My Ninja/TA build with durable ninjas


insomniac

 

Posted

I have been lurking forever and read the complaints about ninja fragility and TA being weak. This is not entirely true. So I am posting my build. With this build, ninja do not die against a single spawn.
The problem is their AI. The genin are so stupid that I often find myself against 3 spawns aggroed by genin, at x8 difficulty. Against 2 or 3 spawns, ninja die. I have to resummon. But I survive and can handle 3 spawns even though it is a pain in the neck.

The main features of the build are the following.

Recharge:
- Oil slick arrow is up every spawn.
- EMP arrow is up every spawn solo and almost every spawn in a team.
These two powers are the cornerstone of the build. The build is overslotted
for recharge past ED for these two powers.

Survivability:
- S/L soft-cap
- S/L incarnate cap and energy soft cap with flash arrow and power boost.
Together with bodyguard, this MM is very solid.

Control:
- 2 single target holds (1 spammable)
- 1 AoE hold
- 2 hold procs
- 1 AoE sleep
- 1 AoE slow (the best in the game)
- 1 spammable single target immo
- 1 AoE immo
- provoke

Resistance debuffs:
- stackable disruption arrow
- acid arrow
- resistance procs wherever I could fit them: jounins, acid arrow, oil slick arrow
... Some EBs last less than 20 seconds.

Here is the build. I know it can be improved upon because I am not an experienced character builder... So if you have suggestions...

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Posted

I leveld a ninja/FF mastermind to 50 and had a surprisingly huge amount of fun. Ninja are kind've like paper, but paper with vorpal edges that can kill everything!

It probably helped that I leveled a forcefield defender and my favorite strategy was to invite a bunch of blasters and scrappers to the team and kill everything at +2/x8....

Ninja are pretty fun... while you can I suggest everyone who likes masterminds roll up a ninja/time or ff or something +defensey and give it a shot... watching them jump around while enemies die is just silly fun.