Wp/SS Tank


Dany12

 

Posted

Here is the build I've been working on:
(Let me know what you guys think)

Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Dark Will.: Level 50 Science Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance

  • (A) Steadfast Protection - Resistance/Endurance
  • (3) Steadfast Protection - Resistance/+Def 3%
  • (3) Steadfast Protection - Knockback Protection
  • (48) Miracle - +Recovery
  • (50) Healing IO
  • (50) Healing IO
Level 1: Jab
  • (A) Kinetic Combat - Accuracy/Damage
  • (5) Kinetic Combat - Damage/Endurance
  • (5) Kinetic Combat - Damage/Recharge
  • (7) Kinetic Combat - Damage/Endurance/Recharge
  • (7) Pounding Slugfest - Accuracy/Damage
  • (9) Pounding Slugfest - Damage/Recharge
Level 2: Punch
  • (A) Kinetic Combat - Accuracy/Damage
  • (9) Kinetic Combat - Damage/Endurance
  • (11) Kinetic Combat - Damage/Recharge
  • (11) Kinetic Combat - Damage/Endurance/Recharge
  • (13) Pounding Slugfest - Accuracy/Damage
  • (13) Pounding Slugfest - Damage/Recharge
Level 4: Haymaker
  • (A) Kinetic Combat - Accuracy/Damage
  • (19) Kinetic Combat - Damage/Endurance
  • (19) Kinetic Combat - Damage/Recharge
  • (21) Kinetic Combat - Damage/Endurance/Recharge
  • (21) Pounding Slugfest - Accuracy/Damage
  • (23) Pounding Slugfest - Damage/Recharge
Level 6: Mind Over Body
  • (A) Aegis - Resistance
  • (23) Aegis - Resistance/Endurance
  • (25) Aegis - Resistance/Recharge
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense
Level 10: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (25) Numina's Convalescence - Heal/Recharge
  • (27) Numina's Convalescence - +Regeneration/+Recovery
Level 12: Quick Recovery
  • (A) Performance Shifter - EndMod
  • (27) Performance Shifter - EndMod/Recharge
  • (29) Performance Shifter - Chance for +End
Level 14: Super Jump
  • (A) Winter's Gift - Slow Resistance (20%)
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal
  • (29) Numina's Convalescence - Heal/Endurance
  • (31) Numina's Convalescence - Heal/Recharge
Level 18: Indomitable Will
  • (A) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Recharge Speed
Level 20: Knockout Blow
  • (A) Kinetic Combat - Accuracy/Damage
  • (33) Kinetic Combat - Damage/Endurance
  • (33) Kinetic Combat - Damage/Recharge
  • (33) Kinetic Combat - Damage/Endurance/Recharge
  • (34) Pounding Slugfest - Accuracy/Damage
  • (34) Pounding Slugfest - Damage/Recharge
Level 22: Heightened Senses
  • (A) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
  • (36) Luck of the Gambler - Recharge Speed
Level 24: Taunt
  • (A) Mocking Beratement - Taunt
  • (36) Mocking Beratement - Recharge
  • (36) Mocking Beratement - Taunt/Recharge
  • (37) Mocking Beratement - Taunt/Recharge/Range
Level 26: Boxing
  • (A) Accuracy IO
Level 28: Rage
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 30: Tough
  • (A) Reactive Armor - Resistance
  • (40) Reactive Armor - Resistance/Endurance
  • (40) Reactive Armor - Resistance/Recharge
  • (40) Reactive Armor - Resistance/Endurance/Recharge
Level 32: Weave
  • (A) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Recharge Speed
Level 35: Hurl
  • (A) Devastation - Accuracy/Damage
  • (42) Devastation - Damage/Recharge
  • (43) Devastation - Accuracy/Damage/Recharge
  • (43) Devastation - Accuracy/Damage/Endurance/Recharge
  • (43) Volley Fire - Accuracy/Damage
  • (45) Volley Fire - Damage/Recharge
Level 38: Foot Stomp
  • (A) Eradication - Accuracy/Recharge
  • (45) Eradication - Damage/Recharge
  • (45) Eradication - Accuracy/Damage/Recharge
  • (46) Eradication - Accuracy/Damage/Endurance/Recharge
  • (46) Scirocco's Dervish - Damage/Recharge
  • (46) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 41: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Recharge Speed
Level 44: Focused Accuracy
  • (A) Rectified Reticle - Increased Perception
Level 47: Strength of Will
  • (A) Gladiator's Armor - TP Protection +3% Def (All)
Level 49: Physical Perfection
  • (A) Performance Shifter - Chance for +End
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Numina's Convalescence - Heal
  • (15) Numina's Convalescence - Heal/Recharge
  • (15) Regenerative Tissue - +Regeneration
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (17) Performance Shifter - EndMod/Recharge
  • (17) Performance Shifter - Chance for +End
Level 1: Prestige Power Slide
  • (A) Endurance Reduction IO
Level 1: Prestige Power Dash
  • (A) Endurance Reduction IO
Level 1: Prestige Power Quick
  • (A) Endurance Reduction IO
Level 1: Prestige Power Surge
  • (A) Endurance Reduction IO
Level 1: Prestige Power Rush
  • (A) Endurance Reduction IO
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 50: Cardiac Core Paragon
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Posted

