DM/FA/Soul Help
you're a long way off...let me play with this some, and I will post a build later...you have taunt sets in attacks and uniques in powers they won't help you in...
This looks closer to a Fire Farm build than a trial build...
I will help you out...but it will take me some time today to get to MIDS to put a build together.
Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22
I certainly do appreciate it planet_j, I've been playing with this all day and I have the money and infamy to spend so that isn't an issue I'm just want to be able to do everything with one build as I prefer to play one character only thing I don't expect or want it to do is pvp.
So I spent some time reworking it and think this has turned out even better.
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This is the build I'm currently using on my DM/Fire/Soul Brute. He's softcapped to S/L but if with this build you'll be able to solo AV's, afraid I don't have a clue since I never tried. Hopefully you might get some ideas from here.
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite -- KntkC'bat-Knock%(A), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Acc/Dmg(43), Acc-I(45)
Level 1: Fire Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/EndRdx/Rchg(5)
Level 2: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(7), Oblit-%Dam(13), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39)
Level 4: Healing Flames -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal/EndRdx/Rchg(5)
Level 6: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(33)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Zinger-Acc/Rchg(11)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(19), GA-3defTpProc(40)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Plasma Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(17), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(19)
Level 18: Boxing -- Empty(A)
Level 20: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(21), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/EndRdx/Rchg(23)
Level 22: Blazing Aura -- SBrutesF-Acc/EndRdx/Rchg(A), SBrutesF-Acc/Dmg/EndRdx/Rchg(23), SBrutesF-Rech/Fury(31), M'Strk-Acc/EndRdx(31), M'Strk-Acc/Dmg/EndRdx(31)
Level 24: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(25), LkGmblr-Rchg+(37), LkGmblr-EndRdx/Rchg(48)
Level 26: Soul Drain -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(27), SBrutesF-Acc/Dmg/Rchg(27), C'ngBlow-Acc/Rchg(36), C'ngBlow-Dmg/Rchg(36)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(39)
Level 30: Consume -- Mocking-Acc/Rchg(A), Mocking-Rchg(34), Mocking-Taunt/Rchg(40), Mocking-Taunt/Rchg/Rng(43)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(34), Zinger-Acc/Rchg(34)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
Level 38: Spring Attack -- Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(50), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
Level 41: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43)
Level 44: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(46)
Level 47: Hover -- LkGmblr-Rchg+(A)
Level 49: Darkest Night -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(25), EndMod-I(46)
Level 4: Ninja Run
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Spiritual Core Paragon
Level 50: Void Total Core Judgement
Level 50: Diamagnetic Total Core Conversion
Level 50: Support Core Embodiment
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Set Bonus Totals:
- 9% DamageBuff(Smashing)
- 9% DamageBuff(Lethal)
- 9% DamageBuff(Fire)
- 9% DamageBuff(Cold)
- 9% DamageBuff(Energy)
- 9% DamageBuff(Negative)
- 9% DamageBuff(Toxic)
- 9% DamageBuff(Psionic)
- 39.13% Defense(Smashing)
- 39.13% Defense(Lethal)
- 6% Defense(Fire)
- 6% Defense(Cold)
- 9.75% Defense(Energy)
- 9.75% Defense(Negative)
- 6% Defense(Psionic)
- 31% Defense(Melee)
- 7.88% Defense(Ranged)
- 6% Defense(AoE)
- 4.05% Max End
- 50% Enhancement(RechargeTime)
- 45% Enhancement(Accuracy)
- 191.2 HP (12.75%) HitPoints
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 2.75%
- MezResist(Immobilized) 14.3%
- MezResist(Sleep) 1.65%
- MezResist(Stunned) 6.6%
- MezResist(Terrorized) 2.2%
- 5% (0.08 End/sec) Recovery
- 10% (0.62 HP/sec) Regeneration
- 1.58% Resistance(Fire)
- 1.58% Resistance(Cold)
- 1 Null
Set Bonuses:
Kinetic Combat
(Smite)
- MezResist(Immobilized) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Fire Shield)
- MezResist(Immobilized) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Shadow Maul)
- MezResist(Stunned) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Healing Flames)
- MezResist(Terrorized) 2.2%
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Siphon Life)
- MezResist(Immobilized) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Temperature Protection)
- 1.5% (0.03 End/sec) Recovery
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
(Temperature Protection)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Super Jump)
- Knockback (Mag -4), Knockup (Mag -4)
(Plasma Shield)
- MezResist(Immobilized) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Tough)
- MezResist(Immobilized) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Blazing Aura)
- 44.98 HP (3%) HitPoints
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
- 1 Null
(Blazing Aura)
- MezResist(Sleep) 1.65%
(Weave)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Soul Drain)
- 44.98 HP (3%) HitPoints
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
(Soul Drain)
- 1% (0.02 End/sec) Recovery
(Burn)
- MezResist(Stunned) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Consume)
- 1.8% Max End
- MezResist(Held) 2.75%
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
(Midnight Grasp)
- MezResist(Immobilized) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Spring Attack)
- MezResist(Stunned) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Gloom)
- MezResist(Immobilized) 2.75%
- 16.87 HP (1.13%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Dark Obliteration)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Hover)
- 7.5% Enhancement(RechargeTime)
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Thanks for the post, I'm currently working on incarnate levels so I'm doing those now. Has anyone had a chance to go over and critique my second build that I posted I would be interested if anyone thinks that is a decent build?
