Rasmus

Citizen
  • Posts

    6
  • Joined

  1. I do understand how PVP io's work
    Just, i feel my rech is pretty fine and the PVP io's are like trippel the price of numina
  2. Cant i go with Numina instead of Panacea... I dont PvP
  3. And im hero
    Suspected that it was a villain power that snook its way in.
    But if i dont need the LOtG rech io, im game with choosing something in body pool.
  4. I kinda hit a standstill when reaching lvl38: Dark Blast....
    Powers listed in your builds ancil pool are not available to me when respec'ing.... Up to that its all good
  5. Thank you for your effort, i'll give it a go.... Though it sounds quite expensive with the PVP io's
  6. Hi

    Well, finally i made and leveled a katana/regen scrapper.
    And its so much more fun to play than i ever imagined.

    I searched the forum for a good build and decided on the one Zwillinger chose in his build contest.

    But using the "ingame respec helper" from Mids i kinda crash, because the row in which mids lists powers to choose, isnt the same as respec in game.

    Can anyone help/tweak? Should anyone be able to fit in Scrapper ATO's i wont mind, unless it ruins the numbers, which i by the way find it hard to crunch/figure out.

    Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Level 50 Magic Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Hero Profile:



    Level 1: Gambler's Cut
    • (A) Hecatomb - Damage
    • (3) Hecatomb - Damage/Recharge
    • (3) Hecatomb - Accuracy/Damage/Recharge
    • (5) Hecatomb - Damage/Endurance
    • (5) Hecatomb - Chance of Damage(Negative)
    • (7) Achilles' Heel - Chance for Res Debuff
    Level 1: Fast Healing
    • (A) Regenerative Tissue - +Regeneration
    Level 2: Reconstruction
    • (A) Doctored Wounds - Heal/Endurance
    • (11) Doctored Wounds - Recharge
    • (11) Doctored Wounds - Heal/Recharge
    • (13) Doctored Wounds - Heal/Endurance/Recharge
    • (13) Doctored Wounds - Heal
    Level 4: Flashing Steel
    • (A) Obliteration - Damage
    • (15) Obliteration - Accuracy/Recharge
    • (15) Obliteration - Damage/Recharge
    • (17) Obliteration - Accuracy/Damage/Recharge
    • (17) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (19) Obliteration - Chance for Smashing Damage
    Level 6: Build Up
    • (A) Rectified Reticle - To Hit Buff
    • (19) Rectified Reticle - To Hit Buff/Recharge
    Level 8: Quick Recovery
    • (A) Endurance Modification IO
    Level 10: Divine Avalanche
    • (A) Kinetic Combat - Accuracy/Damage
    • (21) Kinetic Combat - Damage/Endurance
    • (21) Kinetic Combat - Damage/Recharge
    • (23) Kinetic Combat - Damage/Endurance/Recharge
    • (23) HamiO:Nucleolus Exposure
    • (25) Luck of the Gambler - Recharge Speed
    Level 12: Dull Pain
    • (A) Doctored Wounds - Recharge
    • (25) Doctored Wounds - Endurance/Recharge
    • (27) Doctored Wounds - Heal/Recharge
    • (27) Doctored Wounds - Heal/Endurance/Recharge
    • (29) Doctored Wounds - Heal
    Level 14: Hasten
    • (A) Recharge Reduction IO
    • (29) Recharge Reduction IO
    Level 16: Integration
    • (A) Endurance Reduction IO
    Level 18: The Lotus Drops
    • (A) Obliteration - Damage
    • (31) Obliteration - Accuracy/Recharge
    • (31) Obliteration - Damage/Recharge
    • (31) Obliteration - Accuracy/Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (33) Obliteration - Chance for Smashing Damage
    Level 20: Resilience
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (33) Reactive Armor - Resistance/Endurance
    • (34) Reactive Armor - Resistance/Endurance/Recharge
    • (34) Reactive Armor - Resistance
    • (34) Reactive Armor - Resistance/Recharge
    Level 22: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (36) Kinetic Combat - Damage/Endurance
    • (36) Kinetic Combat - Damage/Recharge
    • (36) Kinetic Combat - Damage/Endurance/Recharge
    Level 24: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (37) Reactive Armor - Resistance/Endurance/Recharge
    • (37) Reactive Armor - Resistance
    • (37) Reactive Armor - Endurance
    Level 26: Soaring Dragon
    • (A) Kinetic Combat - Accuracy/Damage
    • (39) Kinetic Combat - Damage/Endurance
    • (39) Kinetic Combat - Damage/Recharge
    • (39) Kinetic Combat - Damage/Endurance/Recharge
    • (40) HamiO:Nucleolus Exposure
    • (40) Achilles' Heel - Chance for Res Debuff
    Level 28: Instant Healing
    • (A) Doctored Wounds - Heal
    • (40) Doctored Wounds - Endurance/Recharge
    • (42) Doctored Wounds - Heal/Recharge
    • (42) Doctored Wounds - Heal/Endurance/Recharge
    • (42) Doctored Wounds - Recharge
    Level 30: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (43) Luck of the Gambler - Defense/Endurance
    • (43) Luck of the Gambler - Defense
    Level 32: Golden Dragonfly
    • (A) Armageddon - Damage
    • (43) Armageddon - Damage/Recharge
    • (45) Armageddon - Accuracy/Damage/Recharge
    • (45) Armageddon - Damage/Endurance
    • (45) Armageddon - Chance for Fire Damage
    • (50) Achilles' Heel - Chance for Res Debuff
    Level 35: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (46) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense
    Level 38: Jump Kick
    • (A) Kinetic Combat - Accuracy/Damage
    • (46) Kinetic Combat - Damage/Endurance
    • (48) Kinetic Combat - Damage/Recharge
    • (48) Kinetic Combat - Damage/Endurance/Recharge
    Level 41: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (48) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Defense
    Level 44: Tactics
    • (A) Rectified Reticle - To Hit Buff
    • (50) Rectified Reticle - To Hit Buff/Recharge
    Level 47: Assault
    • (A) Endurance Reduction IO
    Level 49: Moment of Glory
    • (A) Luck of the Gambler - Recharge Speed
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    Level 1: Brawl
    • (A) Kinetic Combat - Accuracy/Damage
    • (7) Kinetic Combat - Damage/Endurance
    • (9) Kinetic Combat - Damage/Recharge
    • (9) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: Critical Hit



    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 50: Agility Core Paragon
    Level 50: Reactive Radial Flawless Interface
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    ------------

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