Two Titan Weapons questions




I have two Titan Weapons Brutes that I have at 50 (TW/WP and TW/Energy Aura) and I was looking for some advice on two things:

First, what is a good power to slot the Brute's Fury ATO into? It's my understanding that the fury proc is connected to the recharge rate of the power its slotted into. The longer the recharge, the greater the chance of it going off, with 100% being around 12 seconds. Is that right? It is also my understanding that if you slot it into an AoE power it only procs once even if you hit multiple targets. However, the chance for it to go off is still checked against everyone you hit. I searched around the Brute forums and I think that's what the conclusion was. That would seem to suggest that Crushing Blow or Titan Sweep would be good candidates.

The second question is what power is can be skipped out of the primary, if any? I was testing out the TW set and I took all of the powers just to see what's what. But it is apparent that my secondary and pool powers are really getting short changed by doing this. I could really use the slots elsewhere. As far as play style I wasn't looking to specialize per say as AoE or single target. That could be the problem I'm having. Maybe you need to pick one path with Titan Weapons and focus on it.

On a side note its great having seven attacks plus build momentum. You can really go nuts with this set.

Thanks for any help you can give. And thank you for all the advice and discussions over the years. It's made playing this game much more enjoyable.



I will share my build with you later...brute proc in follow through = win.

Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)



I put the Brute Fury set in Rend Armor since it has a longer recharge than Follow Through. Looking back I actually use Arc of Destruction in my ST chain and that has an even longer base recharge so it may have been a better choice, but I wouldn't have been able to work out the set bonuses I needed conveniently with that slotting. AoD if you could make it work in your build would probably ultimately be the best place to slot it though since it works in the ST chain, has a long recharge and like you mention can have an increased proc chance if you use it against large mobs.

Out of the primary I skip Titan Sweep because it's overkill. I also built for enough recharge that it's not necessary in my build. I skipped Confront (I play TW on a Scrapper) for obvious reasons. Other than those two, all the powers are pretty necessary as far as I'm concerned, though I guess you could work out a ST chain that only uses either DS or CB, but I like to have both- DS to refresh my melee defense and then sub in CB when melee is softcapped for increased damage.

I hope you have time to take advantage of this advice. If you're interested, here's my TW character's build. There's a video of him in action in my sig.

Hero Plan by Mids' Hero Designer 1.96

Click this DataLink to open the build!

Adranus Incarnate: Level 50 Natural Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Defensive Sweep -- Erad-Dmg(A), Erad-Acc/Rchg(3), Erad-Acc/Dmg/Rchg(3), LkGmblr-Rchg+(5)
Level 1: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(5), Aegis-EndRdx/Rchg(7), Aegis-ResDam/EndRdx/Rchg(7), Aegis-ResDam(9)
Level 2: Crushing Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(9), Hectmb-Acc/Dmg/Rchg(11), Hectmb-Dmg/EndRdx(11), Hectmb-Dam%(13)
Level 4: Healing Flames -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(13), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(15), Numna-Heal(17), Numna-Regen/Rcvry+(17)
Level 6: Follow Through -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(21), Mako-Dam%(21), Mako-Acc/Dmg/EndRdx/Rchg(23)
Level 8: Build Momentum -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(27), GSFC-Build%(27)
Level 10: Blazing Aura -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(29), Sciroc-Acc/Rchg(29), Sciroc-Acc/Dmg/EndRdx(31), Sciroc-Dam%(31)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33)
Level 14: Assault -- EndRdx-I(A), EndRdx-I(33)
Level 16: Plasma Shield -- GA-ResDam(A), GA-3defTpProc(33), GA-End/Res(34), GA-RechRes(34), GA-RechEnd(34), GA-Res/Rech/End(36)
Level 18: Rend Armor -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(36), SScrappersS-Acc/Dmg/Rchg(36), SScrappersS-Dmg/EndRdx/Rchg(37), SScrappersS-Rchg/+Crit(37)
Level 20: Consume -- EndMod-I(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(37), Aegis-EndRdx/Rchg(39), Aegis-ResDam/EndRdx/Rchg(39), Aegis-ResDam(39)
Level 26: Whirling Smash -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42), FrcFbk-Rechg%(42)
Level 28: Burn -- Armgdn-Acc/Dmg/Rchg(A), Armgdn-Dmg/EndRdx(42), Armgdn-Dam%(43), Armgdn-Dmg/Rchg(43), Armgdn-Dmg(43)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), LkGmblr-Rchg+(45)
Level 32: Arc of Destruction -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(48)
Level 38: Dark Blast -- Empty(A)
Level 41: Shadow Meld -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(48)
Level 44: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(48), LkGmblr-Rchg+(50)
Level 47: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
Level 49: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Heal-I(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- P'Shift-EndMod/Acc/Rchg(A)
Level 1: Momentum
Level 1: Critical Hit
Level 1: Prestige Power Slide -- Empty(A)
Level 4: Ninja Run