Next on the list: Sonic/Time
Unless you are using the Leaderships and others as IO mules I see this build gasping for endurance. I am currently running a Sonic/Time (Along with a few other alts) but I'm finding less need for ranged defense as I use to. Teamed or solo the baddies are either taking to long to hit me before they're "defeated" or their just about "defeated" when they get a hit on me.
Myself I went more +rech and +dmg in my build (Which I'll post at the end). One thing I felt like asking because you took and slotted heavily where as I skipped it...How is Time's Juncture helpful?!
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Time Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Shriek -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(9)
Level 1: Time Crawl -- Acc-I(A)
Level 2: Scream -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(13)
Level 4: Temporal Mending -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(15), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Heal(17), Dct'dW-Rchg(19)
Level 6: Howl -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(21), Posi-Dmg/Rng(21), Posi-Acc/Dmg/EndRdx(23)
Level 8: Shout -- SMotCorruptor-Acc/Dmg(A), SMotCorruptor-Dmg/Rchg(9), SMotCorruptor-Acc/Dmg/Rchg(23), SMotCorruptor-Dmg/EndRdx/Rchg(25), SMotCorruptor-Acc/Dmg/EndRdx/Rchg(25), SMotCorruptor-Rchg/Dmg%(27)
Level 10: Temporal Selection -- Mrcl-Heal/Rchg(A), Mrcl-Heal/EndRdx/Rchg(27)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 16: Distortion Field -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(29), BasGaze-Rchg/Hold(29), BasGaze-EndRdx/Rchg/Hold(31)
Level 18: Amplify -- RechRdx-I(A)
Level 20: Time Stop -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(31), BasGaze-Rchg/Hold(31), BasGaze-EndRdx/Rchg/Hold(33)
Level 22: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Def(33), LkGmblr-Rchg+(34)
Level 24: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(36), GSFC-Build%(36)
Level 26: Vengeance -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(37)
Level 28: Farsight -- LkGmblr-Def/Rchg(A), LkGmblr-Def(37), LkGmblr-Rchg+(37), LkGmblr-Def/EndRdx/Rchg(39)
Level 30: Recall Friend -- Jnt-EndRdx/Rng(A)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 35: Slowed Response -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(39), ShldBrk-Acc/Rchg(40), ShldBrk-DefDeb/EndRdx/Rchg(40), ShldBrk-Acc/EndRdx/Rchg(40), ShldBrk-%Dam(42)
Level 38: Chrono Shift -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(42), Efficacy-EndMod(42), Mrcl-EndRdx/Rchg(43), Mrcl-Heal/EndRdx/Rchg(43), Mrcl-Heal(43)
Level 41: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(46)
Level 44: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam(48), RctvArm-EndRdx(48), S'fstPrt-ResDam/Def+(48)
Level 47: Soul Drain -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(50), Erad-Acc/Dmg/EndRdx/Rchg(50)
Level 49: Soul Transfer -- Dct'dW-Heal/Rchg(A), Efficacy-EndMod/Rchg(50)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(3), P'Shift-End%(3)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 50: Musculature Radial Paragon
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@Absolut. and @Absolut-
Liberty Server's own Liquor Store Owner.
Way to many 50's to list here...and adding....
...
How is it helpful?
I don't know, how do you think a -To Hit, -Damage, -Recharge aura would be helpful for a build that relies on Defense to survive?
Carl and Sons @Aurora Girl (Pinnacle)
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So, I've gotten into a rhythm of leveling a melee character, followed by a ranged, and the rotation is now to something I haven't leveled seriously since the days of CoV's launch: a Corruptor.
I also haven't played much with Sonic (and none at all with Time), and I have an AWESOME robot/mecha costume that would work perfectly with these powersets. Plus, the -Res from Sonic goes well with Time, amirite?
I *am* having some build issues, though. To put it in context, I love to team, I level mostly through TFs but I would like the option to solo.
