Katana/Regen help build crash


Doomguide

 

Posted

Hi

Well, finally i made and leveled a katana/regen scrapper.
And its so much more fun to play than i ever imagined.

I searched the forum for a good build and decided on the one Zwillinger chose in his build contest.

But using the "ingame respec helper" from Mids i kinda crash, because the row in which mids lists powers to choose, isnt the same as respec in game.

Can anyone help/tweak? Should anyone be able to fit in Scrapper ATO's i wont mind, unless it ruins the numbers, which i by the way find it hard to crunch/figure out.

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Hero Profile:



Level 1: Gambler's Cut

  • (A) Hecatomb - Damage
  • (3) Hecatomb - Damage/Recharge
  • (3) Hecatomb - Accuracy/Damage/Recharge
  • (5) Hecatomb - Damage/Endurance
  • (5) Hecatomb - Chance of Damage(Negative)
  • (7) Achilles' Heel - Chance for Res Debuff
Level 1: Fast Healing
  • (A) Regenerative Tissue - +Regeneration
Level 2: Reconstruction
  • (A) Doctored Wounds - Heal/Endurance
  • (11) Doctored Wounds - Recharge
  • (11) Doctored Wounds - Heal/Recharge
  • (13) Doctored Wounds - Heal/Endurance/Recharge
  • (13) Doctored Wounds - Heal
Level 4: Flashing Steel
  • (A) Obliteration - Damage
  • (15) Obliteration - Accuracy/Recharge
  • (15) Obliteration - Damage/Recharge
  • (17) Obliteration - Accuracy/Damage/Recharge
  • (17) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (19) Obliteration - Chance for Smashing Damage
Level 6: Build Up
  • (A) Rectified Reticle - To Hit Buff
  • (19) Rectified Reticle - To Hit Buff/Recharge
Level 8: Quick Recovery
  • (A) Endurance Modification IO
Level 10: Divine Avalanche
  • (A) Kinetic Combat - Accuracy/Damage
  • (21) Kinetic Combat - Damage/Endurance
  • (21) Kinetic Combat - Damage/Recharge
  • (23) Kinetic Combat - Damage/Endurance/Recharge
  • (23) HamiO:Nucleolus Exposure
  • (25) Luck of the Gambler - Recharge Speed
Level 12: Dull Pain
  • (A) Doctored Wounds - Recharge
  • (25) Doctored Wounds - Endurance/Recharge
  • (27) Doctored Wounds - Heal/Recharge
  • (27) Doctored Wounds - Heal/Endurance/Recharge
  • (29) Doctored Wounds - Heal
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO
Level 16: Integration
  • (A) Endurance Reduction IO
Level 18: The Lotus Drops
  • (A) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Chance for Smashing Damage
Level 20: Resilience
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (33) Reactive Armor - Resistance/Endurance
  • (34) Reactive Armor - Resistance/Endurance/Recharge
  • (34) Reactive Armor - Resistance
  • (34) Reactive Armor - Resistance/Recharge
Level 22: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (36) Kinetic Combat - Damage/Endurance
  • (36) Kinetic Combat - Damage/Recharge
  • (36) Kinetic Combat - Damage/Endurance/Recharge
Level 24: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (37) Reactive Armor - Resistance/Endurance/Recharge
  • (37) Reactive Armor - Resistance
  • (37) Reactive Armor - Endurance
Level 26: Soaring Dragon
  • (A) Kinetic Combat - Accuracy/Damage
  • (39) Kinetic Combat - Damage/Endurance
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (40) HamiO:Nucleolus Exposure
  • (40) Achilles' Heel - Chance for Res Debuff
Level 28: Instant Healing
  • (A) Doctored Wounds - Heal
  • (40) Doctored Wounds - Endurance/Recharge
  • (42) Doctored Wounds - Heal/Recharge
  • (42) Doctored Wounds - Heal/Endurance/Recharge
  • (42) Doctored Wounds - Recharge
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (43) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Defense
Level 32: Golden Dragonfly
  • (A) Armageddon - Damage
  • (43) Armageddon - Damage/Recharge
  • (45) Armageddon - Accuracy/Damage/Recharge
  • (45) Armageddon - Damage/Endurance
  • (45) Armageddon - Chance for Fire Damage
  • (50) Achilles' Heel - Chance for Res Debuff
Level 35: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense
Level 38: Jump Kick
  • (A) Kinetic Combat - Accuracy/Damage
  • (46) Kinetic Combat - Damage/Endurance
  • (48) Kinetic Combat - Damage/Recharge
  • (48) Kinetic Combat - Damage/Endurance/Recharge
Level 41: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense
Level 44: Tactics
  • (A) Rectified Reticle - To Hit Buff
  • (50) Rectified Reticle - To Hit Buff/Recharge
Level 47: Assault
  • (A) Endurance Reduction IO
Level 49: Moment of Glory
  • (A) Luck of the Gambler - Recharge Speed
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
Level 1: Brawl
  • (A) Kinetic Combat - Accuracy/Damage
  • (7) Kinetic Combat - Damage/Endurance
  • (9) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Critical Hit



Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 50: Agility Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------

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Posted

2 things:

After proc changes in i24 you'll want to swap slotting in GC and SD...the heca proc will fire much better in SD and your attack chain will be BU-GC-SD-GC-GD

You could accomplish virtually the same numbers or even a tad better by taking 3 oblits out of flashing steel and 3 out of lotus drops and putting 3 pieces from the Superior scrappers set in those instead. You could likely even save a slot here or there to use elsewhere if you wanted. Splitting the set up into 3s will get you 10% S/L def or 5% melee. Very useful...

