Gravity / Dark


Local_Man

 

Posted

Hey all,

I just made a Grav/Dark Controller, and so far, hes at level 20.. Iv never really played a controller, im more the tank guy. 6 tanks, 3 brutes, 2 scrappers at 50..so should show u my playstyle, so im actually not new, but never really have played a controller straight through. I have 3 50 trollers, but they were...yes..anyways... Been playing for about 5 years and just controllers were never my thing. But after leveling all my tankers, i just needed a change so im trying. LOVING it so far, i just came to these boards for some help..

One, How do i slot when im leveling? Like once im 50, im sure i can figure out how to IO him.

Two, What Gravity and Dark powers can i skip? So Far i have Crush, and D. Shift skipped. And Darkest Night, but i will be getting that debuff soon, cuz its handy..

Three, how do you solo with these things man, like it takes so long....any pointers on the soloing?

Any help really be nice.. i know a bit but not everything and everyone has different playstyles so.. Thanks in advanced!


@MachineSlave | Infinity Server | Deepdown Traumahounds Supergroup | Co-Founder
Tankers : Ice/Ele, Fire/SS, Fire/DM, Invul/Fire, Ele/Stone Corrupter : Arch/TA
Scrappers : DM/DA, Kat/SR Brutes : Fire/Shield, Ele/Fire(Villian)
Controllers : Fire/Kin, Ele/Rad, Earth/Cold

 

Posted

Quote:
Originally Posted by MachineSlave View Post
Hey all,

I just made a Grav/Dark Controller, and so far, hes at level 20.. Iv never really played a controller, im more the tank guy. 6 tanks, 3 brutes, 2 scrappers at 50..so should show u my playstyle, so im actually not new, but never really have played a controller straight through. I have 3 50 trollers, but they were...yes..anyways... Been playing for about 5 years and just controllers were never my thing. But after leveling all my tankers, i just needed a change so im trying. LOVING it so far, i just came to these boards for some help..

One, How do i slot when im leveling? Like once im 50, im sure i can figure out how to IO him.

Two, What Gravity and Dark powers can i skip? So Far i have Crush, and D. Shift skipped. And Darkest Night, but i will be getting that debuff soon, cuz its handy..

Three, how do you solo with these things man, like it takes so long....any pointers on the soloing?

Any help really be nice.. i know a bit but not everything and everyone has different playstyles so.. Thanks in advanced!
Well, let me see if I can help a bit. As a disclaimer, I have to say that I have a Grav/Storm at 50 and part way up the Incarnate ladder. I have a Dark/Dark Controller who is still "in the works," so I don't know that I'm much of an expert on the Dark secondary -- except that I have played a LOT of Dark Miasma. (The original Local Man is a Dark M/Elec Defender.)

Unlike the melee sets you are familiar with, Controllers are far more varied in powersets, builds and playstyles. Gravity is really a ranged single target damage specialist with somewhat weak AoE control. Against your instincts, you will want to stay OUT of melee. Ultimately when you get to level 32, you will find that Singularity is a really tough pets who can draw a lot of aggro, so you can rely upon Singy to make up for your lack of AoE control. I have found invisibility to be very valuable to lead Singy into groups while not drawing aggro, so you may want to consider some kind of invis. Gravity gains more from its pet than any other control set other than Illusion and Phantom Army.

Dimension Shift is the most skippable power -- it was recently improved, but it is still a situational power that can be skipped. Crush can be skipped, but you may want to eventually pick it up as an additional damage power that also Immobilizes and sets Containment. I would take everything else in Gravity.

Dark is a very nice secondary that has strong -ToHit, some nice defense and many very useful powers. You have a strong self AoE heal, an AoE Stealth (1/2 of invisibility), an AoE rez with some nice secondary effects, and even an extra pet. Tar Patch is a key power because it has 30% Damage Resistance Debuff, so you want that to recharge as fast as you can. Black Hole is the skippable stinker in the set, but everything else is worth taking eventually.

(There are a few people who actually LIKE Intangibility powers like Dimension Shift and Black Hole, and find strategic uses for them. Personally, I dislike those powers -- I have actually tried them and hate them.)

Hasten is usually recommended for controllers as Recharge is always needed. If you take Super Speed, its 1/2 stealth will combine with the 1/2 Stealth in Shadowfall to give you full invis. or you can take a different travel power and slot a Stealth IO. Other pool powers depend widely upon build and playstyle. Recovery is another important bonus to look for -- you may want to play to get a Miracle +Recovery proc and the Numina's Proc for Health.


Opinions differ about slotting while you level. If you have some influence to play with, you can Frankenslot in lower levels unless the Final Build you want has some lower level IOs, in which case you can slot those at the level they become available. Example: Lots of people use 4 Basilisk's Gaze, which caps out at level 30, for Hold powers in their final build because of the good Recharge buff. You can slot these at, of course, level 27. Some people like to slot their builds to be able to Exemp down while retaining set bonuses. That's a personal choice.

I'd slot Crush (if you take it), Lift, Propel as ranged damage powers. GD can also be slotted as ranged damage, but also as a hold or a combo of Hold and Damage (which is the one I prefer) -- 4 Baz Gaze and then some additional Acc and as much damage as you can fit into two slots. GD is also a good spot for the Will of the Controller set. Crushing Field, the AoE immob is nice to combine with Darkest Night -- the foes can't move and they can't hit you as much -- this can help make up for your low AoE control, and it is a nice combo to use after Wormhole before the stun wears off. Standard SO slotting for an AoE Immob is 2 Acc, 2 EndRdx.

Standard SO slotting for your AoE Hold, GDF, is 2 Acc, 2 Hold, 2 Rech. 4 Baz Gaze and if you can get a 5th slot, an Acc/Hold/Rech from another set like Essence of Curae, works well. Some people use this power a lot while others don't. Start with 2 Acc, and add the other slots later.

Wormhole is an odd power, but uniquely fun. The knockback makes it more situational than I like, but you have to develop strategy on how and when to use it. SO slotting is 2 Acc, 2 Stun, 2 Rech, but fitting some Range in there is nice, too.

Singy can be slotted for damage and/or control . . . but adding some Damage Resistance to its already high resistance really helps with survival. I go with 4 Expediant Reinforcement (including the +10% Resistance proc), the other pet Resist proc, and then I threw a Dam/Mez Hami-O in the last slot. There are lot of other ways to slot Singy depending upon the bonuses you want to go for.

As for Dark, Accurate healing for Twilight Grasp. Darkest Night needs ToHit Debuff and EndRdx, and 4 Dark Watcher works. Tar Patch needs 2-3 Rech and Howling needs just 1 Rech. Shadowfall can be slotted for Defense or Resistance plus EndRdx -- I think Defense is better. Fade is Defense+Rech. Soul Absorb should slot EndMod set, as you already have a heal so you don't need Regen as much. Finally, Dark Servant a/k/a "Fluffy," can be slotted lots of ways, but I prefer the Accurate ToHitDebuff set, Cloud Senses.

Yes, solo on a controller does take long . . . remember that Controllers are the ONLY AT in the game without a powerset dedicated to damage. You want to take advantage of Containment -- use an attack combo of GD-Lift-Propel for single targets. You can add Crush for some DoT. But don't expect Controllers to solo with a lot of speed -- the focus is more on keeping them controlled while you slowly take them down.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control