My questions are these:
Is Siren's Song *necessary* to solo?
Where could I find slots to slot Shockwave (and include the OF proc, of course)?
How are you supposed to slot Slowed Response? I see it's a TAoE, but I don't have slots in this build to slot what I would consider appropriately.
Right now, the build sits at 52.3 Ranged DEF (with perma-Farsight), but not-quite-perma Chrono Shift or Hasten. Is there a way to massage the DEF a little lower to perma these?
Any tidbits would be appreciated: Budget's not *really* an issue, but I'd like to keep a leveling build in mind, and work toward things like the 4 Cyto's as I hit the 40s or so.
Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Flight
Ancillary Pool: Power Mastery
Villain Profile:
Level 1: Shriek -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Time Crawl -- RechRdx-I(A), Acc-I(42), RechRdx-I(50)
Level 2: Scream -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg(9), Thundr-Dmg/EndRdx(9), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(11), Thundr-Acc/Dmg/EndRdx(13)
Level 4: Howl -- MotCorruptor-Acc/Dmg(A), MotCorruptor-Dmg/Rchg(13), MotCorruptor-Acc/Dmg/Rchg(15), MotCorruptor-Dmg/EndRdx/Rchg(15), MotCorruptor-Acc/Dmg/EndRdx/Rchg(17), MotCorruptor-Rchg/Dmg%(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 8: Shout -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg(23), Thundr-Dmg/EndRdx(25), Thundr-Dmg/Rchg(25), Thundr-Acc/Dmg/Rchg(27), Thundr-Dmg/EndRdx/Rchg(27)
Level 10: Time's Juncture -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(19), P'ngTtl-Acc/EndRdx(21), P'ngTtl-Rng/Slow(21), P'ngTtl-EndRdx/Rchg/Slow(29), P'ngTtl--Rchg%(29)
Level 12: Temporal Mending -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(31), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(33)
Level 14: Amplify -- HO:Cyto(A), HO:Cyto(33)
Level 16: Distortion Field -- Lock-Acc/Hold(A), Lock-Acc/Rchg(34), Lock-Rchg/Hold(34), Lock-EndRdx/Rchg/Hold(34), Lock-Acc/EndRdx/Rchg/Hold(36), Lock-%Hold(36)
Level 18: Temporal Selection -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(19), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(33), Dct'dW-Rchg(36)
Level 20: Time Stop -- Lock-Acc/Hold(A), Lock-Acc/Rchg(37), Lock-Rchg/Hold(37), Lock-EndRdx/Rchg/Hold(37), Lock-Acc/EndRdx/Rchg/Hold(39), Lock-%Hold(39)
Level 22: Maneuvers -- Ksmt-Def/EndRdx(A)
Level 24: Combat Jumping -- Winter-ResSlow(A)
Level 26: Super Jump -- Zephyr-ResKB(A)
Level 28: Farsight -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(39), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(40), RedFtn-EndRdx(42)
Level 30: Assault -- EndRdx-I(A)
Level 32: Dreadful Wail -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Rchg(43), C'ngBlow-Acc/Rchg(43), C'ngBlow-Acc/Dmg(45), C'ngBlow-Dmg/Rchg(45)
Level 35: Slowed Response -- RechRdx-I(A), Acc-I(48)
Level 38: Chrono Shift -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(45), Efficacy-EndMod/Acc/Rchg(46), Efficacy-Acc/Rchg(46), Efficacy-EndMod/Acc(46), Efficacy-EndMod/EndRdx(48)
Level 41: Power Build Up -- HO:Cyto(A), HO:Cyto(48)
Level 44: Hover -- Flight-I(A), Flight-I(50)
Level 47: Tactics -- ToHit-I(A)
Level 49: Vengeance -- DefBuff-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(7), P'Shift-EndMod/Acc(42)
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Carl and Sons @Aurora Girl (Pinnacle)