Also, if you swapped a few of your doctored wounds sets for Panaceas you'll pick up the recharge you lost by taking out the oblit pieces.

These changes are reflected here and I far and away recommend you stick to this build the numbers are just flat out better than on the other...

Hero Plan by Mids' Hero Designer 1.958
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Gambler's Cut -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), HO:Nucle(5), Achilles-ResDeb%:20(7)
Level 1: Fast Healing -- Numna-Heal:50(A), Numna-Regen/Rcvry+:50(23)
Level 2: Reconstruction -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(11), Panac-Heal/Rchg:50(11), Panac-Heal/EndRedux/Rchg:50(13), Panac-Heal:50(13)
Level 4: Flashing Steel -- SScrappersS-Acc/Dmg:50(A), SScrappersS-Rchg/+Crit:50(15), SScrappersS-Dmg/EndRdx/Rchg:50(15), Erad-Acc/Dmg/EndRdx/Rchg:30(17), Erad-Acc/Dmg/Rchg:30(17), Erad-Dmg:30(19)
Level 6: Build Up -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(19)
Level 8: Quick Recovery -- EndMod-I:50(A), P'Shift-EndMod:50(46), P'Shift-End%:50(48)
Level 10: Divine Avalanche -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(21), KntkC'bat-Dmg/Rchg:35(21), KntkC'bat-Dmg/EndRdx/Rchg:35(23), LkGmblr-Rchg+:50(25)
Level 12: Dull Pain -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(25), Panac-Heal/Rchg:50(27), Panac-Heal/EndRedux/Rchg:50(27), Panac-Heal:50(29)
Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(46)
Level 16: Integration -- EndRdx-I:50(A)
Level 18: The Lotus Drops -- SScrappersS-Dmg/Rchg:50(A), SScrappersS-Acc/Dmg/Rchg:50(31), SScrappersS-Acc/Dmg/EndRdx/Rchg:50(31), Erad-Acc/Dmg/EndRdx/Rchg:30(31), Erad-Acc/Dmg/Rchg:30(33), Erad-%Dam:30(33)
Level 20: Resilience -- S'fstPrt-ResDam/Def+:30(A), RctvArm-ResDam/EndRdx:40(33), RctvArm-ResDam/EndRdx/Rchg:40(34), RctvArm-ResDam:40(34), RctvArm-ResDam/Rchg:40(34)
Level 22: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(36), KntkC'bat-Dmg/Rchg:35(36), KntkC'bat-Dmg/EndRdx/Rchg:35(36)
Level 24: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(37), RctvArm-ResDam:40(37), RctvArm-EndRdx:40(37)
Level 26: Soaring Dragon -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(39), Hectmb-Acc/Rchg:50(39), Hectmb-Dmg/EndRdx:50(39), Hectmb-Dam%:50(40), Achilles-ResDeb%:20(40)
Level 28: Instant Healing -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(40), Panac-Heal/Rchg:50(42), Panac-Heal/EndRedux/Rchg:50(42), Panac-Heal:50(42)
Level 30: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(43), LkGmblr-Def:50(43)
Level 32: Golden Dragonfly -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(43), Armgdn-Acc/Dmg/Rchg:50(45), Armgdn-Dmg/EndRdx:50(45), Armgdn-Dam%:50(45), Achilles-ResDeb%:20(50)
Level 35: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(46)
Level 38: Dark Blast -- Empty(A)
Level 41: Maneuvers -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(48), GftotA-Def/Rchg:40(50)
Level 44: Shadow Meld -- LkGmblr-Rchg+:50(A), RechRdx-I:50(50)
Level 47: Assault -- EndRdx-I:50(A), EndRdx-I:50(48)
Level 49: Moment of Glory -- LkGmblr-Rchg+:50(A)
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A)
Level 1: Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(9)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 50: Agility Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------



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Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22

 

Posted

Thank you for your effort, i'll give it a go.... Though it sounds quite expensive with the PVP io's


 

Posted

This is a more positional aimed build...

