I think I finally found the big dumb brute I've always wanted. I put together a future build for when my marketing money vault has enough inf and came up with something that fits his concept, won't be a pain exemping, and has only a .1 sec gap in the attack chain. I'm still new to WP though, so I'm wondering if his survivability will be good enough for all the damage and knockdowns he'll be laying out. I'm also curious as to what incarnates above Alpha that would be recommended for a TW/WP?
I think I finally found the big dumb brute I've always wanted. I put together a future build for when my marketing money vault has enough inf and came up with something that fits his concept, won't be a pain exemping, and has only a .1 sec gap in the attack chain. I'm still new to WP though, so I'm wondering if his survivability will be good enough for all the damage and knockdowns he'll be laying out. I'm also curious as to what incarnates above Alpha that would be recommended for a TW/WP?
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Dyre Woof: Level 50 Mutation Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Arctic Mastery
Villain Profile:
Level 1: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 1: High Pain Tolerance -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(3), Numna-Heal(11), Numna-Heal/EndRdx(13), Numna-Heal/Rchg(19)
Level 2: Titan Sweep -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(34), Erad-Acc/Dmg/EndRdx/Rchg(36), M'Strk-Dmg/EndRdx/Rchg(37)
Level 4: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(7)
Level 6: Build Momentum -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(34)
Level 8: Follow Through -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(27), SBrutesF-Acc/Dmg/Rchg(33), SBrutesF-Acc/EndRdx/Rchg(33), SBrutesF-Acc/Dmg/EndRdx/Rchg(33), SBrutesF-Rech/Fury(50)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(11)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(13)
Level 14: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(15), Mocking-Taunt/Rchg/Rng(15), Mocking-Acc/Rchg(17), Mocking-Taunt/Rng(46), Mocking-Rchg(50)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/EndRdx/Rchg(19)
Level 18: Rend Armor -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(37), Hectmb-Acc/Dmg/Rchg(37), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(40), Achilles-ResDeb%(40)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21)
Level 22: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(23), Numna-Heal/Rchg(23)
Level 24: Boxing -- Empty(A)
Level 26: Whirling Smash -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(29)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(31), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31)
Level 32: Arc of Destruction -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(45)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Block of Ice -- Lock-Acc/EndRdx/Rchg/Hold(A)
Level 44: Ice Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(46), Apoc-Dmg/EndRdx(46)
Level 47: Ice Storm -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Strength of Will -- ResDam-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(9), Numna-Heal(9)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Rchg(7)
Level 1: Momentum
Level 50: Agility Core Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
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