A little help with a Spines/WP Scrapper
Barbed is getting looked at btw so it will probably be worth picking up. Here's an S/L build that does involve getting Scrapper ATOs and making them superior however it does not have maneuvers and the only real set mule is boxing. This is probably what I'll do with my Spines WP scrapper.
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
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Level 1: Barb Swipe KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx/Rchg:35(3), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(9), Mako-Acc/Dmg/EndRdx/Rchg:50(9)
Level 1: High Pain Tolerance S'fstPrt-ResDam/Def+:30(A), ResDam-I:50(11), ResDam-I:50(15), Heal-I:50(17), Heal-I:50(17)
Level 2: Spine Burst Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(40), Oblit-Acc/Dmg/Rchg:50(40), Oblit-Acc/Dmg/EndRdx/Rchg:50(40), Oblit-%Dam:50(42)
Level 4: Mind Over Body RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(19), RctvArm-ResDam/EndRdx/Rchg:40(19), RctvArm-ResDam/Rchg:40(23)
Level 6: Combat Jumping Ksmt-ToHit+:30(A), LkGmblr-Rchg+:50(11)
Level 8: Lunge KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(25), KntkC'bat-Dmg/Rchg:35(25), KntkC'bat-Dmg/EndRdx/Rchg:35(27), Mako-Acc/Dmg/EndRdx/Rchg:50(27)
Level 10: Indomitable Will EndRdx-I:50(A)
Level 12: Fast Healing Numna-Regen/Rcvry+:50(A), Numna-Heal:50(13), Numna-Heal/EndRdx:50(13), Numna-Heal/EndRdx/Rchg:50(15)
Level 14: Super Jump Winter-ResSlow:50(A)
Level 16: Rise to the Challenge Numna-Heal/EndRdx:50(A), Numna-Heal/EndRdx/Rchg:50(45), Numna-Heal:50(45), DarkWD-ToHitDeb/EndRdx:50(46), DarkWD-ToHitdeb/Rchg/EndRdx:50(46)
Level 18: Quills Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Dmg/EndRdx:50(46), M'Strk-Acc/Dmg/EndRdx:50(48), M'Strk-Dmg/EndRdx:50(48)
Level 20: Quick Recovery P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc:50(23)
Level 22: Boxing KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(33), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(50)
Level 24: Impale Thundr-Acc/Dmg/Rchg:50(A), Thundr-Acc/Dmg/EndRdx:50(33), SScrappersS-Rchg/+Crit:50(34), SScrappersS-Acc/Dmg:50(34), SScrappersS-Dmg/EndRdx/Rchg:50(34)
Level 26: Ripper Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(42), Oblit-Dmg/Rchg:50(43), Oblit-Acc/Dmg/Rchg:50(43), Oblit-Acc/Dmg/EndRdx/Rchg:50(43), Oblit-%Dam:50(45)
Level 28: Heightened Senses LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29), LkGmblr-Def/EndRdx:50(29), LkGmblr-Def/EndRdx/Rchg:50(31)
Level 30: Tough RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(31), RctvArm-EndRdx:40(31), RctvArm-ResDam/EndRdx/Rchg:40(33)
Level 32: Throw Spines SScrappersS-Dmg/Rchg:50(A), SScrappersS-Acc/Dmg/Rchg:50(37), SScrappersS-Acc/Dmg/EndRdx/Rchg:50(37), Posi-Acc/Dmg/EndRdx:50(37), Posi-Dmg/EndRdx:50(39)
Level 35: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36), LkGmblr-Def/EndRdx/Rchg:50(36)
Level 38: Strength of Will Empty(A)
Level 41: Build Up Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(42)
Level 44: Hasten RechRdx-I:50(A), RechRdx-I:50(50)
Level 47: Confront Insult-Taunt:20(A), Insult-Taunt/Rchg:20(48), Insult-Dsrnt%:20(50)
Level 49: Resurgence Empty(A)
Level 1: Brawl Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash Empty(A)
Level 1: Prestige Power Slide Empty(A)
Level 1: Prestige Power Quick Empty(A)
Level 1: Prestige Power Rush Empty(A)
Level 1: Prestige Power Surge Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 2: Swift Empty(A)
Level 2: Health Mrcl-Heal:40(A), Mrcl-Rcvry+:40(5), Mrcl-Heal/EndRdx:40(5), Mrcl-Heal/Rchg:40(7)
