Demon/Time help


Psylenz

 

Posted

Hey all and thanks for taking the time to read this!!!

I've been playing my Demon/Time MM and have been really enjoying it. I was looking to try to get the most mileage out of everything it has to offer,so I thought I would ask the experts!!!
Here's the build that I think I'm gonna respec to. Any ideas/suggestions/thoughts on this build? It would be greatly appreciated!

Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Time Manipulation
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Charge Mastery

Villain Profile:
Level 1: Summon Demonlings

  • (A) Blood Mandate - Accuracy/Damage/Endurance
  • (3) Blood Mandate - Accuracy/Damage
  • (3) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge
  • (5) Superior Command of the Mastermind - Damage/Endurance/Recharge
  • (5) Superior Command of the Mastermind - Accuracy/Damage
  • (7) Superior Command of the Mastermind - Damage/Endurance
Level 1: Time Crawl
  • (A) Tempered Readiness - Accuracy/Endurance
  • (46) Tempered Readiness - Endurance/Recharge/Slow
Level 2: Temporal Mending
  • (A) Numina's Convalescence - Heal/Recharge
  • (7) Numina's Convalescence - Heal/Endurance/Recharge
  • (9) Miracle - Heal/Endurance/Recharge
  • (9) Miracle - Heal/Recharge
  • (11) Harmonized Healing - Heal/Recharge
  • (11) Harmonized Healing - Heal/Endurance/Recharge
Level 4: Time's Juncture
  • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (13) Dark Watcher's Despair - To Hit Debuff
  • (13) Dampened Spirits - To Hit Debuff/Endurance
  • (15) Dampened Spirits - To Hit Debuff
Level 6: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (15) Luck of the Gambler - Defense/Endurance
  • (17) Gift of the Ancients - Defense
  • (17) Gift of the Ancients - Defense/Endurance
Level 8: Assault
  • (A) Endurance Reduction IO
Level 10: Temporal Selection
  • (A) Miracle - Heal/Recharge
  • (46) Miracle - Heal/Endurance/Recharge
Level 12: Summon Demons
  • (A) Soulbound Allegiance - Damage/Endurance
  • (19) Soulbound Allegiance - Damage
  • (19) HamiO:Golgi Exposure
  • (21) HamiO:Ribosome Exposure
  • (21) Blood Mandate - Accuracy/Damage
  • (23) Blood Mandate - Accuracy/Damage/Endurance
Level 14: Tactics
  • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 16: Distortion Field
  • (A) Basilisk's Gaze - Recharge/Hold
  • (36) Basilisk's Gaze - Accuracy/Recharge
  • (36) Basilisk's Gaze - Accuracy/Hold
  • (37) Basilisk's Gaze - Endurance/Recharge/Hold
Level 18: Hell on Earth
  • (A) Sovereign Right - Resistance Bonus
  • (34) Edict of the Master - Defense Bonus
  • (34) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (34) Call to Arms - Defense Bonus Aura for Pets
  • (36) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
Level 20: Time Stop
  • (A) Basilisk's Gaze - Recharge/Hold
  • (25) Basilisk's Gaze - Accuracy/Recharge
  • (33) Basilisk's Gaze - Accuracy/Hold
  • (33) Basilisk's Gaze - Endurance/Recharge/Hold
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 24: Enchant Demon
  • (A) Endurance Reduction IO
Level 26: Summon Demon Prince
  • (A) Impeded Swiftness - Chance of Damage(Smashing)
  • (27) HamiO:Endoplasm Exposure
  • (27) HamiO:Peroxisome Exposure
  • (31) Blood Mandate - Accuracy/Damage
  • (31) Blood Mandate - Damage/Endurance
  • (33) Blood Mandate - Accuracy/Damage/Endurance
Level 28: Farsight
  • (A) Luck of the Gambler - Defense/Recharge
  • (29) Luck of the Gambler - Defense/Endurance/Recharge
  • (29) Gift of the Ancients - Defense/Endurance/Recharge
  • (31) Gift of the Ancients - Defense/Recharge
Level 30: Corruption
  • (A) Devastation - Chance of Hold
  • (48) Devastation - Accuracy/Damage
Level 32: Abyssal Empowerment
  • (A) Endurance Reduction IO
Level 35: Slowed Response
  • (A) Shield Breaker - Defense Debuff
  • (39) Shield Breaker - Accuracy/Defense Debuff
  • (39) Shield Breaker - Accuracy/Recharge
  • (40) Shield Breaker - Accuracy/Endurance/Recharge
  • (40) Shield Breaker - Chance for Lethal Damage
  • (40) Shield Breaker - Defense Debuff/Endurance/Recharge
Level 38: Chrono Shift
  • (A) Numina's Convalescence - Heal/Recharge
  • (42) Numina's Convalescence - Heal/Endurance/Recharge
  • (42) Miracle - Heal/Recharge
  • (42) Miracle - Heal/Endurance/Recharge
  • (43) Performance Shifter - EndMod/Recharge
  • (43) Performance Shifter - EndMod
Level 41: Electric Shackles
  • (A) Basilisk's Gaze - Recharge/Hold
  • (43) Basilisk's Gaze - Accuracy/Recharge
  • (45) Basilisk's Gaze - Accuracy/Hold
  • (45) Basilisk's Gaze - Endurance/Recharge/Hold
Level 44: Thunder Strike
  • (A) Eradication - Damage
  • (48) Eradication - Accuracy/Damage/Recharge
  • (50) Eradication - Accuracy/Damage/Endurance/Recharge
Level 47: EM Pulse
  • (A) Absolute Amazement - Stun/Recharge
  • (48) Absolute Amazement - Accuracy/Stun/Recharge
Level 49: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 1: Brawl
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Supremacy
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (45) Performance Shifter - EndMod
  • (46) Performance Shifter - EndMod/Accuracy
Level 50: Musculature Radial Paragon
Level 50: Cryonic Radial Final Judgement
Level 50: Cognitive Radial Flawless Interface
Level 50: Rularuu Core Superior Ally
Level 50: Clarion Radial Epiphany
Level 50: Support Core Embodiment
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A bunch of 50s and too many alts...
Neo's Guide To Thugs/Storm (need to update it)
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Questions about Fire/Rad? Just ask!

 

Posted

Overall I think you have a good build using IO bonuses to help your recharge and effectiveness. I would point out a couple things you might consider as additional points of interest. You _could_ slot for more recharge in some areas without hurting your effectiveness such as temporal mending and time juncture. You also did not take fighting or any epic shield which would help your mastermind especially with the nasty alpha strikes.

Hami-Ohs, if you can afford/get them really are the best fit for an upper level demon summoner.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.