Review request for TW/Regen


Deacon_NA

 

Posted

It's time for me to try Titan Weapons. After some deliberation on what AT and armor to use, I settled on Brute /Regen, despite being somewhat anti-regen. I'm thinking Brute HP may make the experience better than the Scapper and Stalker I took to 50. I'm not a hater, mind you, just not a lover.

Given that I'm not a Regen fan, I've never tried to IO one out. I pored over the Brute, Stalker and Scrapper forums and found nothing for this particular combo. So I had to start with a blank Mids screen and wing it.

Various notes:

What's shown is sort of a "budget" build, with the notable exception of the Panacea set and Glad Armor +3. If this character "passes" and I want to keep playing it, I'll upgrade some of the items, like Panaceas for DWs and Armegeddon over Scirroco. Of course the ATOs will get upgraded asap.

I originally had 4 Erads in Defensive Sweep, I value those bonuses more but the final to-hit against +3s was 91% (using all the pieces with acc/), not acceptable so I swapped to Scirroco.

The build shown uses T3 Spiritual Alpha. That's what I tend to "work" to get to and then T4 happens when it happens.

I feel like I underslotted Integration but gosh-darnit, I just don't see where to pull slots from. Do Regen pros think this is egregiously underslotted?

I would have loved to slot Gloom for damage, but 4 slots for 6.25% recharge was more appealing than 4 slots of a ranged damage set, especially since this isn't part of the attack chain, but just for runners. If only I could move one slot into it, but again... don't know where to yank it from.

Defensive Sweep boosts smashing + melee, so I decided to pursue melee instead of s/l. Regen needs recharge so that means Oblits Oblits Oblits.

Without further ado...

Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

TWRegen: Level 50 Science Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Defensive Sweep -- LkGmblr-Def(A), LkGmblr-Rchg+(3), Sciroc-Acc/Dmg(15), Sciroc-Acc/Rchg(40), Sciroc-Acc/Dmg/EndRdx(40), Sciroc-Dam%(40)
Level 1: Fast Healing -- Panac-Heal/EndRedux(A), Panac-Heal/+End(15), Panac-Heal/Rchg(43), Panac-Heal/EndRedux/Rchg(48), Panac-Heal(50)
Level 2: Titan Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(43)
Level 4: Reconstruction -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(5), Numna-EndRdx/Rchg(5), Numna-Heal(48)
Level 6: Build Momentum -- GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(46)
Level 8: Follow Through -- BrutesF-Acc/Dmg(A), BrutesF-Dmg/Rchg(9), BrutesF-Acc/Dmg/Rchg(9), BrutesF-Acc/EndRdx/Rchg(17), BrutesF-Rchg/Fury(46)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Rchg(37)
Level 12: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(43)
Level 14: Boxing -- Empty(A)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Regen/Rcvry+(50)
Level 18: Rend Armor -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Dam%(48)
Level 20: Resilience -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(50)
Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(23), Aegis-ResDam(23)
Level 24: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(25), LkGmblr-Def/EndRdx/Rchg(25), LkGmblr-Rchg+(46)
Level 26: Whirling Smash -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(42)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Arc of Destruction -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(42)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Moment of Glory -- Aegis-ResDam/Rchg(A), Aegis-ResDam/EndRdx/Rchg(39), Aegis-EndRdx/Rchg(39), LkGmblr-Rchg+(39)
Level 41: Gloom -- Cloud-Acc/ToHitDeb(A), Cloud-Acc/Rchg(45), Cloud-Acc/EndRdx/Rchg(45), Cloud-%Dam(45)
Level 44: Darkest Night -- HO:Enzym(A)
Level 47: Super Speed -- Winter-ResSlow(A)
Level 49: Revive -- Dct'dW-Heal/Rchg(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Mrcl-Rcvry+(A)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-End%(13)
Level 1: Momentum
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Spiritual Total Radial Revamp
------------



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Global = Hedgefund (or some derivation thereof)

 

Posted

MoG is way overslotted just a LotG +rech and a recharge redux or 2

Use DW in your heals if you can't afford panaceas as the +rech is useful...

I think if you split the brute set up it will be useful to get your defense goals

May want to check out my /regen guide


Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22

 

Posted

I would straight up swap the slotting from fast healing <---> integration. Its not major, it only raises your regen by a couple percent and lowers then end cost of integration by .03 end/sec, but hey why not?
On MoG only slotting the Res/rech IO (and the LotG) by itself puts you at the cap for all resists. Maybe you could move one of those slots to gloom and 5 slot decimation for the same recharge bonus and more damage or put one on combat jumping to make up some of that AoE defense. MoG really only needs some recharge and the LotG.


Those are the only things I see that I would change, though really not necessary.


