Mind/PSI Dom - Need advice
My best advice would be to build for Recharge. Mind Control rips things to bits once Perm-dom is reached. I've a mind/psi that was pretty amazing, but she came off the hook once I got her domination to be perma. Outside of that, go nuts, they're a solid ST/AOE power combo that you can tailor to your play style (ranged/melee).
Good luck.
BT
Thanks for the TIP. I've put together a build that seems Pretty good to me, but like I said before, I'm a Dom noob. If anyone could look this over and offer more pointers, I'd appreciate it.
Hero Plan by Mids' Hero Designer 1.957
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The nasty: Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Mesmerize -- Hbntn-Acc/Rchg(A)
Level 1: Psionic Dart -- Thundr-Acc/Dmg/Rchg(A)
Level 2: Dominate -- SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SAotDominator-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SAotDominator-EndRdx/Rchg(3), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SAotDominator-Rchg/+Dmg%(7)
Level 4: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11)
Level 6: Confuse -- CoPers-Conf(A), CoPers-Conf/Rchg(9), CoPers-Acc/Conf/Rchg(11), CoPers-Acc/Rchg(13), CoPers-Conf/EndRdx(15), CoPers-Conf%(17)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(19)
Level 10: Fly -- Flight-I(A)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(29)
Level 14: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResKB(19)
Level 16: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(21), Posi-Dmg/Rchg(21), Posi-Dmg/Rng(23), Posi-Acc/Dmg/EndRdx(23), Posi-Dam%(25)
Level 18: Total Domination -- Lock-Acc/Hold(A), Lock-Acc/Rchg(25), Lock-Rchg/Hold(27), Lock-EndRdx/Rchg/Hold(27), Lock-Acc/EndRdx/Rchg/Hold(29), Lock-%Hold(36)
Level 20: Drain Psyche -- Mrcl-Heal/EndRdx/Rchg(A), Mrcl-Heal/Rchg(31), Mrcl-Heal(31), Efficacy-EndMod(31), Efficacy-Acc/Rchg(33), Efficacy-EndMod/Acc/Rchg(33)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33)
Level 24: Mass Hypnosis -- CSndmn-Acc/Rchg(A)
Level 26: Terrify -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(34), Abys-Acc/EndRdx(34), Abys-Fear/Rng(34), Abys-Acc/Fear/Rchg(36)
Level 28: Hover -- LkGmblr-Rchg+(A)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(36), LkGmblr-Def(50)
Level 32: Mass Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(37), Mlais-Acc/EndRdx(37), Mlais-Conf/Rng(37), Mlais-Acc/Conf/Rchg(39), Mlais-Dam%(39)
Level 35: Indomitable Will -- LkGmblr-Rchg+(A)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42)
Level 41: Mind Over Body -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(43), S'fstPrt-ResKB(46)
Level 44: World of Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(45), Mlais-Acc/EndRdx(45), Mlais-Conf/Rng(45), Mlais-Acc/Conf/Rchg(46), Mlais-Dam%(46)
Level 47: Psionic Tornado -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(48), FrcFbk-Rchg/KB(48), FrcFbk-Rchg/EndRdx(48), FrcFbk-Dmg/EndRdx/KB(50), FrcFbk-Rechg%(50)
Level 49: Link Minds -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Heal(42), Numna-Regen/Rcvry+(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42), Efficacy-Acc/Rchg(43)
Level 50: Cardiac Core Paragon
Level 50: Control Radial Embodiment
Level 50: Paralytic Radial Flawless Interface
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Jimmy the Anvil 50 AR/Dev
Sparky Jones 31 Emp/Elec
Burning Night 28 Fire/Fire
Nova Ice Angel 50 Ice/Kin
El Dabarge 37 Spines/Regen
Member of "The Little Justice League"
http://www.cohplanner.com/mids/downl...C5FF01145C032D
Jimmy the Anvil 50 AR/Dev
Sparky Jones 31 Emp/Elec
Burning Night 28 Fire/Fire
Nova Ice Angel 50 Ice/Kin
El Dabarge 37 Spines/Regen
Member of "The Little Justice League"
Pretty good build to begin with, of course, how you play and your budget effects your build. IMHO Drain Psyche, Health and Hasten are over slotted. Health and Hasten could each stand to loose a slot (use Enh boosters to make your hasten 2 50+5s) , and drop Health to 2 slots, put a Miracle: +Recovery and a Numina's +Regen/Rec in the other... That's 2 slots that you can drop into Mass Hypnosis. Drain Psyche is pretty danged wicked, but only if it hits. I'd loose the Miracle and Eff Addaptors, slap 3 Touch of the Nictus and a Theft of Essence +End proc in there and call it done (make sure you use the Accuracy and maybe the Neg damage proc).
And, all of that may be against how you play. I tank through control, if I'm doing it right I take almost no damage at all and the mobs melt around me, nom a purple cookie on the tough mobs and off I go. I'll post my current build so you can get a flavor for different styles of building and play.
Good Luck!
BT
My current build (not /quite/ completed):
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Currently Working on Mind/Psi dom, which also happens to be my 1st dom that I've played to any extent. I'm lvl 48 and looking for build ideas. If anyone has any suggestions or builds to reference, i would really appreciate the insight.
Jimmy the Anvil 50 AR/Dev
Sparky Jones 31 Emp/Elec
Burning Night 28 Fire/Fire
Nova Ice Angel 50 Ice/Kin
El Dabarge 37 Spines/Regen
Member of "The Little Justice League"