from Woe Is Me to Woe Is You


cohRock

 

Posted

I've got a pretty new NinjaBlade/IceArmor stalker who just turned 21. He had been having a real hard time soloing missions from level 15-19. Foes doing mixed damage, and sometimes even mostly-smash/lethal foes, would just eat him up, spit him out, and stomp on the wet spot.

No more. At level 20 he took Chilling Embrace (CE), and it is making a world of difference. Protection is very much improved now, with the CE not only slowing foe recharge, but also causing them to spend some of their time getting away from the slow effect -- both effects mean I get hit a lot less often.

Why didn't I take it sooner? Good question. I had taken Recall Friend at 14, and that delayed getting more protection. If he ever respecs, I'll hold off on Recall Friend until later in the build. Something like:

Code:

    CURRENT            LIKELY RESPEC
10: Wet Ice            Wet Ice
12: Placate	       Placate
14: Recall Friend      Build Up
16: Build Up           Chilling Embrace
18: Divine Avalanche   Divine Avalanche
20: Chilling Embrace   Hoarfrost
22: Manuevers          Manuevers
24: Tactics            Tactics
26: Hoarfrost          Permafrost
28: Glacial Armor      Glacial Armor
30: Permafrost         Recall Friend
The defense offered by Divine Avalanche to melee/lethal damage is also significant. By itself, without CE, it wasn't helping much. It seems quite noticeable now that CE is also helping reduce incoming hits.

At any rate, Osceola has transitioned from a character I didn't want to play to one I love playing. Thank you, CE!


-- Rich
* Thresholds CoH: What to do When
* My Comics Collection

 

Posted

On further reflection, and some sleep, I decided the respec should go even a little further, with changes beginning at level 8:

Code:

    CURRENT             LIKELY RESPEC
 1: Sting of the Wasp   Sting of the Wasp
 1: Hide                Hide
 2: Flashing Steel      Flashing Steel
 4: Frozen Armor        Frozen Armor
 6: Assassin's Blade    Assassin's Blade
 8: Combat Jumping      Build Up
10: Wet Ice             Wet Ice
12: Placate	        Placate
14: Recall Friend       Combat Jumping
16: Build Up            Chilling Embrace
18: Divine Avalanche    Divine Avalanche
20: Chilling Embrace    Hoarfrost
22: Manuevers           Manuevers
24: Tactics             Tactics
26: Hoarfrost           Permafrost
28: Glacial Armor       Glacial Armor
30: Permafrost          Recall Friend
Almost all my characters take Recall Friend (RF) in their early teens, but realizing the dramatic power of Chilling Embrace, I've decided RF should be delayed. And my melee guys tend to take Combat Jumping at around level 6. I'm addicted to the movement freedom it adds, and the slight defense bonus doesn't hurt either. Moving it from 8 to 14 isn't that long of a delay, and it will still be available down to an examplar level of 9. With the respec, Build Up will be available at an examplar level of 3. Heh, I think that's the earliest I will have ever had it.


-- Rich
* Thresholds CoH: What to do When
* My Comics Collection