Can anyone tell me if the second build I posted is any good and if not how I could improve it, yes I know it is expensive but I am already equipped with them so money wasn't an issue. I am just looking to be the best pve/farm/av killer in one build I can be. I beseech those with much more knowledge than myself to set me on the path of enlightenment hah ^^ Thanks in advance.
So I'm trying to get softcap s/l and would like energy high as possible. Thus far this is what I've come up with. I want to be able to solo avs and possible the iTrials. Any insights and or critique's would be greatly appreciated.
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Shades Apart: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Fire Shield- (A) Aegis - Psionic/Status Resistance
- (5) Aegis - Resistance/Endurance
- (7) Aegis - Endurance/Recharge
- (7) Aegis - Resistance/Endurance/Recharge
- (9) Aegis - Resistance
Level 2: Blazing Aura- (A) Obliteration - Damage
- (13) Obliteration - Accuracy/Recharge
- (13) Obliteration - Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Endurance/Recharge
- (19) Obliteration - Chance for Smashing Damage
Level 4: Healing Flames- (A) Numina's Convalescence - Heal/Endurance
- (19) Numina's Convalescence - Endurance/Recharge
- (21) Numina's Convalescence - Heal/Recharge
- (21) Numina's Convalescence - Heal/Endurance/Recharge
- (23) Numina's Convalescence - Heal
- (23) Numina's Convalescence - +Regeneration/+Recovery
Level 6: Shadow Maul- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (42) Obliteration - Chance for Smashing Damage
Level 8: Siphon Life- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (11) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
Level 10: Temperature Protection- (A) Resist Damage IO
Level 12: Boxing- (A) Empty
Level 14: Tough- (A) Steadfast Protection - Resistance/Endurance
- (15) Steadfast Protection - Resistance/+Def 3%
- (15) Steadfast Protection - Knockback Protection
Level 16: Plasma Shield- (A) Resist Damage IO
Level 18: Dark Consumption- (A) Mocking Beratement - Taunt
- (25) Mocking Beratement - Taunt/Recharge
- (25) Mocking Beratement - Taunt/Recharge/Range
- (27) Mocking Beratement - Accuracy/Recharge
- (27) Mocking Beratement - Taunt/Range
- (29) Mocking Beratement - Recharge
Level 20: Consume- (A) Mocking Beratement - Taunt
- (29) Mocking Beratement - Taunt/Recharge
- (31) Mocking Beratement - Taunt/Recharge/Range
- (31) Mocking Beratement - Accuracy/Recharge
- (31) Mocking Beratement - Taunt/Range
- (34) Mocking Beratement - Recharge
Level 22: Weave- (A) Luck of the Gambler - Recharge Speed
Level 24: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 26: Soul Drain- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (48) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 28: Burn- (A) Brute's Fury - Accuracy/Damage
- (34) Brute's Fury - Damage/Recharge
- (34) Brute's Fury - Accuracy/Damage/Recharge
- (36) Brute's Fury - Accuracy/Endurance/Recharge
- (36) Brute's Fury - Accuracy/Damage/Endurance/Recharge
- (36) Brute's Fury - Recharge/Fury Bonus
Level 30: Maneuvers- (A) Luck of the Gambler - Recharge Speed
Level 32: Midnight Grasp- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance/Recharge
Level 35: Fiery Embrace- (A) Recharge Reduction IO
Level 38: Gloom- (A) Siphon Insight - ToHit Debuff
- (39) Siphon Insight - Accuracy/ToHit Debuff
- (39) Siphon Insight - Accuracy/Recharge
- (39) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (40) Siphon Insight - Accuracy/Endurance/Recharge
- (40) Siphon Insight - Chance for +ToHit
Level 41: Darkest Night- (A) Discouraging Words - To Hit Debuff
- (42) Discouraging Words - To Hit Debuff/Recharge
- (42) Discouraging Words - To Hit Debuff/Recharge/Endurance
Level 44: Dark Obliteration- (A) Siphon Insight - ToHit Debuff
- (45) Siphon Insight - Accuracy/ToHit Debuff
- (45) Siphon Insight - Accuracy/Recharge
- (45) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (46) Siphon Insight - Accuracy/Endurance/Recharge
- (46) Siphon Insight - Chance for +ToHit
Level 47: Hasten- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
Level 49: Rise of the Phoenix- (A) Recharge Reduction IO
Level 1: Brawl- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: FuryLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Health- (A) Miracle - Heal
- (48) Miracle - +Recovery
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Performance Shifter - Chance for +End
- (50) Performance Shifter - EndMod
- (50) Performance Shifter - EndMod/Recharge
- (50) Performance Shifter - EndMod/Accuracy
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