Plant/Earth/Ice Advice Please


Ebon_Wrath

 

Posted

I'm working on my dominator, Gaean, and I would appreciate any advice.

First some explanations:
I've five-slotted Strangler so I can put a purple set in there one day.
I didn't go Basilisk on Seismic Smash, since I'd rather have more recharge there than 2.5% more globally.
I have no idea what to do on Carrion Creepers. I saw someone else do it this way, but I'm not sure I like it.
I've capped S/L defense and almost gotten perma hasten.
I really dislike Tremor, so I dropped it.
I'm basically just using Toughness as a mule.

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Gaean2: Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Earth Assault
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Strangler -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/Hold(7), BasGaze-Rchg/Hold(15), Lock-Acc/EndRdx/Rchg/Hold(25)
Level 1: Stone Spears -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(19)
Level 2: Roots -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(5), Posi-Dam%(11), Posi-Dmg/Rchg(11), Posi-Dmg/EndRdx(17)
Level 4: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9), C'ngImp-Acc/Dmg/Rchg(15)
Level 6: Stealth -- LkGmblr-Rchg+(A)
Level 8: Seeds of Confusion -- AotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(A), AotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(13), AotDominator-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), AotDominator-EndRdx/Rchg(19), AotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(21), AotDominator-Rchg/+Dmg%(42)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Spirit Tree -- Numna-Regen/Rcvry+(A)
Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(27)
Level 18: Vines -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(27), BasGaze-Acc/Hold(29), BasGaze-Acc/Rchg(29)
Level 20: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(21), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), C'ngImp-Acc/Dmg/Rchg(31)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(25), GA-3defTpProc(45)
Level 26: Carrion Creepers -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(33), Det'tn-Dmg/Rchg(34), AirB'st-Dmg/Rchg(34), TotHntr-Acc/Rchg(34), Posi-Dam%(45)
Level 28: Seismic Smash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/EndRdx(33), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(36), Lock-Rchg/Hold(37)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def(37)
Level 32: Fly Trap -- ExRmnt-Acc/Dmg(A), ExRmnt-EndRdx/Dmg/Rchg(37), ExRmnt-Dmg/EndRdx(39), ExRmnt-Acc/Dmg/Rchg(39), ExRmnt-+Res(Pets)(39)
Level 35: Mud Pots -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(40), M'Strk-Dmg/EndRdx/Rchg(40), M'Strk-Acc/EndRdx(40), M'Strk-Acc/Dmg/EndRdx(42)
Level 38: Fissure -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(43), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(43)
Level 41: Sleet -- Achilles-ResDeb%(A), RechRdx-I(45), RechRdx-I(48)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(46), DefBuff-I(46)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dam%(50), Posi-Acc/Dmg/EndRdx(50), RechRdx-I(50)
Level 49: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), EndMod-I(46)
Level 50: Intuition Boost
------------


Wrath smash good.

 

Posted

Just a few ideas.

No kismet +to hit? Love this IO. Maybe not 'so' needed at 50 though.

Getting stealth that early, just for a gambler slot, is a bit silly. get something more useful, in case you do low lvl content.

The ATO set in SoC...use the purple set instead? The ato proc would be much better in your main hold, or roots.

Numi ++ in ST. Hmmm..I am not 100% sure if team members get the boost..but I would say that having it yourself, ALL the time, is more important..hence, put it in health. Or...put a panacea in ST. If you can afford those +def pvp IOs.

No end red in Frozen Armour? With this combo, your end will vanish very fast.


 

Posted

Thanks for the great ideas! I think I've got some ideas of how to integrate them.

Since I have exactly 5 defense abilities, I can't add Kismet without adding a slot. However, I could do something else that would kill two birds with one stone. If I add a fourth slot to Frozen Armor, I can 4-slot LotG with (7.5%;D;D/E;D/E/R), which would put *two* end reducers in FA. And, it would give me 9% accuracy and cap defense. Tada!

I love stealth early, since it enables me to run around CCing stuff without worrying about aggroing or generally getting killed. That's a playstyle thing, though, so thank you for the suggestion .

I had no idea that Numina's only worked when an ability is up. I'm used to my shield tanker, where health/true grit are just always up. Thanks for the heads up! I didn't even know about the Panacea IO, but it looks awesome. I'll need another slot in health, so hmm...

I'd also like to add a Gravitational Anchor: Chance for Hold to Roots. With a second slot in health, a fourth in FO and a sixth in Roots, I'd need to find three slots to play with.

Any suggestions on where to get the slots? I thought maybe Carrion Creepers, Fly Trap or even just nuking all the slots on Stone Spears because it, you know, sucks . However, I'd definitely be happy for any suggestions on that.

Sorry, what is the ATO in SOC? I just don't recognize the acronyms there.

If anyone else has advice, it would be very appreciated as well!


Wrath smash good.

 

Posted

Archtype Orgin enhancement/ Seeds of confusion

and basilik's gaze is a 7.5 % global recharge.
plus if you do the hold in seismic smash, you technically have 2 single target holds.

are you trying for defense or recharge build?


Magma Boulder: SL 50 Fiery Aura/Stone Melee/Fire Epic -- Virtue

 

Posted

Aha. Thank you I guess I have the AoTs in Seeds, so I was a little confused. Or are these other enhancements?

