SS/energy aura need help
Seriously bad font colors. Awful. Looking at the build now
Just thoughts..
Be sure to remove the BU proc from rage when looking at totals..it will apply to attacks and make them look a LOT more powerful.
Swift and Hurdle need slotting, once obviously. IO in entropic, so SO.
You dont have a PS +end proc in teh build at all. SS needs a lot of recovery..and those procs help a lot. As an interesting point, slotting end mod into SUpCon increases your max end (and therefore rec too) but it also means when Rage crashes, you lose MORE end, than if you had the base amount. Of course, you need to decide if that's worth it, but SupCon would be a good place for +end proc, maybe stam too..so you have it while lower than 50.
Also, having the numi unique in Energise..hmm. I see teh rech on it is almost perma..which is good, but the heal value is low. You would be better off putting the ++ in health.
Kb IO in OL...not needed at all.
Combat jumping..overlostted? The gain is 0.9% s/l def, for example. Also, you want the kismet acc there..+a 7.5 rec, giving a spare slot. You wont miss the tiny regen.
Actually..switch the kismets in ED for gamblers..gaining back the regen and better numbers.
Put the slow resist IO in super jump.
Aside from that..the numbers look good. A friend of mine had the same combo on his brute..and I saw him do flat out amazing things, even before IOs and buffs.
Here is my build as he is Live now.. I was going for Perma Energize and got really close.. off by about 2-3 seconds... with a few foes in range its usually perma... He is sofcapped to Smashing Lethal and about 43% Energy. Obviously I did not take my travel powers that late but I havent reworked the Mids build to 100% accuracy as to when I took the travel powers but the slotting is 100% accurate.
Maybe this will give you some ideas about the directions you would like to go.
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Bryan Fury: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(27), HO:Nucle(48)
Level 1: Kinetic Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(3), LkGmblr-Rchg+(5)
Level 2: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7), HO:Nucle(19)
Level 4: Dampening Field -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(23), S'fstPrt-ResDam/Def+(39), RctvArm-ResDam(45)
Level 6: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(34), HO:Nucle(34)
Level 8: Power Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(11), LkGmblr-Rchg+(33)
Level 10: Entropic Aura -- EndRdx-I(A), Taunt-I(50)
Level 12: Knockout Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(13), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(29), RechRdx-I(33)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Energy Protection -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam(45)
Level 18: Rage -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27)
Level 20: Kick -- Acc-I(A)
Level 22: Super Speed -- Run-I(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(31)
Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(37), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx/Rchg(39)
Level 28: Energy Drain -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/Acc/Rchg(42), Efficacy-Acc/Rchg(42), Efficacy-EndMod/Acc(43), Efficacy-EndMod/EndRdx(46)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Rchg+(34), LkGmblr-Def/EndRdx/Rchg(36)
Level 32: Foot Stomp -- BrutesF-Acc/Dmg(A), BrutesF-Dmg/Rchg(39), BrutesF-Acc/Dmg/Rchg(40), BrutesF-Acc/EndRdx/Rchg(40), BrutesF-Acc/Dmg/EndRdx/Rchg(40), BrutesF-Rchg/Fury(48)
Level 35: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(42), RechRdx-I(43)
Level 38: Superior Conditioning -- P'Shift-End%(A)
Level 41: Physical Perfection -- P'Shift-End%(A)
Level 44: Super Jump -- Jump-I(A)
Level 47: Overload -- HO:Membr(A), HO:Membr(48), HO:Membr(50), LkGmblr-Rchg+(50)
Level 49: Taunt -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(17), Numna-Regen/Rcvry+(21), RgnTis-Regen+(45), Numna-Heal(46), Heal-I(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(15), P'Shift-EndMod(19), P'Shift-End%(43)
Level 50: Ageless Partial Core Invocation
Level 50: Agility Core Paragon
Level 50: Preemptive Total Radial Conversion
