Does anyone have a current BA/SR build they would like to share?
I've never played a SR character before so I don't know what to keep.
Here is a rough draft:
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 49 Magic Brute
Primary Power Set: Battle Axe
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Chop -- Empty(A)
Level 1: Focused Fighting -- Empty(A)
Level 2: Focused Senses -- Empty(A)
Level 4: Gash -- Empty(A)
Level 6: Agile -- Empty(A)
Level 8: Build Up -- Empty(A)
Level 10: Practiced Brawler -- Empty(A)
Level 12: Swoop -- Empty(A)
Level 14: Super Jump -- Empty(A)
Level 16: Dodge -- Empty(A)
Level 18: Whirling Axe -- Empty(A)
Level 20: Evasion -- Empty(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Empty(A)
Level 26: Cleave -- Empty(A)
Level 28: Weave -- Empty(A)
Level 30: Lucky -- Empty(A)
Level 32: Pendulum -- Empty(A)
Level 35: Quickness -- Empty(A)
Level 38: Hasten -- Empty(A)
Level 41: Maneuvers -- Empty(A)
Level 44: Superior Conditioning -- Empty(A)
Level 47: Physical Perfection -- Empty(A)
Level 49: Elude -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
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/SR is pretty easy to softcap. I've honestly never had a BA toon though so, here goes.
For SR, you want at least three slots in the passives to get you as close to the max ddr. That's normally were I slot my LotG's, along with weave and CJ. I noticed you had manuevers, so I put it there. Once you are at Softcap, Elude isn't really worth taking, so I got rid of it, picked up CJ for added manueverability and a place to slot the +acc enh. With Agility alpha, you're at the iCap for melee and AoE, and not to far on ranged. I suppose if you wanted, you could get the Glad armor unique.
Please keep in mind I just got off of a 12 hour shift and just doing some light reading before bed. Maybe this will give you some ideas though.
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Battle Axe
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Chop -- T'Death-Dam%(A), T'Death-Acc/Dmg(33), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(36)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(3), RedFtn-Def/EndRdx/Rchg(5), RedFtn-Def(5), RedFtn-EndRdx(7)
Level 2: Focused Senses -- RedFtn-EndRdx(A), RedFtn-Def/EndRdx(7), RedFtn-Def/Rchg(9), RedFtn-EndRdx/Rchg(9), RedFtn-Def/EndRdx/Rchg(11), RedFtn-Def(11)
Level 4: Gash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(33)
Level 6: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(13)
Level 8: Build Up -- Empty(A), Empty(36)
Level 10: Practiced Brawler -- Empty(A)
Level 12: Swoop -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(36), SBrutesF-Acc/Dmg/Rchg(37), SBrutesF-Acc/EndRdx/Rchg(37), SBrutesF-Acc/Dmg/EndRdx/Rchg(37), SBrutesF-Rech/Fury(39)
Level 14: Super Jump -- Empty(A)
Level 16: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17)
Level 18: Whirling Axe -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(19), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(25), Sciroc-Acc/Rchg(27), Zinger-Dam%(27)
Level 20: Evasion -- RedFtn-Def(A), RedFtn-Def/EndRdx(21), RedFtn-Def/Rchg(21), RedFtn-EndRdx/Rchg(23), RedFtn-Def/EndRdx/Rchg(23), RedFtn-EndRdx(25)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), RctvArm-EndRdx(48), RctvArm-ResDam(48), RctvArm-ResDam/EndRdx/Rchg(50), RctvArm-ResDam/EndRdx(50)
Level 26: Cleave -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(40), Sciroc-Acc/Dmg/EndRdx(40), Zinger-Dam%(40)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 30: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Pendulum -- Sciroc-Acc/Rchg(A), Sciroc-Acc/Dmg(43), Sciroc-Dmg/EndRdx(43), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Dmg/EndRdx(45), Zinger-Dam%(45)
Level 35: Quickness -- Empty(A)
Level 38: Hasten -- Empty(A), Empty(46)
Level 41: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)
Level 44: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod(45)
Level 47: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(48)
Level 49: Combat Jumping -- Ksmt-ToHit+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(42), Mrcl-Rcvry+(42)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(42)
Level 50: Agility Radial Paragon
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Thanks Forevermore.
I know it's not a common build (last seen on 04/2011 with no answers) or it's not the most "highest ST chain" but I have a character running around in my (space for rent) head that I would like to play.
Should I even bother with a BA/SR or just use the run of the mill BA/WP?
Thanks for stopping in.
SE