nature/fire i23 build
Quote:
I went a different route with NA. I made a NA/dual pistol fender who can stand up to +1 EBs without being fully IO'd. All the -Dam is just plain awesome.
Ok, so I dont have an export of my char (I think I can post an xml export from that new tool tho...), but I thought I would comment on how my char turned out at 50.
Through kind of casual slotting, I managed to get 24-27% def to ranged/melee/aoe, with the higher end of 27 going to melee/aoe, through weave and man alone + the two 3%s. I picked up over 75% s/l hardcap (so that even if I get debuffed some I am still at hard cap....), 60% energy resist, and ~30% resist to everything else with fire/cold at 36%. I am also running 75% recharge without hasten, but you could get that better too. Overgrowth has only a 1 minute downtime, which is no where near permanent but up plenty to have fun and enjoy with. Is anyone else still working chars, and have they done anything similar with their natures? |
Ok, so I dont have an export of my char (I think I can post an xml export from that new tool tho...), but I thought I would comment on how my char turned out at 50.
Through kind of casual slotting, I managed to get 24-27% def to ranged/melee/aoe, with the higher end of 27 going to melee/aoe, through weave and man alone + the two 3%s. I picked up over 75% s/l hardcap (so that even if I get debuffed some I am still at hard cap....), 60% energy resist, and ~30% resist to everything else with fire/cold at 36%. I am also running 75% recharge without hasten, but you could get that better too. Overgrowth has only a 1 minute downtime, which is no where near permanent but up plenty to have fun and enjoy with.
Is anyone else still working chars, and have they done anything similar with their natures?
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Hew in drag baby