EM/Shield


Hercules

 

Posted

I was reading a thread dealing with the "best farmer" and someone mentioned his electric/shield scrapper. So... I thought about creating a brute version.
Has anyone tried creating a farmer with this combo, and how does it compare to a SS/Fire?

I created a build in Mids with the goal of maximizing recharge and positional defense - would appreciate any feedback. I honestly dont know if recharge is that big a deal since I have so many AE attacks (6)...

Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/

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Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Havoc Punch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), HO:Nucle(48)
Level 1: Deflection -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(5), RctvArm-ResDam/Rchg:40(7), RctvArm-ResDam/EndRdx/Rchg:40(7), LkGmblr-Rchg+:50(9)
Level 2: Battle Agility -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(9), LkGmblr-Rchg+:50(11), SW-ResDam/Re TP:50(15)
Level 4: Jacobs Ladder -- SBrutesF-Acc/Dmg:50(A), SBrutesF-Dmg/Rchg:50(11), SBrutesF-Acc/Dmg/Rchg:50(13), SBrutesF-Acc/EndRdx/Rchg:50(13), SBrutesF-Acc/Dmg/EndRdx/Rchg:50(15)
Level 6: Hasten -- RechRdx-I:50(A)
Level 8: Build Up -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(17), RechRdx-I:50(17)
Level 10: Thunder Strike -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(19), Oblit-Dmg/Rchg:50(19), Oblit-Acc/Dmg/Rchg:50(21), Oblit-Acc/Dmg/EndRdx/Rchg:50(21), Oblit-%Dam:50(23)
Level 12: True Grit -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(23), RctvArm-ResDam/Rchg:40(25), RctvArm-ResDam/EndRdx/Rchg:40(25), GA-3defTpProc:50(27)
Level 14: Active Defense -- RechRdx-I:50(A)
Level 16: Against All Odds -- EndRdx-I:50(A)
Level 18: Kick -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(27), KntkC'bat-Dmg/Rchg:35(29), KntkC'bat-Dmg/EndRdx/Rchg:35(29)
Level 20: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(31), RctvArm-ResDam/Rchg:40(31), RctvArm-ResDam/EndRdx/Rchg:40(31)
Level 22: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(33), LkGmblr-Rchg+:50(33)
Level 24: Phalanx Fighting -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(33), LkGmblr-Rchg+:50(34)
Level 26: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(34), Mocking-Taunt/Rchg/Rng:50(34), Mocking-Acc/Rchg:50(36), Mocking-Taunt/Rng:50(36), Mocking-Rchg:50(36)
Level 28: Chain Induction -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(37), KntkC'bat-Dmg/Rchg:35(37), KntkC'bat-Dmg/EndRdx/Rchg:35(37), HO:Nucle(39)
Level 30: Stealth -- LkGmblr-Rchg+:50(A)
Level 32: Lightning Rod -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(39), Sciroc-Acc/Dmg/EndRdx:50(39), Sciroc-Dmg/Rchg:50(40), Sciroc-Dam%:50(40)
Level 35: Shield Charge -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(43), Erad-Acc/Dmg/Rchg:30(46), Sciroc-Acc/Dmg:50(46), Sciroc-Dam%:50(48)
Level 38: Mu Lightning -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(40), Thundr-Dmg/Rchg:50(42), Thundr-Acc/Dmg/Rchg:50(42), Thundr-Acc/Dmg/EndRdx:50(42), Thundr-Dmg/EndRdx/Rchg:50(48)
Level 41: Combat Jumping -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(43), LkGmblr-Rchg+:50(43)
Level 44: Ball Lightning -- OvForce-Acc/Dmg:50(A), OvForce-End/Rech:50(45), OvForce-Acc/Dmg/End:50(45), OvForce-Dmg/End/Rech:50(45), OvForce-Acc/Dmg/End/Rech:50(46)
Level 47: Super Jump -- Zephyr-ResKB:50(A)
Level 49: Spring Attack -- Erad-Dmg:30(A), Erad-Acc/Dmg/Rchg:30(50), Erad-Dmg/Rchg:30(50), HO:Nucle(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I:50(A)
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131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )

 

Posted

The scrapper version will do better than the brute version, because Your two powerful AoEs, Lightning Rod and Shield Charge, summon Pseudo pets, which have a damage cap of.... 300% iirc? Thus your fury damage will not be utilized on these puppies, which makes Scrappers out damage. Also, scrappers get better use out of the +damage of AAO than brutes, because they have a higher base damage. (did you know that even tankers have a higher base damage than brutes?)

These two facts are the reason why Elec/Shield is better on scrappers.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.