Not a bad build at all. Especially with Cardiac in there your Endurance generation will RIDICULOUSLY outstrip your consumption.

One small change. It'll lower your max HP a little, but it'll bump your resistance a bit and give you marginally higher recovery.

Replace the two pieces of Steadfast that are in High Pain Tolerance with 2 Impervium Armor (Resistance and Res/End).

Also, swap the Numina +Rec/+Reg into Health in place of the Heal/Rech.
In Fast Healing, go Heal, Heal/End, Heal/Rech.

This will bump your regen up a bit more.



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Posted

I see couple things wrong with this build first off the gussan set is better for positional def then typed, FA is end heavy as well as maneuvers. Not to mention the 3 slots there is giveing u over the rule of 5 on it in maneuvers. The 3 steadfast is not doing u much good there u just need the steadfast def, u already have KB prot of 10 not much out there that can KB u with it so the extra +4 is just a wast. I would put a taunt IO in RttC to help get aggro from enemies which is your taunt toggle which is on of the weakest in the game. Me personally I would never take leadership pool on a WP tank for it is easy to SC without it. My build is different then yours but if u like u can check it out. I do not have my incarnates slotted on it yet.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Little Side Kick: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Mind Over Body -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(5), RctvArm-ResDam(5)
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/EndRdx/Rchg(7), KntkC'bat-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9)
Level 2: High Pain Tolerance -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam(11), RctvArm-ResDam/EndRdx/Rchg(13), Heal-I(25), Heal-I(25)
Level 4: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(13), Numna-Heal/EndRdx(15)
Level 6: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(46)
Level 8: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(17)
Level 10: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(50)
Level 12: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(19), Numna-Heal(21), Taunt-I(21)
Level 14: Fly -- Winter-ResSlow(A)
Level 16: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(27), P'Shift-EndMod/Rchg(27)
Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(29), LkGmblr-Def/EndRdx/Rchg(45)
Level 20: Taunt -- Zinger-Dam%(A), Zinger-Taunt/Rchg/Rng(31), Zinger-Taunt/Rchg(31), Zinger-Acc/Rchg(31), Zinger-Taunt(33), Zinger-Taunt/Rng(33)
Level 22: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34)
Level 24: Boxing -- Acc-I(A)
Level 26: Tough -- RctvArm-ResDam(A), RctvArm-EndRdx(36), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36)
Level 28: Rage -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(37), RechRdx-I(37), RechRdx-I(40)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Def(39), LkGmblr-Rchg+(39)
Level 32: Strength of Will -- RctvArm-EndRdx(A), RctvArm-ResDam(40), RctvArm-ResDam/EndRdx(40), RctvArm-ResDam/Rchg(42)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 38: Foot Stomp -- Erad-Dmg(A), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(43), M'Strk-Dmg/EndRdx(43), M'Strk-Acc/Dmg/EndRdx(43), FrcFbk-Rechg%(45)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(45)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(46), Thundr-Dmg/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
Level 1: Brawl -- Dmg(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- RechRdx(A)
Level 4: Ninja Run
Level 2: Swift -- Flight(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- EndMod-I(A)
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