I've been working on a build for my Elm/EA stalker and am only somewhat happy with it. My build goals, in order of importance, are hitting the icap on (at least) S/L/E, recharge, and regen/hp as a distant third. I have a few questions that I was hoping better Mids experts than I could solve:
1. Can I somehow avoid throwing slots into Boxing? It is a kinetic combat mule right now.
2. Is there a way to get rid of that +3% glad armor IO?
3. Do I have enough global accuracy bonuses to get away with under-slotting accuracy in several attacks, or will this come back to bite me?
4. I think I have enough recharge to run a single-target chain of AS-CB-CI-JL, which came from the I22 pylon killers thread. Is there a much better chain I'm unaware of?
My budget is not infinite, so I'd prefer to avoid PvP IOs and excessive purples if possible. One or two purple sets are doable, but that's around my limit.
Skiazo: Level 50 Technology Stalker Primary Power Set: Electrical Melee Secondary Power Set: Energy Aura Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Mu Mastery
Hello all,
I've been working on a build for my Elm/EA stalker and am only somewhat happy with it. My build goals, in order of importance, are hitting the icap on (at least) S/L/E, recharge, and regen/hp as a distant third. I have a few questions that I was hoping better Mids experts than I could solve:
1. Can I somehow avoid throwing slots into Boxing? It is a kinetic combat mule right now.
2. Is there a way to get rid of that +3% glad armor IO?
3. Do I have enough global accuracy bonuses to get away with under-slotting accuracy in several attacks, or will this come back to bite me?
4. I think I have enough recharge to run a single-target chain of AS-CB-CI-JL, which came from the I22 pylon killers thread. Is there a much better chain I'm unaware of?
My budget is not infinite, so I'd prefer to avoid PvP IOs and excessive purples if possible. One or two purple sets are doable, but that's around my limit.
Thanks for any input!
The build:
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Skiazo: Level 50 Technology Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Charged Brawl
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (13) Mako's Bite - Chance of Damage(Lethal)
- (19) Hecatomb - Chance of Damage(Negative)
Level 1: Hide- (A) Luck of the Gambler - Recharge Speed
- (5) Kismet - Accuracy +6%
Level 2: Jacobs Ladder- (A) Eradication - Accuracy/Recharge
- (13) Eradication - Chance for Energy Damage
- (21) Eradication - Accuracy/Damage/Endurance/Recharge
- (21) Eradication - Accuracy/Damage/Recharge
- (23) Eradication - Damage
- (23) Eradication - Damage/Recharge
Level 4: Kinetic Shield- (A) Luck of the Gambler - Recharge Speed
- (15) Luck of the Gambler - Defense
- (15) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense/Recharge
Level 6: Assassin's Shock- (A) Superior Stalker's Guile - Accuracy/Damage
- (7) Superior Stalker's Guile - Damage/Recharge
- (7) Superior Stalker's Guile - Accuracy/Damage/Recharge
- (9) Superior Stalker's Guile - Damage/Endurance/Recharge
- (9) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
- (11) Superior Stalker's Guile - Recharge/Chance to Hide
Level 8: Power Shield- (A) Luck of the Gambler - Recharge Speed
- (11) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense/Recharge
Level 10: Entropy Shield- (A) Endurance Reduction IO
Level 12: Build Up- (A) Adjusted Targeting - Recharge
- (27) Adjusted Targeting - To Hit Buff
Level 14: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 16: Super Jump- (A) Jumping IO
Level 18: Chain Induction- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance/Recharge
- (34) Touch of Death - Chance of Damage(Negative)
Level 20: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (29) Kinetic Combat - Damage/Endurance
- (46) Kinetic Combat - Damage/Recharge
- (46) Kinetic Combat - Damage/Endurance/Recharge
Level 22: Hasten- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
Level 24: Kinetic Dampening- (A) Steadfast Protection - Resistance/+Def 3%
- (43) Gladiator's Armor - TP Protection +3% Def (All)
Level 26: Thunder Strike- (A) Eradication - Chance for Energy Damage
- (31) Eradication - Damage
- (34) Eradication - Accuracy/Damage/Endurance/Recharge
- (36) Cleaving Blow - Damage/Recharge
- (36) Cleaving Blow - Accuracy/Recharge
- (36) Cleaving Blow - Accuracy/Damage
Level 28: Energy Drain- (A) Efficacy Adaptor - EndMod
- (29) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (31) Efficacy Adaptor - Accuracy/Recharge
- (31) Efficacy Adaptor - EndMod/Accuracy
Level 30: Tough- (A) Reactive Armor - Resistance
- (37) Reactive Armor - Resistance/Endurance
- (37) Reactive Armor - Resistance/Recharge
- (39) Reactive Armor - Resistance/Endurance/Recharge
Level 32: Lightning Rod- (A) Armageddon - Damage/Endurance
- (39) Armageddon - Damage
- (39) Armageddon - Damage/Recharge
- (40) Armageddon - Accuracy/Damage/Recharge
- (40) Armageddon - Accuracy/Recharge
Level 35: Energize- (A) Doctored Wounds - Heal
- (37) Doctored Wounds - Recharge
- (40) Doctored Wounds - Heal/Recharge
- (42) Doctored Wounds - Heal/Endurance
- (42) Doctored Wounds - Heal/Endurance/Recharge
Level 38: Mu Bolts- (A) Thunderstrike - Accuracy/Damage
- (42) Thunderstrike - Damage/Recharge
- (43) Thunderstrike - Accuracy/Damage/Recharge
Level 41: Ball Lightning- (A) Positron's Blast - Accuracy/Damage
- (43) Positron's Blast - Damage/Endurance
- (46) Positron's Blast - Damage/Recharge
- (50) Positron's Blast - Damage/Range
- (50) Positron's Blast - Accuracy/Damage/Endurance
Level 44: Electric Shackles- (A) Basilisk's Gaze - Accuracy/Hold
- (45) Basilisk's Gaze - Accuracy/Recharge
- (48) Basilisk's Gaze - Recharge/Hold
- (50) Basilisk's Gaze - Endurance/Recharge/Hold
Level 47: Weave- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance
Level 49: Overload- (A) Numina's Convalescence - Heal
- (45) Numina's Convalescence - Heal/Endurance/Recharge
- (45) Numina's Convalescence - Heal/Recharge
Level 2: Swift- (A) Run Speed IO
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (17) Miracle - +Recovery
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Performance Shifter - Chance for +End
- (25) Endurance Modification IO
- (25) Endurance Modification IO
Level 1: AssassinationLevel 1: Brawl
- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 50: Ion Core Final Judgement
Level 50: Agility Core Paragon
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