Level 2: Hurdle Empty(A)
Level 2: Stamina EndMod-I:50(A), EndMod-I:50(3)
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Set Bonus Totals:
6% DamageBuff(Smashing)
6% DamageBuff(Lethal)
6% DamageBuff(Fire)
6% DamageBuff(Cold)
6% DamageBuff(Energy)
6% DamageBuff(Negative)
6% DamageBuff(Toxic)
6% DamageBuff(Psionic)
34.25% Defense(Smashing)
34.25% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
5.5% Defense(Energy)
5.5% Defense(Negative)
3% Defense(Psionic)
24.25% Defense(Melee)
4.25% Defense(Ranged)
3% Defense(AoE)
32.5% Enhancement(RechargeTime)
36% Enhancement(Accuracy)
11% Enhancement(Heal)
5% SpeedFlying
291.2 HP (21.74%) HitPoints
5% JumpHeight
5% SpeedJumping
MezResist(Immobilized) 10.45%
MezResist(Sleep) 1.65%
MezResist(Stunned) 4.4%
10.5% (0.18 End/sec) Recovery
54% (3.01 HP/sec) Regeneration
20% ResEffect(SpeedFlying)
20% ResEffect(RechargeTime)
20% ResEffect(SpeedRunning)
5% SpeedRunning
36% GlobalChanceMod PlayerCrit
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@Deadboy
I've been working on my Spines/WP scrapper, trying to end up with a build that is at least Smash/Lethal softcapped with the high regen/recovery that /WP is famous for. Unfortunately, I'm having trouble getting the defense without making hefty trade offs in other areas, like splitting the Scrapper ATO, taking melee attacks from secondary pools and slotting Brawl for places to put Kinetic Combats, and frankenslotting to the point where I worry I'm not getting enough recharge and damage. I was hoping that the build experts could give me a hand, Spines/WP is a little beyond my limited experience. I'm trying to avoid PvP and Purple sets as much as possible, though lower level sets are fine - I have an AE farmer that has me basically swimming in Reactive Armors and Eradications. Any help would be greatly appreciated.
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (3) Kinetic Combat - Damage/Endurance: Level 35
- (3) Kinetic Combat - Damage/Recharge: Level 35
- (5) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 1: High Pain Tolerance- (A) Reactive Armor - Resistance: Level 40
- (5) Reactive Armor - Resistance/Endurance: Level 40
- (7) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (7) Reactive Armor - Resistance/Recharge: Level 40
- (9) Healing IO: Level 50
- (9) Healing IO: Level 50
Level 2: Mind Over Body- (A) Reactive Armor - Resistance/Endurance: Level 40
- (11) Reactive Armor - Resistance/Recharge: Level 40
- (11) Reactive Armor - Resistance: Level 40
- (13) Reactive Armor - Endurance: Level 40
Level 4: Fast Healing- (A) Numina's Convalescence - Heal: Level 50
- (13) Numina's Convalescence - Heal/Recharge: Level 50
- (15) Numina's Convalescence - Heal/Endurance: Level 50
Level 6: Spine Burst- (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (21) Eradication - Chance for Energy Damage: Level 30
- (21) Eradication - Damage: Level 30
- (23) Scirocco's Dervish - Damage/Recharge: Level 50
- (23) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
Level 8: Build Up- (A) Empty
Level 10: Impale- (A) Maelstrom's Fury - Accuracy/Damage: Level 35
- (15) Maelstrom's Fury - Damage/Recharge: Level 35
- (17) Maelstrom's Fury - Damage/Endurance/Recharge: Level 35
- (17) Decimation - Chance of Build Up: Level 40
- (19) Apocalypse - Chance of Damage(Negative): Level 50
- (19) Apocalypse - Damage/Recharge: Level 50
Level 12: Indomitable Will- (A) Luck of the Gambler - Recharge Speed: Level 50
