Thoughts on Dual Pistols
Dual Pistols is not horrible, it could use some work, but it's not in last place for DPS or anything.
Also, Pistols is getting secondary effects, Bullet Rain, Executioner's shot and one other power that escapes me at the moment are getting their animations times reduced.
Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.
Dual Pistols is not horrible, it could use some work, but it's not in last place for DPS or anything.
Also, Pistols is getting secondary effects, Bullet Rain, Executioner's shot and one other power that escapes me at the moment are getting their animations times reduced. |
Well i was wondering about the dmg because i personally have a +3 Dp/Rad Corr and i just got my Fire/Ice Corr up to lvl 50 and im running trials and i noticed that my New Corr with Fire is doing like double my DMg on the DP when the Fire is like +1 and the DP is +3
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Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.
DP does two lots of damage with each shot though, and it's Executioners Shot has a really good cooldown. My favorite blaster so far has been DP, but it's very situational.
I'm really looking forward to the animation time changes. In the Summer Event each Executioners Shot was able to take chunks from the AVs at a time and often hit 300+ in just it's initial damage. Mine isn't as high level as yours though. I don't feel underpowered so far, just squishy if I use the wrong combos in some situations and I don't even use damage sets.
I think the Summer event is a good example though, since we are all forced to be the same level there.
If I were to use damage sets and after they buff the animation times, I can imagine DP doing amazing damage.
Ok, could I get a list of what secondary effects are bein added to DP? I've had a lowbie DP/dark toon competin with my ER/Dark toon for my eventual "ranged, non-SoA" individual
The secondary effects from the Swap Ammo powers.
Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.
Is i just me or does Dual pistols kinda need a bit of a Damage boost and some animation time loss? just wondering if they are gunna change that and if im not only one who thinks this