The Really Hard Way
No need to explain or apologise for anything, Kisana
Lets bottom line this, shall we.
No one is under ANY obligation to invite ANYONE they don't want to, to any team, league, TF, Trial, team story story arc of any sort.
I've played this game since EU launch and have been turned down for numerous teams for numerous reasons, including teaming with friends, running a specific team, superteams, project teams, conflicts with people on the team, SG arguments....and many more.
Not once have I been upset or angry about this. End of the day, it's that players team, they can invite who they want.
Play the game YOU want to play, you're the one paying your subs after all
We built this city on Rock and Roll!
Quote:
This post is in an attempt to clear the air, and explain how I view TRHW badge, I appreciate that there will always be people who disagree and read far more into things than is ever intended and unfortunately there is nothing I can do about that
This is one badge that requires a league not only to commit time, but also to commit either well earned Astrals, or Inf in order to give the whole league the best possible chance. In addition, the nature of the badge "at the minute" requires certain imo "must not leave home without" powersets. I'm sure this will change as more and more people get used to the mechanics of the trial, and the badge will become far easier to obtain. On my runs, not everyone has been able to play the toon or the badger they want, and NO-ONE more than me feels regret at asking someone to alt, but when someone does alt for the benefit of the league I make a promise to get them the badge on the next run when they are around. When I build a league for TRHW I understand that not everyone is gonna be happy, or even get a place and for that I apologise, but I REALLY dont wanna be asking people to spend Astrals/Inf on a run "that I dont think" has either the damage or the debuffs to pull it off. Potentially 10 Failed TRHW attempts can cost each player close to if not more than 100 Astrals and between 500M and 1bill inf (based on 5 Ultimates per run) and the cost of the Super insps. So yeah EVERY run I attempt goes in as a SERIOUS attempt, cos thats a MASSIVE commitment from every member of the league On wednesday no-one was running TRHW on Union, and so I asked friends who I knew wouldn't mind spending Astrals (thinking they were gonna be wasted on a fail) to help me out to see how close we could get on a 12 man league EXPERIMENT. I could only get 11 people so I advertised the last spot and filled with the first tell. Yes, the league wasn't full cos 24 is max, but I didnt want to run at max, after all this was an experiment Two more friends who join my trials most nights logged on mid trial so I invited them. I was not "excluding" anyone, this was no different than a SG running a LRSF, or a bunch of mates running a LGTF We completed twice and so now we know its possible on a small league. I have run 4 successful THRW trials now and on EVERY run I have advertised spaces, so there is a chance for EVERYONE to join, yes it may not be on the toon you want to bring, but I've explained my reasoning and will build your favoured toon into another run. I understand not everyone likes the way I run trials or agrees with my opinions, and that's ok you don't have to join the trials, or agree with me There isn't just me leading TRHW runs on Union and as I said many times I respect any leader of trials, cos I know how frustrating they can be to keep everyone together and focussed. So please guys, lets work to make every run a successful one! |
i can vouch for most of what you said here kis and i totally agree with what you say with how hard it is and to organise a team and so on, i try and hold as much attempts as possible, infact last week i did full no nightly runs so everyone could get the badge, however i could not be as successful as you, i do understand this psot is to address a certain someone or people?
and i thin kas fair as you sound, we shjould just get along as this is just a game and yes seriousness is involved at times, and yes people have had their disagreements, more recently myself and you have had our fair share of disagreements, but it boils down to this, play the game, get along, or get off, thats no directed neither at you or anyone, but for everyone to understand, many of times you said you respect me for running these sort of trials, and i respect you too, so all i ask is we get along and enjoy a great game and stop this nonesense, in a nice way of course
of course though if anyone did ever disagree with me id be happy to talk about why and what makes them feel this way, im sure the other person in mind might have something to say about this regarding this post and i just hope it doesnt drag on for too long otherwise we are gunna be tarnishing a reputation between 2 different opinions.
Hope this reply helps in someway.
Sypher V
This post is in an attempt to clear the air, and explain how I view TRHW badge, I appreciate that there will always be people who disagree and read far more into things than is ever intended and unfortunately there is nothing I can do about that
This is one badge that requires a league not only to commit time, but also to commit either well earned Astrals, or Inf in order to give the whole league the best possible chance.
In addition, the nature of the badge "at the minute" requires certain imo "must not leave home without" powersets. I'm sure this will change as more and more people get used to the mechanics of the trial, and the badge will become far easier to obtain.
On my runs, not everyone has been able to play the toon or the badger they want, and NO-ONE more than me feels regret at asking someone to alt, but when someone does alt for the benefit of the league I make a promise to get them the badge on the next run when they are around.
When I build a league for TRHW I understand that not everyone is gonna be happy, or even get a place and for that I apologise, but I REALLY dont wanna be asking people to spend Astrals/Inf on a run "that I dont think" has either the damage or the debuffs to pull it off.
Potentially 10 Failed TRHW attempts can cost each player close to if not more than 100 Astrals and between 500M and 1bill inf (based on 5 Ultimates per run) and the cost of the Super insps. So yeah EVERY run I attempt goes in as a SERIOUS attempt, cos thats a MASSIVE commitment from every member of the league
On wednesday no-one was running TRHW on Union, and so I asked friends who I knew wouldn't mind spending Astrals (thinking they were gonna be wasted on a fail) to help me out to see how close we could get on a 12 man league EXPERIMENT. I could only get 11 people so I advertised the last spot and filled with the first tell. Yes, the league wasn't full cos 24 is max, but I didnt want to run at max, after all this was an experiment Two more friends who join my trials most nights logged on mid trial so I invited them. I was not "excluding" anyone, this was no different than a SG running a LRSF, or a bunch of mates running a LGTF We completed twice and so now we know its possible on a small league.
I have run 4 successful THRW trials now and on EVERY run I have advertised spaces, so there is a chance for EVERYONE to join, yes it may not be on the toon you want to bring, but I've explained my reasoning and will build your favoured toon into another run.
I understand not everyone likes the way I run trials or agrees with my opinions, and that's ok you don't have to join the trials, or agree with me
There isn't just me leading TRHW runs on Union and as I said many times I respect any leader of trials, cos I know how frustrating they can be to keep everyone together and focussed.
So please guys, lets work to make every run a successful one!
@kisana