Level 14: Boxing- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (25) Kinetic Combat - Damage/Endurance: Level 35
- (25) Kinetic Combat - Damage/Recharge: Level 35
- (27) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 16: Rise to the Challenge- (A) Numina's Convalescence - Heal: Level 50
- (27) Numina's Convalescence - Heal/Endurance: Level 50
- (29) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
Level 18: Quills- (A) Eradication - Damage: Level 30
- (29) Eradication - Chance for Energy Damage: Level 30
- (31) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (31) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (31) Scirocco's Dervish - Damage/Endurance: Level 50
- (33) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
Level 20: Quick Recovery- (A) Efficacy Adaptor - EndMod: Level 50
- (33) Efficacy Adaptor - EndMod/Recharge: Level 50
- (33) Efficacy Adaptor - EndMod/Accuracy: Level 50
Level 22: Tough- (A) Reactive Armor - Resistance: Level 40
- (34) Reactive Armor - Resistance/Endurance: Level 40
- (34) Reactive Armor - Endurance: Level 40
- (34) Reactive Armor - Endurance/Recharge: Level 40
- (36) Gladiator's Armor - TP Protection +3% Def (All): Level 50
Level 24: Weave- (A) Luck of the Gambler - Recharge Speed: Level 50
- (37) Luck of the Gambler - Defense/Endurance: Level 50
- (37) Luck of the Gambler - Defense: Level 50
Level 26: Ripper- (A) Scrapper's Strike - Damage/Endurance/Recharge: Level 50
- (42) Scrapper's Strike - Accuracy/Damage/Endurance/Recharge: Level 50
- (42) Scrapper's Strike - Recharge/Critical Hit Bonus: Level 50
- (43) Eradication - Chance for Energy Damage: Level 30
- (43) Eradication - Damage/Recharge: Level 30
- (43) Eradication - Damage: Level 30
Level 28: Heightened Senses- (A) Luck of the Gambler - Recharge Speed: Level 50
- (36) Luck of the Gambler - Defense: Level 50
- (36) Luck of the Gambler - Defense/Endurance: Level 50
Level 30: Maneuvers- (A) Luck of the Gambler - Recharge Speed: Level 50
- (37) Luck of the Gambler - Defense: Level 50
- (39) Luck of the Gambler - Defense/Endurance: Level 50
Level 32: Throw Spines- (A) Scrapper's Strike - Accuracy/Damage: Level 50
- (40) Scrapper's Strike - Damage/Recharge: Level 50
- (40) Scrapper's Strike - Accuracy/Damage/Recharge: Level 50
- (42) Overwhelming Force - Endurance/Recharge: Level 50
- (46) Overwhelming Force - Damage/Endurance/Recharge: Level 50
- (48) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50
Level 35: Assault- (A) Endurance Reduction IO: Level 50
Level 38: Strength of Will- (A) Reactive Armor - Resistance: Level 40
- (39) Reactive Armor - Resistance/Recharge: Level 40
- (39) Reactive Armor - Endurance/Recharge: Level 40
- (40) Reactive Armor - Resistance/Endurance/Recharge: Level 40
Level 41: Super Jump- (A) Empty
Level 44: Focused Accuracy- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (46) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 47: Physical Perfection- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 49: Jump Kick- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (50) Kinetic Combat - Damage/Endurance: Level 35
- (50) Kinetic Combat - Damage/Recharge: Level 35
- (50) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 1: Brawl- (A) Empty
Level 1: Critical HitLevel 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Health- (A) Miracle - +Recovery: Level 40
- (48) Healing IO: Level 50
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Performance Shifter - Chance for +End: Level 50
- (48) Endurance Modification IO: Level 50
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