 

Posted

Thank you both for your time and feedback. The MoG slotting was a great catch, I confess I didn't check the total values with MoG turned on. I did move a slot and change another to plain recharge, and kept the rech/res. Doing so hard-capped everything cappable while only giving up a couple of seconds of recharge. It's an interesting question - better to have MoG recharge in 68.99 seconds and resist cap (90%) s/l/e/n/f/c/t or recharge in 66.82 seconds and hard cap s/l/t with 81.8% for energy and 85% for n/f/c. Someone create a Monte Carlo simulation and let me know, kthx. The former "feels" right so, until someone shows me that Monte Carlo sim, that's what I'll go with.


Global = Hedgefund (or some derivation thereof)

 

Posted

This is what I would do, if I were going the same direction with you build...

Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

TW_Regen: Level 50 Science Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Defensive Sweep -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(46), LkGmblr-Def/Rchg:50(46), Erad-Acc/Dmg/EndRdx/Rchg:30(46), Erad-Acc/Dmg/Rchg:30(48), Erad-Acc/Rchg:30(48)
Level 1: Fast Healing -- Panac-Heal/+End:50(A), Panac-Heal:50(3), Panac-Heal/EndRedux:50(3), Panac-Heal/Rchg:50(5), Panac-Heal/EndRedux/Rchg:50(5)
Level 2: Reconstruction -- Panac-Heal:50(A), Panac-Heal/EndRedux:50(7), Panac-EndRdx/Rchg:50(7), Panac-Heal/Rchg:50(9), Panac-Heal/EndRedux/Rchg:50(9)
Level 4: Titan Sweep -- Oblit-Acc/Rchg:50(A), Oblit-Acc/Dmg/EndRdx/Rchg:50(40), Oblit-Dmg:50(42), Oblit-%Dam:50(43), Oblit-Dmg/Rchg:50(43), Oblit-Acc/Dmg/Rchg:50(50)
Level 6: Quick Recovery -- P'Shift-End%:50(A), P'Shift-EndMod:50(40), EndMod-I:50(40)
Level 8: Build Momentum -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(43), GSFC-ToHit/Rchg/EndRdx:50(45)
Level 10: Dull Pain -- Panac-Heal:50(A), Panac-Heal/EndRedux:50(11), Panac-EndRdx/Rchg:50(11), Panac-Heal/Rchg:50(39), Panac-Heal/EndRedux/Rchg:50(39)
Level 12: Follow Through -- SBrutesF-Acc/Dmg/EndRdx/Rchg:50(A), SBrutesF-Rech/Fury:50(13), SBrutesF-Dmg/Rchg:50(13), GS-Acc/Dmg:50(15), GS-Acc/Dmg/End/Rech:50(37)
Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(15)
Level 16: Integration -- Panac-Heal:50(A), Panac-Heal/EndRedux:50(17), Panac-EndRdx/Rchg:50(17), Panac-Heal/Rchg:50(25), Panac-Heal/EndRedux/Rchg:50(37)
Level 18: Rend Armor -- SBrutesF-Acc/Dmg:50(A), SBrutesF-Acc/Dmg/Rchg:50(19), SBrutesF-Acc/EndRdx/Rchg:50(19), Hectmb-Acc/Dmg/Rchg:50(23), Hectmb-Dam%:50(25)
Level 20: Resilience -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(21), Aegis-ResDam/Rchg:50(21), S'fstPrt-ResDam/Def+:30(23)
Level 22: Super Jump -- Winter-ResSlow:50(A)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(27), Aegis-ResDam/Rchg:50(27), GA-3defTpProc:50(34)
Level 28: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29), LkGmblr-Def/EndRdx:50(29)
Level 30: Instant Healing -- Panac-Heal:50(A), Panac-Heal/EndRedux:50(31), Panac-EndRdx/Rchg:50(31), Panac-Heal/Rchg:50(31), Panac-Heal/EndRedux/Rchg:50(34)
Level 32: Whirling Smash -- Erad-Acc/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(33), Erad-Acc/Dmg/Rchg:30(33), Erad-Dmg/Rchg:30(33), Sciroc-Acc/Dmg/EndRdx:50(34)
Level 35: Arc of Destruction -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(36), Armgdn-Acc/Rchg:50(36), Armgdn-Dmg/EndRdx:50(36), Armgdn-Dam%:50(37)
Level 38: Moment of Glory -- LkGmblr-Rchg+:50(A), RechRdx-I:50(39)
Level 41: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(42), LkGmblr-Def/EndRdx:50(42)
Level 44: Tactics -- GSFC-ToHit/EndRdx:50(A), Rec'dRet-ToHit/Rchg:20(45), Rec'dRet-Pcptn:20(45)
Level 47: Combat Jumping -- LkGmblr-Rchg+:50(A), DefBuff-I:50(48)
Level 49: Gloom -- Apoc-Acc/Dmg/Rchg:50(A), Apoc-Dmg/EndRdx:50(50), Apoc-Acc/Rchg:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A)
Level 1: Momentum
Level 50: Spiritual Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------



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Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22