SS/Fire/Soul/Sorcery new FOTM?
Interesting. Do the burn patches have a pseudopet damage cap (400%), or get the full Brute cap?
I believe its pet mods... I will test this now. I am still not sure if Double Hit effects this power or if Fiery Embrace should. (It currently doesn't)
Pet damage confirmed.
Sorry to disturb, why would the power benefit more to SS?
If it's the pet damage cap, do you really need Rage to max out the damage, though? (You might, my math is terrible.)
Scrapper Jack (SJ/WP Brute), Sky Commando (WP/SJ Tanker), Curveball (Rad/DP Defender), and a bunch more.
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Yes because of how fury works. Fury only lasts 2 seconds long it is a constant buff that refreshes. This means when you use a pet entity only 2 seconds of fury carries over.
If it's the pet damage cap, do you really need Rage to max out the damage, though? (You might, my math is terrible.)
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Ever notice your burn's pet damage portion decreases after the first few ticks?
Wow, learn something new every day! Genuinely interesting, thank you.
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Yes. A single power with:
If TW is, lets say, supperior (undocumented expectation) in term of ST dmg. Do you really think one single power from a powerpool would change the overall balance?
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5 chances to proc damage procs
5 chances to proc a -res proc
But also don't forget about the AOE potential. It will be amazing for more aoe damage. Cast it on a boss and melt everything.
Btw in solo pylon times SS is even with TW. Now as TW gets damage buffs on teams it will get better.
Which would be also very good for anything else, probably even more for a weaker AoE set like DM?
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Yes but moreso cause of double stacked rage. Its the reason gloom is such a nasty attack in the hands of SS.
Which would be also very good for anything else, probably even more for a weaker AoE set like DM?
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Same reasons for Burn. Good attack but better on SS.
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I had never noticed that until now. Wacky.
Yes because of how fury works. Fury only lasts 2 seconds long it is a constant buff that refreshes. This means when you use a pet entity only 2 seconds of fury carries over.
Ever notice your burn's pet damage portion decreases after the first few ticks? |
Have you run any pylon tests or anything yet? It sounds like the damage per cast is impressive, but I'm not sure how much impact on overall DPS it will have due to the longish recharge.
I like this thread.
If you have been on test and tried out Enflame WOW is it good. I think this could possibly make Super Strength into more of a single target DPS beast and AOE beast.
1) Enflame drops 5 Burn patches (well like burn patches) that does 11 ticks over 5 seconds. Every 3 seconds it drops one. The ticks are about the same damage as burn.
2) Rage will boost the heck out of this.
3) For AOE it does a lot of damage, for single target its a fast cast fire and forget. -- At base damage it does a total of 275.22 damage.
4) Procs in it can fire up to 5 times. Everytime a flame is created it has to chance to proc. Slot this with Positron Blast and the new -Res proc and you can keep almost a perma -Res debuff up.
There is a downside, it can create a fear effect or if the target dies. (Immobilize from the soul pool?)
I wonder what the pylon times with this could be.