about picking up the same reward multiple times (which would only make since for consumables). Is that only for the tier 9 consumables?
The unlimited one will not go away (if you bought it). So I gather you get 5 more times with the second.Quote:It looks like they threw in a 5 charge version of the Mission Teleporter power as a tier reward. Does this mean the unlimited power I have due to buying the Mac version (despite not having a Mac), will go away? Or do I simply get a second power I can use 5 times in addition to it?
That is why I asked Positron, but yeah, it is like getting the Arachnos Helmets.Quote:Also I pre-ordered GR to get access to the GR-Enhancements. Do I really need to "spend" a paragon point on something I already have just so I can get to tier 8? I guess it is the same as getting the Arachnos Helmets as a veteran reward (but atleast in that case I got a couple of new helmets to add to the one I had), but it seems odd that I need to spend a point on something I don't need just to move up a tier. -
Quote:Do you intend to stop being a VIP once Issue 21 goes live? If not, then you'll have access to everything you have now. That is including existing Vet Rewards. Heck, if you didn't have Going Rogue, then you get that for free with your monthly subscription.And did nobody see the last panel where it says "Veteran players may start at Tier 7+." And then goes on to say, "They'll get nearly everything for free."?
That part really worries me. I've been playing almost five years now. Perhaps by the time i21 hits, I -will- have six years under my belt. I surely don't want to pay anything to get back to where I am now, nor wait until it becomes available to me again.
Prefer redname confirmation on this.
Any future Paragon Rewards you get to choose from the available options for that tier, if you continue to subscribe. If not, you lose out of the items from the upper tiers you haven't got.
Yes, that is the assumption that myself and others have embedded in calculations.Quote:1) Rounding. Are we? Three out of four levels of Vet Rewards end up with a fraction in the initial Paragon Reward formula, and I'd like to know how that's being handled.
The slides have errors, and was taken from the initial feedback months ago. Things change. Positron today said the formula is (N/3)+((N/3)/4) where N is the largest vet reward badge you have.Quote:2) The discrepancy in the listed max of 29 Reward Points in the PowerPoint slide, versus what long-term Vets could actually have. I'd end up with either 32 or 33 Reward Points to start with (see #1 above), and while there's been some speculation that the slide didn't take everything into account properly, I'd like to know if some of my Points are vanishing off the top.
Yes, that is what Positron said. Additionally from what he said, already earned rewards are pre-bought with the initial allotment of Reward Points. Given the limited choices in each tier, and the fact that they match with existing vet rewards means that you aren't losing anything.Quote:3) Positron confirmed that Vet Rewards you've already earned with the current system will stay with you in the Paragon Rewards system. I think the exact quote earlier in the thread was that they'd already be filled in on the grid or something like that. So my question here is that will those already-earned rewards be simply given to you, or pre-bought using the initial allotment of Reward Points? It's the difference between me starting with 32-33 Points or 7-8.
Yes... I specifically asked about that in two different ways (paraphrased):Quote:4) Lastly, I see that the Going Rogue special enhancements are now listed as a Tier 7 Reward. Seeing as how I bought Going Rogue, I would certainly hope that if a large portion of my initial Reward Point allocation will have to go to auto-rebuying my Vet Rewards (see #3 above), that the GR Enhancements would be given out for free, rather than forcing the spending of a Reward Point on something that previously did not require it.
Question 1:
My primary account already has the GR Pre-order Enhancements, do I get another choice?
Answer:
You've been able to use them for a year before anyone else and you don't get another pick instead of it.
Question 2:
I have the GR Pre-order Enhancements on my second account that has less than a year's status, do I keep them?
Answer:
Yes. -
From what was said, you have to qualify for the Tier 9 rewards and be a current VIP subscriber.
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Quote:Not one bit. I might purchase controllers/MMs on my second account, but that is about it.Next question: Does the fact that you will be able to "buy off" the restrictions placed on Premium accounts using your already earned "Vet Rewards" change any of your minds either way?
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Quote:Thank you, that is what I was asking for.I hate to say it but GG is correct. According to the Side-By-Side comparison of the different account types all account levels will have access to the First Ward but only VIP players will automatically have access to the missions there. Free/Premium players will have to purchase access.
http://www.cityofheroes.com/news/fre...r_choices.html -
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Quote:Then they can. Paragon Studios is giving them a huge "thank you for your past subscription dollars".You give WAY too much credit to the "new shiny". I know of at least four old players personally that just want to play the game just like they did back in 2004 and don't care about all the "new shinies". They will most likely cancel and play for free, exactly the same way that they've been playing in the past.
If they want the rewards, then they can either buy piecemeal from that point.
No. Stop beating the dead horse. Same goes for bases. They will fix both when they are able to. -
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Quote:The points will be "pre-spent" with your existing Vet Rewards. Any future rewards are your choice.this is all kinds of confusing to me...
So im a 7 year vet right now. October comes and i get all these crazy points to unlock whatever. Do i have to unlock everything with these points? And then i have tier 9 available but i have to chose between tier 9 and tier 2 for example? Or are they already unlocked and now i just have a massive amounts of points? -
Quote:Actually, Tier 6, with 4 more reward tokens to get to tier 7.So, 42 months would equal 17.5 points, no? And that would be in the 7th Tier.
The thing is that you are jump started 17 months into the system. To get to Tier 9 just by subscribing, you need to subscribe for another 17 months (13 reward tokens a year) until you catch up. OR you could accelerate that by 1 token per 1200 points ($15) to get to that point sooner. If a NEW player starts with Issue 21, they have to wait 3 years, or purchase a lot of Paragon Points. -
The thing is that 33 or 36 months is for new subscribers. For existing/returning subscribers they get a jump start. At 36 months you'll probably be in Tier 6.
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Quote:For those wondering "What tier will I be?", I made the following chart. Rednames please point out any errors.

