Once more, from the top, with feeling...


Organica

 

Posted

Andre Sjanse, my last controller...



I don't even know what I feel about all this right now, it's been days, and I've gone from wanting to just walk away now, knowing it's all going away, to wanting to play as much as I can, because there's nothing like CoH out there...

So at this point I'm going ahead with the last plan that I was brewing up, though modified from my original constraints, since I was planning on doing a limited time per day/week thing, and I don't want to limit myself this way. I'm not even sure how much marketing will be going on, since I'm quite sure everything will be out of whack with prices either plummeting, meaning I don't have the influence to buy because I can't sell things, or sky-rocket, leaving whatever I can earn as way too little to buy what I want. So I don't even expect to make it to the build I have planned, but I do hope that I can get a few last memories before the lights are turned out...

Anyways, here's the build: (Can't figure out how to get the long list, will work on that, hopefully soon)

http://www.cohplanner.com/mids/downl...F6E01F451DF396


Hopefully there's still some fun left in this old' mmo for one last run.


Managed to figure out what I was doing wrong, or at least correct what I was doing wrong, cause I'm not sure what I changed...

Here's the full build:


Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Controller
Primary Power Set: Darkness Control
Secondary Power Set: Darkness Affinity
Power Pool: Teleportation
Power Pool: Flight
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Dark Grasp

  • (A) Apocalypse - Chance of Damage(Negative)
  • (3) Apocalypse - Damage/Recharge
  • (3) Apocalypse - Accuracy/Damage/Recharge
  • (5) Apocalypse - Accuracy/Recharge
  • (5) Apocalypse - Damage/Endurance
Level 1: Twilight Grasp
  • (A) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (46) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
  • (46) Touch of the Nictus - Healing
Level 2: Living Shadows
  • (A) Trap of the Hunter - Accuracy/Recharge
  • (31) Trap of the Hunter - Accuracy/Immobilize/Recharge
  • (33) Trap of the Hunter - Chance of Damage(Lethal)
  • (33) Superior Will of the Controller - Recharge/Chance for Psionic Damage
  • (33) Cloud Senses - Chance for Negative Energy Damage
  • (37) Positron's Blast - Chance of Damage(Energy)
Level 4: Tar Patch
  • (A) Recharge Reduction IO
  • (43) Recharge Reduction IO
Level 6: Possess
  • (A) Coercive Persuasion - Contagious Confusion
  • (7) Coercive Persuasion - Confused/Recharge
  • (9) Coercive Persuasion - Accuracy/Confused/Recharge
  • (9) Coercive Persuasion - Accuracy/Recharge
  • (13) Coercive Persuasion - Confused/Endurance
Level 8: Fearsome Stare
  • (A) Cloud Senses - Accuracy/ToHitDebuff
  • (34) Cloud Senses - Accuracy/Recharge
  • (34) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (34) Cloud Senses - Accuracy/Endurance/Recharge
Level 10: Darkest Night
  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (11) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (13) Dark Watcher's Despair - Recharge/Endurance
Level 12: Howling Twilight
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 14: Heart of Darkness
  • (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
  • (15) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
  • (15) Superior Will of the Controller - Endurance/Recharge
  • (25) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
  • (31) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
Level 16: Shadow Fall
  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense/Endurance
  • (17) Luck of the Gambler - Defense/Endurance/Recharge
  • (37) Endurance Reduction IO
  • (48) Steadfast Protection - Resistance/+Def 3%
  • (50) Steadfast Protection - Knockback Protection
Level 18: Haunt
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (19) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (19) Expedient Reinforcement - Endurance/Damage/Recharge
  • (23) Expedient Reinforcement - Accuracy/Damage
  • (25) Call to Arms - Accuracy/Damage/Recharge
Level 20: Fade
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Luck of the Gambler - Defense/Recharge
  • (21) Luck of the Gambler - Defense/Endurance/Recharge
  • (31) Luck of the Gambler - Endurance/Recharge
  • (43) Karma - Knockback Protection
Level 22: Teleport
  • (A) Jaunt - Endurance/Range
  • (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 24: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 26: Shadow Field
  • (A) Unbreakable Constraint - Hold
  • (27) Unbreakable Constraint - Hold/Recharge
  • (27) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (29) Unbreakable Constraint - Accuracy/Recharge
  • (29) Unbreakable Constraint - Endurance/Hold
Level 28: Soul Absorption
  • (A) Numina's Convalescence - Heal/Endurance/Recharge
  • (43) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (45) Efficacy Adaptor - Accuracy/Recharge
  • (45) Efficacy Adaptor - EndMod/Accuracy
  • (45) Numina's Convalescence - Heal/Recharge
  • (46) Numina's Convalescence - Heal/Endurance
Level 30: Recall Friend
  • (A) Interrupt Reduction IO
Level 32: Umbra Beast
  • (A) Accuracy IO
  • (40) Damage Increase IO
  • (42) Damage Increase IO
Level 35: Fissure
  • (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (36) Force Feedback - Chance for +Recharge
  • (36) Overwhelming Force - Accuracy/Damage
  • (36) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (37) Overwhelming Force - Accuracy/Damage/Endurance
Level 38: Dark Servant
  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (39) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (39) Dark Watcher's Despair - Recharge/Endurance
  • (39) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (40) Touch of the Nictus - Accuracy/Healing
  • (40) Touch of the Nictus - Accuracy/Endurance/Recharge
Level 41: Rock Armor
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (50) Karma - Knockback Protection
Level 44: Long Range Teleport
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 47: Grant Invisibility
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Hasten
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 1: Brawl
  • (A) Empty
Level 1: Containment
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (7) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
------------


 

Posted

I know I said I'd be updating this post a lot, and then promptly didn't... Well that's how things workout sometimes. And this really isn't going to end up being anything like my last one, since the market is just crazy right now.

What I'd like this to be, even though it's not about the Market now, is what this character has experienced. And so far it's been a lot of fun.

I'm coming up on 50 (48.5ish), and I must say this character is turning out to be as broken as I'd expected from the build. I've had lots of groups, nothing super memorable, but generally positive, and I'd like to start posting about them since that's what I feel is most important right now. To play the game and to play it with people.

I'll probably do some posts about how I'm getting stuff for the build, or tweaks I make to the build, but mostly about the people and the fun I'm having.

Like last night, managed to run some back-to-back TFs with two different groups of eight. First was a Citadel that just trounced things. A few times we would split, never quite an even split, and both halves would blow through groups until we met back up. Just about the only trouble we had was when one group agroed most of the "Prison Room" at once. (The room on Council maps with a big entrance-way that has about 4 groups relatively close.) Never quite wiped, but several of us fell in there, thankfully there was myself and another Dark with Howling Twilight so we could get multiples up fast.

Next was an ITF that turned into an absolute steam-roll. I think I got about 2.5 levels from that TF and we were moving fast. Great fun!

I hope to start jotting down a little more than this, but I'm having fun enjoying the game right now, so I can't promise much.

Thanks everyone for reading!


 

Posted

I have to admit that I was a little disappointed that you didn't follow this up with more posts.

But I'm glad you did so well on this character, and glad you're having fun. ^_^ Just thought I should say that since nobody had actually responded to your posts. That doesn't mean people aren't reading!



my lil RWZ Challenge vid