I haven't played this character in a while and I am having to respec to drop fitness and the Blessing of the Zephyr's I had slotted. The goal of the build is first soft capped positionals and then as much recharge as I can get so that shield charge and Lightning Rod come back quickly. Any thoughts on optimizing the attached build? I have a feeling endurance usage may be a bit high when all of the toggles are running; however, I don't want to respec until I have the build set.
Also any recommendations on Incarnate powers? My normal 3 are:
Alpha - Agility; though, I could see with going with Cardiac for this character also
I haven't played this character in a while and I am having to respec to drop fitness and the Blessing of the Zephyr's I had slotted. The goal of the build is first soft capped positionals and then as much recharge as I can get so that shield charge and Lightning Rod come back quickly. Any thoughts on optimizing the attached build? I have a feeling endurance usage may be a bit high when all of the toggles are running; however, I don't want to respec until I have the build set.
Also any recommendations on Incarnate powers? My normal 3 are:
Alpha - Agility; though, I could see with going with Cardiac for this character also
Destiny: Rebirth for the heal
Inteface: Degenerative or Reactive
Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Rama: Level 50 Science Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Dam%(3), Mako-Acc/Dmg/EndRdx/Rchg(3), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def/Rchg(29), LkGmblr-Def(29)
Level 2: Jacobs Ladder -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(7), SBrutesF-Acc/Dmg/Rchg(9), SBrutesF-Rech/Fury(9), SBrutesF-Acc/Dmg/EndRdx/Rchg(11)
Level 4: Battle Agility -- RedFtn-EndRdx(A), RedFtn-Def(11), RedFtn-Def/EndRdx(31), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(31), RedFtn-Def/EndRdx/Rchg(34)
Level 6: True Grit -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(37)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(17), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(19), GSFC-Build%(21), GSFC-ToHit/EndRdx(21)
Level 10: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(17)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(39)
Level 14: Active Defense -- RechRdx-I(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- T'Death-Acc/Dmg(A), T'Death-Acc/Dmg/EndRdx(23), T'Death-Dmg/Rchg(23), T'Death-Dmg/EndRdx(25), T'Death-Dam%(25), T'Death-Dmg/EndRdx/Rchg(27)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GA-3defTpProc(A), ImpArm-ResDam/EndRdx(34), ImpArm-ResDam(39)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def(40), LkGmblr-EndRdx/Rchg(48)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(40)
Level 30: Super Jump -- Jump-I(A)
Level 32: Lightning Rod -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), Empty(50)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: One with the Shield -- ResDam-I(A)
Level 41: Web Envelope -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(42), GravAnch-Immob/EndRdx(42), GravAnch-Hold%(43)
Level 44: Grant Cover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
Level 47: Taunt -- Taunt-I(A)
Level 49: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), LkGmblr-Def/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx/Rchg(46), Mrcl-Rcvry+(46), Mrcl-Heal(46), RgnTis-Regen+(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(43), P'Shift-EndMod/Acc(43), P'Shift-EndMod/Acc/Rchg(45), P'Shift-EndMod/Rchg(45), P'Shift-Acc/Rchg(45)
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