It may be slightly off due to some rounding issues, but it should be a good approximation of what to expect for Freedom Launch.Code:What Tier? Vet status Tier 1: 0 F2P Tier 2: 0 Premium - 7 Months VIP at launch date Tier 3: 8 - 16 Months VIP at launch date Tier 4: 15 - 21 Months VIP at launch date Tier 5: 22 - 33 Months VIP at launch date Tier 6: 34 - 50 Months VIP at launch date Tier 7: 51 - 67 Months VIP at launch date Tier 8: 68 - 83 Months VIP at launch date Tier 9: 84+ Months VIP at launch date
It means that you can choose the order on the stuff you haven't been rewarded for. The stuff you have been rewarded for vet status will be already selected for you.Quote:So if I understand this right, I dont have to waste my Paragon Rewards on stuff I've already earned... and can conceivably be further along the tree than shown here?

See the above image. -
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Can you export into XML for people to format on their own?
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Positron said in the ustream chat that there will be a certain amount of "you might not like it, but you'll have to take it" with the new system, just like the Vet Rewards program.
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For those wondering "What tier will I be?", I made the following chart. Rednames please point out any errors.

Code:It may be slightly off due to some rounding issues, but it should be a good approximation of what to expect for Freedom Launch.What Tier? Vet status Tier 1: 0 F2P Tier 2: 0 Premium - 4 Months VIP at launch date Tier 3: 5 - 11 Months VIP at launch date Tier 4: 12 - 19 Months VIP at launch date Tier 5: 20 - 31 Months VIP at launch date Tier 6: 32 - 47 Months VIP at launch date Tier 7: 48 - 64 Months VIP at launch date Tier 8: 65 - 81 Months VIP at launch date Tier 9: 84+ Months VIP at launch date
Edit:
Here is a table to see where you stand as far as tiers goes:

Find your Vet Reward Status in the table. In the case of year badges, look at the red version. -
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Quote:You are forgetting the 400 free Paragon Points/Month. So you seem to get 4 Reward Tokens every 3 months, and 17 Reward Tokens every year (12 months + 1 per year + 4,800 Paragon Points, if used).$15.00 = 1 point... takes 34 to unlock tier 9...
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I could wait 7 months since I get a token a month...
Positron said that existing Vets will have what they got auto-filled in the program. -
Quote:At an educated guess (I'm not in the I21 beta): Both.Are dual/team inspirations something you buy with tokens or points or both?
I expect that things like the dual/team inspirations, XP boosts, etc will not only be in the rewards program, but also in-store.
Other things will likely be gated exclusively through rewards (Celestial Costumes), but access to MMs/Controllers might be purchasable directly. -
Quote:(24/3)+((24/3)/4)What would a 2 year vet have? My head is wonky in calculating that stuff.

