WM/Bio build please critique


Soopa

 

Posted

So, I've never played War Mace and I am really liking the idea behind the new Bio Armor set (it's so shiny!) and I'm curious if this build will hold up to incarnate content.

All the bio armor powers, that are applicable, are set to be with 1 enemy in range.

If there is anything I'm missing or can be shown how to get some extra oomph out of this build, it would be greatly appreciated.

Thank you

Hero Plan by Mids' Hero Designer 1.96
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Level 50 Mutation Scrapper
Primary Power Set: War Mace
Secondary Power Set: Bio Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Pulverize

  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (3) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (3) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 1: Hardened Carapace
  • (A) Aegis - Resistance
  • (7) Aegis - Resistance/Endurance
  • (7) Aegis - Resistance/Endurance/Recharge
  • (34) Steadfast Protection - Resistance/+Def 3%
Level 2: Jawbreaker
  • (A) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (5) Mako's Bite - Accuracy/Damage
  • (9) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (9) Superior Scrapper's Strike - Damage/Recharge
  • (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 4: Inexhaustible
  • (A) Numina's Convalescence - Heal/Endurance
  • (13) Numina's Convalescence - Endurance/Recharge
  • (13) Numina's Convalescence - Heal/Recharge
  • (40) Numina's Convalescence - Heal/Endurance/Recharge
  • (40) Numina's Convalescence - Heal
  • (40) Numina's Convalescence - +Regeneration/+Recovery
Level 6: Environmental Modification
  • (A) Luck of the Gambler - Defense
  • (15) Luck of the Gambler - Defense/Endurance
  • (15) Luck of the Gambler - Recharge Speed
Level 8: Clobber
  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (17) Kinetic Combat - Damage/Endurance
  • (17) Kinetic Combat - Damage/Recharge
  • (19) Kinetic Combat - Damage/Endurance/Recharge
Level 10: Adaptation
Level 12: Kick
  • (A) Empty
Level 14: Tough
  • (A) Aegis - Resistance/Endurance
  • (19) Aegis - Resistance/Recharge
  • (21) Aegis - Resistance
Level 16: Ablative Carapace
  • (A) Doctored Wounds - Heal
  • (21) Doctored Wounds - Endurance/Recharge
  • (42) Doctored Wounds - Heal/Endurance
  • (42) Doctored Wounds - Heal/Recharge
  • (43) Doctored Wounds - Heal/Endurance/Recharge
Level 18: Whirling Mace
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge
  • (23) Eradication - Accuracy/Damage/Recharge
  • (23) Eradication - Damage/Recharge
  • (25) Cleaving Blow - Accuracy/Damage
  • (25) Cleaving Blow - Accuracy/Recharge
  • (27) Cleaving Blow - Damage/Endurance
Level 20: Hasten
  • (A) Recharge Reduction IO
  • (27) Recharge Reduction IO
  • (29) Recharge Reduction IO
Level 22: Evolving Armor
  • (A) Aegis - Resistance
  • (29) Aegis - Resistance/Endurance
  • (31) Aegis - Resistance/Endurance/Recharge
Level 24: Weave
  • (A) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Recharge Speed
Level 26: Shatter
  • (A) Armageddon - Damage
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (33) Armageddon - Accuracy/Recharge
  • (43) Armageddon - Damage/Endurance
Level 28: DNA Siphon
  • (A) Numina's Convalescence - Heal/Recharge
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Recharge Speed
Level 32: Crowd Control
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge
  • (37) Eradication - Accuracy/Damage/Recharge
  • (37) Eradication - Accuracy/Recharge
  • (39) Cleaving Blow - Accuracy/Damage
  • (39) Cleaving Blow - Damage/Recharge
  • (39) Cleaving Blow - Accuracy/Recharge
Level 35: Genetic Contamination
  • (A) Obliteration - Damage
  • (43) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Obliteration - Chance for Smashing Damage
Level 38: Parasitic Aura
  • (A) Doctored Wounds - Heal
  • (48) Doctored Wounds - Endurance/Recharge
  • (48) Doctored Wounds - Heal/Endurance
  • (48) Doctored Wounds - Heal/Endurance/Recharge
  • (50) Doctored Wounds - Heal/Recharge
Level 41: Focused Accuracy
  • (A) Rectified Reticle - To Hit Buff
  • (42) Rectified Reticle - To Hit Buff/Recharge
Level 44: Physical Perfection
  • (A) Healing IO
  • (45) Healing IO
  • (45) Performance Shifter - Chance for +End
Level 47: Super Speed
  • (A) Winter's Gift - Slow Resistance (20%)
Level 49: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Recharge Speed
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Regenerative Tissue - +Regeneration
  • (36) Numina's Convalescence - Heal
  • (36) Numina's Convalescence - Heal/Endurance
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (36) Performance Shifter - EndMod
  • (37) Performance Shifter - EndMod/Recharge
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
Level 50: Agility Core Paragon
Level 50: Melee Radial Embodiment
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
------------
Set Bonus Totals:
  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 20.5% Defense(Smashing)
  • 20.5% Defense(Lethal)
  • 12.38% Defense(Fire)
  • 12.38% Defense(Cold)
  • 13.63% Defense(Energy)
  • 13.63% Defense(Negative)
  • 3% Defense(Psionic)
  • 14.56% Defense(Melee)
  • 11.13% Defense(Ranged)
  • 7.69% Defense(AoE)
  • 3.6% Max End
  • 24% Enhancement(Accuracy)
  • 14% Enhancement(Heal)
  • 55% Enhancement(RechargeTime)
  • 5% SpeedFlying
  • 210.8 HP (15.75%) HitPoints
  • 5% JumpHeight
  • 5% SpeedJumping
  • MezResist(Held) 3.3%
  • MezResist(Immobilized) 6.05%
  • MezResist(Stunned) 2.2%
  • MezResist(Terrorized) 4.4%
  • 6% (0.1 End/sec) Recovery
  • 64% (3.57 HP/sec) Regeneration
  • 20% ResEffect(SpeedFlying)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(SpeedRunning)
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 20% SpeedRunning
  • 36% GlobalChanceMod PlayerCrit




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Posted

First off, Bio Armor is still in beta and things are still subject to change. Secondly, Mids is not showing numbers correctly. You are supposed to get different buffs depending on which adaptation toggle is toggled on. Currently, Mids is giving you every adaptation buff, ignoring that the adaptations are not toggled on. So all your numbers, defense, resistance, regen, recov, hp, damage and to hit are all off.

Just wait until they get it right.

Your defense is too low, anyhow.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.