MM Melee pet HP DR buff
I've always thought that all pets should come with a large amount of baked in AoE damage mitigation, likely in the form of Defense, but that's just me.
AoE attacks are more detrimental to MMs than other ATs in general.. I know that smart pet control and tactics can help minimize this, though that's increasingly hard with an AI that seems to be getting worse and worse.
Though MMs as a whole are quite well off, so I doubt anything will change.
Ok so i tried using the search function but no results. Altho I find it hard to believe that this has not been brought up before (and probably often) so if it has i apologize if it has
just wondering has there ever been a Dev comment on the subject of upping the hit points and damage resist and AOE defense of Melee class MM pets vs their ranged counterparts?
My main villain is A Necro/Dark MM and seeing everything but my Lich DS and SE go down every time there is a large AOE or cone attack from a Boss is getting old ... not to mention the one shoting of the zombies in quick succession
Just saying a all around bonus to S/L DR for melee pets and a Defense boost against AOE would be quite helpful (nothing to major just maybe 10%) since their defenses and resists can not be slotted .... along with maybe a 10% HP boost to the melle classes would probly go a long way for their survivability
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