I'm going for a bit of both, actually. I have capped S/L defense and 97.5% global recharge, so I'm really close to permahasten currently (I'd improve those recharge enhancements in hasten to 50+5). I've gotten Hasten down to 123.8 seconds, so I'm really close. I know I could put basilisks in Seismic Smash, but I'd rather have 20% more recharge in that power than 2.5% globally. If I put the basilisks in there, I'd need to put in two damage enhancements, so I'd lose a lot of recharge.


Wrath smash good.

 

Posted

All right, after a lot of tinkering, this is what I've come up with. I'm almost entirely happy with it. It's got room to grow into purples, 97.5% global recharge, still has stone spears, and even a slotted Spirit Tree (since I plan to use it for Panacea, I may as well make it not suck).

If I could find a way, I'd love to get rid of that fourth slot in Frozen Armor and put it in Power Boost, but I just can't find a way that doesn't involve reslotting Seismic Smash (which I don't want to do).

So, here it is, the only useful application of the old GRE analytic exam that I've found since our wedding's seating plan:

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Gaean: Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Earth Assault
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Strangler -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/Rchg(7), BasGaze-Acc/Hold(7), Lock-Acc/EndRdx/Rchg/Hold(15)
Level 1: Stone Spears -- Decim-Dmg/EndRdx(A), Decim-Acc/Dmg/Rchg(27), Decim-Acc/Dmg(39), Decim-Dmg/Rchg(40), Decim-Acc/EndRdx/Rchg(42)
Level 2: Roots -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(5), Posi-Dam%(11), Posi-Dmg/Rchg(11), Posi-Dmg/EndRdx(17), GravAnch-Hold%(19)
Level 4: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9), C'ngImp-Acc/Dmg/Rchg(15)
Level 6: Stealth -- LkGmblr-Rchg+(A)
Level 8: Seeds of Confusion -- AotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(A), AotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(13), AotDominator-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), AotDominator-EndRdx/Rchg(19), AotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(21), AotDominator-Rchg/+Dmg%(34)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Spirit Tree -- Panac-Heal/+End(A), Dct'dW-Heal/Rchg(17), Numna-Heal/Rchg(25)
Level 16: Power Boost -- RechRdx-I(A)
Level 18: Vines -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(27), BasGaze-Acc/Hold(29), BasGaze-Acc/Rchg(29)
Level 20: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(21), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), C'ngImp-Acc/Dmg/Rchg(31)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(25), GA-3defTpProc(45)
Level 26: Carrion Creepers -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(33), Det'tn-Acc/Dmg(34), Det'tn-Dmg/Rchg(34)
Level 28: Seismic Smash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(36), C'ngImp-Dmg/EndRdx/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), Lock-Rchg/Hold(37)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def(37)
Level 32: Fly Trap -- ExRmnt-Acc/Dmg(A), ExRmnt-EndRdx/Dmg/Rchg(37), ExRmnt-Dmg/EndRdx(39), ExRmnt-Acc/Dmg/Rchg(39)
Level 35: Mud Pots -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(40), M'Strk-Dmg/EndRdx(40), M'Strk-Acc/Dmg/EndRdx(42)
Level 38: Fissure -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(43), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(43)
Level 41: Sleet -- Achilles-ResDeb%(A), RechRdx-I(45), RechRdx-I(48)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Def/EndRdx(46)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dam%(50), Posi-Acc/Dmg/EndRdx(50), RechRdx-I(50)
Level 49: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), EndMod-I(46)
Level 50: Intuition Boost
------------
------------
Set Bonus Totals:

  • 5.5% DamageBuff(Smashing)
  • 5.5% DamageBuff(Lethal)
  • 5.5% DamageBuff(Fire)
  • 5.5% DamageBuff(Cold)
  • 5.5% DamageBuff(Energy)
  • 5.5% DamageBuff(Negative)
  • 5.5% DamageBuff(Toxic)
  • 5.5% DamageBuff(Psionic)
  • 13.5% Defense(Smashing)
  • 13.5% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 12.56% Defense(Energy)
  • 12.56% Defense(Negative)
  • 6% Defense(Psionic)
  • 9.75% Defense(Melee)
  • 11.63% Defense(Ranged)
  • 6% Defense(AoE)
  • 2.25% Max End
  • 3% Enhancement(Confused)
  • 3% Enhancement(Held)
  • 3% Enhancement(Stunned)
  • 3.3% Enhancement(Terrorized)
  • 6% Enhancement(Sleep)
  • 6% Enhancement(Immobilized)
  • 52% Enhancement(Accuracy)
  • 97.5% Enhancement(RechargeTime)
  • 5% SpeedFlying
  • 76.3 HP (7.5%) HitPoints
  • 5% JumpHeight
  • 5% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilized) 12.95%
  • MezResist(Sleep) 5.8%
  • MezResist(Stunned) 2.5%
  • MezResist(Terrorized) 2.5%
  • 15.5% (0.26 End/sec) Recovery
  • 30% (1.27 HP/sec) Regeneration
  • 4.73% Resistance(Fire)
  • 4.73% Resistance(Cold)
  • 5% SpeedRunning


Wrath smash good.