8+(8/4)
8+(2)
10 Tokens.
Which, from the pictures looks like a 24 month vet would be Tier 5. Ie. MMs & Controllers unlocked, at a guess.
That should be 35 tokens, which would place it at Tier 9. -
Quote:Apparently I forgot a couple of words in my post that you quoted. The various posts that mention modifications "do not" discuss changing the program files themselves.The reason that the devs don't give any official recognition or support to any of these uses of the /data directory is that they can't guarantee that changes to the game won't break them.
Not one of the mentioned modifications change the .pigg files. -
Quote:Two points.It doesn't require "special MMO character conversion software" related to one specific game. Even the FigurePrints page itself says it just uses "snapshots" of the way characters appear online.
FigurePrints already has most (all?) of the 3D data it needs from Blizzard to recreate all the items/characters.
The "snapshots" are like City of Heroes' costume files.
Edit:
Ooh, this topic has been repeatedly mentioned since 2006.
Arcanaville at one point posted what the figures would probably look like:
She goes on to say in another post:
And when she hedges what she is saying she does a good job at it:Quote:I would assume the latter, but I'm honestly not sure. I'm actually less worried about my molecule-thin skirt, and still coming to grips with the fact that a surprising number of my characters are actually apparently walking around in little more than body paint, and not actual clothes.
There are some ramifications to 3d printing when your top is only airbrushed on. I wonder if there are any clothes that are just bump-mapped?
Quote:I would try to continue to hypothetically pursue this project that I'm only theoretically working on, to try to resolve the hypothetical question of what barriers stand in the way of making this work all the way down to a hypothetical printed model, if I was working on this, which of course I'm not. And hypothetically speaking if I did do that I would hypothetically keep the devs in the loop on my highly inappropriate and unauthorized actions. That would hypothetically allow everyone to potentially benefit from this hypothetical activity, which I'm of course unable to actually do in reality.
Hypothetically speaking, if someone did figure out a way to make this work at least in theory, I wonder if under those hypothetical conditions Marketing would consider investing a small amount of hypothetical resources to create an avenue for hypothetical customers to purchase these hypothetical models, and if they would consider this a hypothetically valid use of marketing resources. It would be a shame if hypothetical customers willing to buy 3d printings of their characters were hypothetically forced to use hypothetically questionable means to accomplish that task. -
Simple distinction: What you want to do is change the actual game code, the other things do not. All the other changes mentioned do not change the files themselves.
In every other case the the game files are intact. What you are asking for is to be able to change how the game functions.
Because one contains active code(bin) and pointers to other internal resources, the other group (maps, icons, help, popmenus) doesn't.Quote:I see no difference to it, the files have different extensions it's true. One only contains language specific text (as far as I can see) while the others contain much the same but are in a plain text format.
They are not the same. What you are asking for actually is more embedded than most developers have access to.Quote:If I'm told by a community rep or dev that I must not do this I won't, but I would expect all similar hacks to be dealt with in the same way.
The difference is not in the effect, the difference is what is (or is not) being changed. What you are asking for isn't possible to do with an override.Quote:But as it stands I don't see how removing an in effect keybind from a menu is any worse than putting all my pet commands in one place or making a huge array of custom emotes or text strings.
Edit:
As to your actual problem: make a single tab with all global channels in it and hide it on one of the tab windows. Then /chatsave. Go through all your characters and /chat load. Every time you add a global channel, add it to the tab, then /chatsave, and when you log into your other toons, /chatload.