Level 50: Polar Lights Partial Radial Improved Ally
------------
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The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
alrighty i think i did everything u said was kinda wonkie i kept the 3 in combat jumping primarily for the slight reduction in cost as well as the slight boost in def thanks for the help any more ideas would be wonderful
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Jab
- (A) Superior Brute's Fury - Accuracy/Damage: Level 50
- (3) Superior Brute's Fury - Damage/Recharge: Level 50
- (3) Superior Brute's Fury - Accuracy/Damage/Recharge: Level 50
- (5) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge: Level 50
- (5) Superior Brute's Fury - Recharge/Fury Bonus: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (7) Luck of the Gambler - Defense/Endurance: Level 50
- (7) Luck of the Gambler - Endurance/Recharge: Level 50
- (9) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (9) Mako's Bite - Damage/Endurance: Level 50
- (11) Mako's Bite - Damage/Recharge: Level 50
- (11) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (13) Mako's Bite - Chance of Damage(Lethal): Level 50
- (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (19) Impervium Armor - Resistance/Recharge: Level 40
- (19) Impervium Armor - Resistance/Endurance: Level 40
- (21) Impervium Armor - Resistance: Level 40
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (21) HamiO:Cytoskeleton Exposure
- (23) HamiO:Cytoskeleton Exposure
- (A) Hecatomb - Damage: Level 50
- (23) Hecatomb - Damage/Recharge: Level 50
- (25) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (25) Hecatomb - Accuracy/Recharge: Level 50
- (27) Hecatomb - Damage/Endurance: Level 50
- (A) Recharge Reduction IO: Level 50
- (27) Recharge Reduction IO: Level 50
- (A) Pounding Slugfest - Disorient Bonus: Level 30
- (29) Pounding Slugfest - Damage/Endurance: Level 30
- (29) Pounding Slugfest - Damage/Recharge: Level 30
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (31) Impervium Armor - Endurance/Recharge: Level 30
- (31) Impervium Armor - Resistance/Endurance: Level 40
- (31) Impervium Armor - Resistance/Endurance/Recharge: Level 40
- (33) Impervium Armor - Psionic Resistance: Level 40
- (A) Endurance Reduction
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (34) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (A) Impervium Armor - Psionic Resistance: Level 40
- (36) Impervium Armor - Resistance: Level 40
- (36) Impervium Armor - Resistance/Recharge: Level 40
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (36) Luck of the Gambler - Defense: Level 50
- (37) HamiO:Cytoskeleton Exposure
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (37) Luck of the Gambler - Defense: Level 50
- (37) HamiO:Cytoskeleton Exposure
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (39) Kismet - Accuracy +6%: Level 30
- (39) Luck of the Gambler - Defense/Endurance: Level 30
- (A) Gift of the Ancients - Defense/Recharge: Level 30
- (39) Gift of the Ancients - Defense/Endurance/Recharge: Level 30
- (40) Efficacy Adaptor - EndMod: Level 50
- (40) Efficacy Adaptor - EndMod/Recharge: Level 50
- (40) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (A) HamiO:Cytoskeleton Exposure
- (42) HamiO:Cytoskeleton Exposure
- (42) HamiO:Cytoskeleton Exposure
- (A) Armageddon - Damage: Level 50
- (42) Armageddon - Damage/Recharge: Level 50
- (43) Armageddon - Accuracy/Damage/Recharge: Level 50
- (43) Armageddon - Accuracy/Recharge: Level 50
- (43) Armageddon - Chance for Fire Damage: Level 50
- (45) Fury of the Gladiator - Chance for Res Debuff: Level 21
- (A) Panacea - Heal/Endurance: Level 40
- (45) Panacea - Hea/Recharge: Level 40
- (45) Panacea - Heal: Level 40
- (46) Panacea - Heal/Endurance/Recharge: Level 50
- (50) Panacea - Endurance/Recharge: Level 40
- (A) Performance Shifter - Chance for +End: Level 50
- (A) Numina's Convalescence - Heal/Recharge: Level 30
- (46) Numina's Convalescence - Heal/Endurance/Recharge: Level 30
- (A) Apocalypse - Damage: Level 50
- (46) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (48) Apocalypse - Accuracy/Recharge: Level 50
- (48) Apocalypse - Damage/Endurance: Level 50
- (48) Apocalypse - Damage/Recharge: Level 50
