SS/Bio/Sorcery farmer ?


Darth_Khasei

 

Posted

Isn't it ?
Rage+Absorb+ -Dmg+Enflame.

I need the new mids to work on it, but it should work.


I always use Mids' Hero/Villain Designer.
My Toons

 

Posted

Not top tier, but it will work.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Well, noting the Sorcery is not a Patron or Ancilary pool, and the power pool is pretty dumb, I don't see it being anymore amazing with or without Sorcery.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
Well, noting the Sorcery is not a Patron or Ancilary pool, and the power pool is pretty dumb, I don't see it being anymore amazing with or without Sorcery.
Well, if the standard option of going /Mu for a farmer takes hold, the AoE Immob will prevent the Enflame target from running around all willy-nilly and thus with drops the patches in the exact same place. It worked rather nicely during my tests of my SS/Fire on beta, adding in the Sorcery pool.


Quote:
Originally Posted by reiella View Post
Until I see something that states to the contrary, going to assume VK is right .