Fitness Tier 5 Power
Except that fitness isn't a selectable pool anymore, so how would one select it?
Would be cool if Physical perfection would be inherent and autounlock at lvl 45 when we start to face bigger threats like Incarnate stuff.
A welcome buff for that harder content.
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...Or, we could combine those ideas and just give it automatically at about 20-25ish? It shouldn't be that hard to do, unless the way the code is set is way different than I would guess. (Yeah, yeah, blah blah SCR...blah blah flowchart...)
Would be cool if Physical perfection would be inherent and autounlock at lvl 45 when we start to face bigger threats like Incarnate stuff.
A welcome buff for that harder content. |
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If Masterminds didn't suck, they'd be the most powerful AT in the game.
...and how would you be able to select it, if the fitness power pool isn't a thing anymore? You can't make ONE power selectable on a power pool that no longer exists to select.
The only plausible way to do this would be to just add it to the inherents we already get, which I don't know if the dev's would be willing to do.
The only plausible way to do this would be to just add it to the inherents we already get, which I don't know if the dev's would be willing to do.
The title is the obvious suggestion, but I am going to ramble on a bit. Bear with me.
(SKip the following if you must! I got rather carried away, for such a small idea, TL,CR at the end)
Earlier today I was playing with a friend on our new toons, a db/invul brute (him) and a water/poison corr (me). Now, as a background, we are bother pretty veteran players, we both have a lot of resources to spend on making good builds and decent toons, we both are NOT hard core, full on min/maxes. We both know how to play, in simple ways like..if your end isnt great..dont go and run missions at +3 and 8.
SO we are doing missions, and both running out of end, a lot. Looking at my toon, I am using all generic lvl 35ish IOs, and both recovery uniques plus the shifter proc. I also have and end mod in every attack and the debuffs, and maxed end red in my one toggle. Given that...SHOULD I be running dry?
This is not a discussion of my builds, my playing style, or anything. Merely the fact that with slotting like that (which, with the uniques is far and away better than anything we could get with SOs..game is balanced on sos remember!) is it reasonable to be almost out of end after debuffing a mob and attacking a few times?
I am NOT expecting, or indeed wanting, every build combo to suddenly have the end management of a claws/regen scrapper with cardiac, ageless and phyperf but..well, for example. We got Inherent Fitness. Which to me..it the devs basically sharing the opinion that having to wait till 20 before we can actually have an attack chain (slight exaggeration) IS annoying. And frustration. And not at all fun..hence a lot of people blowing past that early content.
The game is easy, yes. Am I lazy and just want it easier? Hardly. I have seen a lot of teams where people spend half the time running dry, toggles dropping etc etc. Again, we can put that done to bad builds or power sets combos...but it does not always apply. As I was saying above..I really dont 'know' how I could build my corr (yes he is only 40, I am not pretending IOs wont fix it) to make that lvling up process easier, in regards to my end usage.
Sure, at 50 we have our IOs and our alpha, and now incarnate stuff. I know from some friend, that a simple t3 cardiac totally fixed the end use on her ill rad, with just an SO build. That is truly great I think, that you can do that with such a relatively minimal effort. But..it still does not really change the fact that before Incarnates (and even after) the proportion of content preGodness is a lot more. Some people love to play and 50 and only 50, I say good for them, I enjoy it to..but I also enjoy getting there. Hence this suggestion.
Now..onto my actual idea! I cant recall anything similar but if there was..point me in the right direction.
In i24 we are getting new Tier5 powers for the power pools that dont have them. Some of these some really neat with interesting mechanics (even if I doubt I will want to take two picks to get them myself) and allow the devs to add some new shiny stuff, that we all can use. I am not sure if theres an absorb one in there, but as I said in my other thread..some absorb spread through sets would be neat.
So they all get 5 powers..EXCEPT for fitness! I know, fitness is now inherent and no longer a pool. But..what if..it was! I have seen quite a lot of people in various threads, complain or suggest, Physical Perfection, for other ATs. Make the T5 for inherent fitness, a pickable version of PP, unlocking at 20 as the old stam, or perhaps 35 like epics.
To go further, giving us all PP may not be a good idea since melees already get it, but it could be locked out in the same way (i think?) as Hiber for stalkers. (or whatever it was, I forget, but I am sure something was locked out in a similar fashion) Or just leave it, so that say..your end hungry SS/Fire/Soul brute COULD get tasty darkest night..AND pp! Of course, that might just break the game (especially with that combo) but the added bonus of extra recovery would be offset by losing a power pick elsewhere, perhaps getting the same brute to the s/l softcap.
Of course, you could argue that this would just make us even more super and stuff..but given incarnate powers..so what? And again..you have that trade of. Also..I think that power picks you can take, and spend minimal (ie, no extra) slots on, and still get a great benefit from, are just solid gold. (ok maybe not quite that good..) Things like blasters with conserve power (one rech, and its still SO good as a lowbie), bonfire with teh OF proc, PP for scrappers, even set powers like the Invul Passives etc etc. Just things you can take, know are going to help, and save slots for other powers, working to your set bonus ideal.
Or..another idea. Since we HAVE physper already, and some of those new T5s look very..Incarnate-ty (isnt there a +dam, rec and rech one? Like a..hybrid of hydrid,agless and an alpha) so why not have a new and nifty t5 fitness. PP is nice, but the regen and rec are a bit..bland. Regen is pretty useless of anything not actually going for stacks of it, and recovery..well. Bland! (for lack of anything bad to say about it..)
So how about..a auto (or click..hesitent to suggest a clit..it makes it too much of a Hybrid clone) that offers..+Hp and end reduction. Reasons being..
Hitpoints. Until we start getting accolades and sets, hp is in general, quite low for none melees. Again, NOT a bad thing, but being able to get a little extra, as say..a lvling mm or troller? Not a major deal, but it would help.
End Red. See my ramblings about enduse at the start. The major cause of 'Unfunness' (awesome Scrabble word btw) for me, and a lot of people I know. Giving some global end red of say..5/10/15%, a serious boon to the player lvling up, starved of slots, and getting powers faster than you can make them effective.
I think thats about it..I meant to type a few lines. So for those without the patience..
TL,CR (too lazy, cant read)
1. A t5 for inherent fitness, selectable power, physical perfection clone.
2. Same as above, a new power giving +hp/global end red.
And..roll credits.