- (50) Apocalypse - Chance of Damage(Negative): Level 50
- (A) Efficacy Adaptor - EndMod: Level 40
- (50) Efficacy Adaptor - EndMod/Recharge: Level 40
- (A) Winter's Gift - Slow Resistance (20%): Level 50
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
Level 2: Swift
- (A) Run Speed IO: Level 50
- (A) Numina's Convalescence - Heal: Level 50
- (15) Numina's Convalescence - Heal/Recharge: Level 50
- (15) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (A) Jumping IO: Level 50
- (A) Efficacy Adaptor - EndMod: Level 50
- (17) Efficacy Adaptor - EndMod/Recharge: Level 50
- (17) Efficacy Adaptor - EndMod/Accuracy: Level 50
Level 50: Ageless Core Epiphany
Level 50: Longbow Radial Superior Ally
Level 50: Reactive Core Flawless Interface
Level 50: Void Radial Final Judgement
Level 50: Agility Radial Paragon
------------
------------
Set Bonus Totals:
- 13.5% DamageBuff(Smashing)
- 13.5% DamageBuff(Lethal)
- 13.5% DamageBuff(Fire)
- 13.5% DamageBuff(Cold)
- 13.5% DamageBuff(Energy)
- 13.5% DamageBuff(Negative)
- 13.5% DamageBuff(Toxic)
- 13.5% DamageBuff(Psionic)
- 12.25% Defense(Smashing)
- 12.25% Defense(Lethal)
- 7.25% Defense(Fire)
- 7.25% Defense(Cold)
- 10.38% Defense(Energy)
- 10.38% Defense(Negative)
- 16.63% Defense(Psionic)
- 11% Defense(Melee)
- 12.88% Defense(Ranged)
- 8.5% Defense(AoE)
- 2.25% Max End
- 85% Enhancement(RechargeTime)
- 39% Enhancement(Accuracy)
- 5% SpeedFlying
- 258.6 HP (17.25%) HitPoints
- 5% JumpHeight
- 5% SpeedJumping
- MezResist(Held) 3.3%
- MezResist(Immobilized) 3.3%
- 25.5% (0.43 End/sec) Recovery
- 98% (6.12 HP/sec) Regeneration
- 20% ResEffect(SpeedFlying)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(SpeedRunning)
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 6% Resistance(Psionic)
- 5% SpeedRunning
- 1 Null
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I am trying to put together a brute that will allow me to basically do what i want when i want, a good amount of def good recharge and decent dmg, i played a bit in mids mostly like what i see but am asking for help in the fact that people here are more exp at putting these together then i am any helpful advice or changes that would benefit the build please show me and tell me why
- 13.5% DamageBuff(Smashing)
- 13.5% DamageBuff(Lethal)
- 13.5% DamageBuff(Fire)
- 13.5% DamageBuff(Cold)
- 13.5% DamageBuff(Energy)
- 13.5% DamageBuff(Negative)
- 13.5% DamageBuff(Toxic)
- 13.5% DamageBuff(Psionic)
- 12.25% Defense(Smashing)
- 12.25% Defense(Lethal)
- 7.25% Defense(Fire)
- 7.25% Defense(Cold)
- 10.38% Defense(Energy)
- 10.38% Defense(Negative)
- 16.63% Defense(Psionic)
- 11% Defense(Melee)
- 12.88% Defense(Ranged)
- 8.5% Defense(AoE)
- 2.25% Max End
- 39% Enhancement(Accuracy)
- 77.5% Enhancement(RechargeTime)
- 6% Enhancement(Heal)
- 5% SpeedFlying
- 264.2 HP (17.63%) HitPoints
- 5% JumpHeight
- 5% SpeedJumping
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 3.3%
- MezResist(Immobilized) 3.3%
- 25% (0.42 End/sec) Recovery
- 98% (6.12 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 6% Resistance(Psionic)
- 5% SpeedRunning
- 1 Null
Code:
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Jab
- (A) Superior Brute's Fury - Accuracy/Damage: Level 50
- (3) Superior Brute's Fury - Damage/Recharge: Level 50
- (3) Superior Brute's Fury - Accuracy/Damage/Recharge: Level 50
- (5) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge: Level 50
- (5) Superior Brute's Fury - Recharge/Fury Bonus: Level 50
Level 1: Kinetic Shield- (A) Luck of the Gambler - Recharge Speed: Level 50
- (7) Luck of the Gambler - Defense/Endurance: Level 50
- (7) Luck of the Gambler - Endurance/Recharge: Level 50
- (9) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 2: Haymaker- (A) Mako's Bite - Accuracy/Damage: Level 50
- (9) Mako's Bite - Damage/Endurance: Level 50
- (11) Mako's Bite - Damage/Recharge: Level 50
- (11) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (13) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 4: Dampening Field- (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (19) Impervium Armor - Resistance/Recharge: Level 40
- (19) Impervium Armor - Resistance/Endurance: Level 40
- (21) Impervium Armor - Resistance: Level 40
Level 6: Power Shield- (A) Luck of the Gambler - Recharge Speed: Level 50