Hero Plan by Mids' Hero Designer 1.958
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Gambler's Cut -- Mako-Acc/Dmg:40(A), Mako-Dmg/EndRdx:40(3), Mako-Dmg/Rchg:40(3), Mako-Acc/EndRdx/Rchg:40(5), Mako-Acc/Dmg/EndRdx/Rchg:40(5), Mako-Dam%:40(7)
Level 1: Fast Healing -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(7)
Level 2: Flashing Steel -- SScrappersS-Acc/Dmg/EndRdx/Rchg:50(A), SScrappersS-Dmg/Rchg:50(9), SScrappersS-Rchg/+Crit:50(9), Erad-Acc/Dmg/EndRdx/Rchg:30(11), Erad-Acc/Dmg/Rchg:30(11), Erad-Dmg:30(13)
Level 4: Reconstruction -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(13), Panac-Heal/Rchg:50(15), Panac-Heal/EndRedux/Rchg:50(15), Panac-Heal:50(17)
Level 6: Quick Recovery -- P'Shift-End%:50(A), P'Shift-EndMod:50(17), EndMod-I:50(19)
Level 8: Build Up -- Rec'dRet-ToHit:20(A), Rec'dRet-Pcptn:20(19)
Level 10: Dull Pain -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(21), Panac-Heal/Rchg:50(21), Panac-Heal/EndRedux/Rchg:50(23), Panac-Heal:50(23)
Level 12: Divine Avalanche -- SScrappersS-Acc/Dmg/Rchg:50(A), SScrappersS-Dmg/EndRdx/Rchg:50(48), SScrappersS-Acc/Dmg:50(48), LkGmblr-Rchg+:50(50)
Level 14: Boxing -- Empty(A)
Level 16: Integration -- Panac-Heal:50(A), Panac-Heal/EndRedux:50(25), Panac-Heal/Rchg:50(25), Panac-Heal/EndRedux/Rchg:50(27), Panac-Heal/+End:50(27)
Level 18: The Lotus Drops -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(29), Erad-Dmg:30(29), Oblit-Acc/Dmg/EndRdx/Rchg:50(31), Oblit-Acc/Dmg/Rchg:50(31), Oblit-%Dam:50(31)
Level 20: Resilience -- S'fstPrt-ResDam/Def+:30(A), Aegis-ResDam:50(33), Aegis-ResDam/EndRdx:50(33), Aegis-ResDam/Rchg:50(33), Aegis-ResDam/EndRdx/Rchg:50(34), Aegis-Psi/Status:50(34)
Level 22: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(34), Aegis-ResDam/Rchg:50(36), GA-3defTpProc:50(36)
Level 24: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(37)
Level 26: Soaring Dragon -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(37), Hectmb-Acc/Rchg:50(37), Hectmb-Dmg/EndRdx:50(39), Hectmb-Dam%:50(39), Achilles-ResDeb%:20(39)
Level 28: Instant Healing -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(40), Panac-Heal/Rchg:50(40), Panac-Heal/EndRedux/Rchg:50(40), Panac-Heal:50(42)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 32: Golden Dragonfly -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(43), Armgdn-Acc/Rchg:50(43), Armgdn-Dmg/EndRdx:50(43), Armgdn-Dam%:50(45), Achilles-ResDeb%:20(45)
Level 35: Maneuvers -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(45), GftotA-Def/Rchg:40(46)
Level 38: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(46)
Level 41: Moment of Glory -- LkGmblr-Rchg+:50(A), RechRdx-I:50(46)
Level 44: Dark Blast -- Empty(A)
Level 47: Shadow Meld -- LkGmblr-Rchg+:50(A), RechRdx-I:50(48)
Level 49: Soul Storm -- Thundr-Acc/Dmg/EndRdx:50(A), Thundr-Acc/Dmg/Rchg:50(50), Thundr-Dmg/EndRdx/Rchg:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A)
Level 50: Agility Core Paragon
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The build won't be that bad, they're not nearly as bad as they used to be....you can buy a set of 5 panaceas now for less than 1 bil inf if you're not after the proc.


Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22

 

Posted

I kinda hit a standstill when reaching lvl38: Dark Blast....
Powers listed in your builds ancil pool are not available to me when respec'ing.... Up to that its all good


 

Posted

Do you have access to Soul Mastery? It's a patron pool, thus only accessible to characters that have run a patron arc to unlock them, which requires being a villain or rogue.


 

Posted

And im hero
Suspected that it was a villain power that snook its way in.
But if i dont need the LOtG rech io, im game with choosing something in body pool.


 

Posted

Cant i go with Numina instead of Panacea... I dont PvP


 

Posted

Quote:
Originally Posted by Rasmus View Post
Cant i go with Numina instead of Panacea... I dont PvP
Quote:
Also, if you swapped a few of your doctored wounds sets for Panaceas you'll pick up the recharge you lost by taking out the oblit pieces.
Without looking at the builds I'd guess the answer is no. There is no +recharge set bonus in Numina's to make up for the +recharge in any of the above sets (DW, Panacea or Obliterate).

Also I can't quite tell from your question if you understand how the PvP IOs work but ... the PvP IO's work in both PvE and PvP settings they just have a second set of bonuses which also apply in a PvP setting. The +recharge offered by Panacea, however, is one of the set bonuses available in both PvP and PvE.

Doomguide


 

Posted

I do understand how PVP io's work
Just, i feel my rech is pretty fine and the PVP io's are like trippel the price of numina