- (21) Luck of the Gambler - Defense/Endurance: Level 50
- (23) HamiO:Cytoskeleton Exposure
Level 8: Knockout Blow- (A) Hecatomb - Damage: Level 50
- (23) Hecatomb - Damage/Recharge: Level 50
- (25) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (25) Hecatomb - Accuracy/Recharge: Level 50
- (27) Hecatomb - Damage/Endurance: Level 50
Level 10: Hasten- (A) Recharge Reduction IO: Level 50
- (27) Recharge Reduction IO: Level 50
Level 12: Boxing- (A) Pounding Slugfest - Disorient Bonus: Level 30
- (29) Pounding Slugfest - Damage/Endurance: Level 30
- (29) Pounding Slugfest - Damage/Recharge: Level 30
Level 14: Tough- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (31) Impervium Armor - Endurance/Recharge: Level 30
- (31) Impervium Armor - Resistance/Endurance: Level 40
- (31) Impervium Armor - Resistance/Endurance/Recharge: Level 40
- (33) Impervium Armor - Psionic Resistance: Level 40
Level 16: Entropic Aura- (A) Endurance Reduction
Level 18: Rage- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (34) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 20: Energy Protection- (A) Impervium Armor - Psionic Resistance: Level 40
- (36) Impervium Armor - Resistance: Level 40
- (36) Impervium Armor - Resistance/Recharge: Level 40
Level 22: Energy Cloak- (A) Luck of the Gambler - Recharge Speed: Level 50
- (36) Luck of the Gambler - Defense: Level 50
- (37) HamiO:Cytoskeleton Exposure
Level 24: Weave- (A) Luck of the Gambler - Recharge Speed: Level 50
- (37) Luck of the Gambler - Defense: Level 50
- (37) HamiO:Cytoskeleton Exposure
Level 26: Combat Jumping- (A) Luck of the Gambler - Recharge Speed: Level 50
- (39) Luck of the Gambler - Defense: Level 50
- (39) HamiO:Cytoskeleton Exposure
Level 28: Energy Drain- (A) Kismet - Defense/Recharge: Level 30
- (39) Kismet - Accuracy +6%: Level 30
- (40) Efficacy Adaptor - EndMod: Level 50
- (40) Efficacy Adaptor - EndMod/Recharge: Level 50
- (40) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
Level 30: Maneuvers- (A) HamiO:Cytoskeleton Exposure
- (42) HamiO:Cytoskeleton Exposure
- (42) HamiO:Cytoskeleton Exposure
Level 32: Foot Stomp- (A) Armageddon - Damage: Level 50
- (42) Armageddon - Damage/Recharge: Level 50
- (43) Armageddon - Accuracy/Damage/Recharge: Level 50
- (43) Armageddon - Accuracy/Recharge: Level 50
- (43) Armageddon - Chance for Fire Damage: Level 50
- (45) Fury of the Gladiator - Chance for Res Debuff: Level 21
Level 35: Energize- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 40
- (45) Numina's Convalescence - Heal/Endurance/Recharge: Level 40
- (45) Numina's Convalescence - Heal/Recharge: Level 40
- (50) Numina's Convalescence - Endurance/Recharge: Level 50
Level 38: Superior Conditioning- (A) Endurance Modification IO: Level 50
Level 41: Overload- (A) Miracle - Heal: Level 30
- (46) Miracle - Heal/Endurance/Recharge: Level 30
- (46) Karma - Knockback Protection: Level 30
Level 44: Laser Beam Eyes- (A) Apocalypse - Damage: Level 50
- (46) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (48) Apocalypse - Accuracy/Recharge: Level 50
- (48) Apocalypse - Damage/Endurance: Level 50
- (48) Apocalypse - Damage/Recharge: Level 50
- (50) Apocalypse - Chance of Damage(Negative): Level 50
Level 47: Physical Perfection- (A) Efficacy Adaptor - EndMod: Level 40
- (50) Efficacy Adaptor - EndMod/Recharge: Level 40
Level 49: Super Jump- (A) Jumping IO: Level 50
Level 1: Brawl- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: FuryLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Health- (A) Numina's Convalescence - Heal: Level 50
- (15) Numina's Convalescence - Heal/Recharge: Level 50
- (15) Numina's Convalescence - Heal/Endurance: Level 50
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Efficacy Adaptor - EndMod: Level 50
- (17) Efficacy Adaptor - EndMod/Recharge: Level 50
- (17) Efficacy Adaptor - EndMod/Accuracy: Level 50
Level 50: Agility Core ParagonLevel 50: Melee Radial Embodiment
Level 50: Ageless Core Epiphany
Level 50: Longbow Radial Superior Ally
Level 50: Reactive Core Flawless Interface
Level 50: Void Radial Final Judgement
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
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Set Bonus Totals: