Claws/DA Stalker Build Critique


Dechs Kaison

 

Posted

So, I've been wracking my brain, trying to make this work. All the good Claw/DAs I've seen have been brutes, with Stalkers getting no love, and with the fixes I've been wanting to try the archetype out. I found one I thought I could convert easily, Dechs Kaison's Claw/DA Brute, here: http://boards.cityofheroes.com/showthread.php?t=284777

I've tried to work it as best as I could, but I'd really like some input on how it looks and any changes that any of you would make to it to keep things running smoothly. Wish it had fly, but I guess that's life.


Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

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Raksasah: Level 50 Magic Stalker
Primary Power Set: Claws
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Strike

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 1: Hide
  • (A) Luck of the Gambler - Recharge Speed
  • (7) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance
Level 2: Slash
  • (A) Kinetic Combat - Accuracy/Damage
  • (13) Kinetic Combat - Damage/Endurance
  • (13) Kinetic Combat - Damage/Recharge
  • (15) Kinetic Combat - Damage/Endurance/Recharge
  • (15) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (17) Achilles' Heel - Chance for Res Debuff
Level 4: Dark Embrace
  • (A) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance/Endurance/Recharge
  • (9) Reactive Armor - Resistance
  • (9) Reactive Armor - Endurance
  • (11) Steadfast Protection - Resistance/+Def 3%
  • (11) Steadfast Protection - Knockback Protection
Level 6: Assassin's Claw
  • (A) Superior Stalker's Guile - Accuracy/Damage
  • (17) Superior Stalker's Guile - Damage/Recharge
  • (19) Superior Stalker's Guile - Accuracy/Damage/Recharge
  • (19) Superior Stalker's Guile - Damage/Endurance/Recharge
  • (21) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
  • (21) Superior Stalker's Guile - Recharge/Chance to Hide
Level 8: Build Up
  • (A) Rectified Reticle - Increased Perception
Level 10: Murky Cloud
  • (A) Reactive Armor - Resistance/Endurance
  • (25) Reactive Armor - Resistance
  • (27) Reactive Armor - Resistance/Endurance/Recharge
  • (27) Reactive Armor - Endurance
Level 12: Placate
  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 14: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (29) Kismet - Accuracy +6%
Level 16: Obsidian Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (23) Reactive Armor - Endurance
  • (23) Reactive Armor - Resistance/Endurance/Recharge
  • (25) Reactive Armor - Resistance
Level 18: Focus
  • (A) Thunderstrike - Accuracy/Damage/Recharge
  • (33) Thunderstrike - Accuracy/Damage/Endurance
  • (33) Thunderstrike - Damage/Endurance/Recharge
  • (34) Devastation - Chance of Hold
  • (34) Devastation - Accuracy/Damage/Endurance/Recharge
  • (34) Devastation - Damage/Recharge
Level 20: Dark Regeneration
  • (A) Theft of Essence - Chance for +Endurance
  • (29) Theft of Essence - Accuracy/Endurance/Healing
  • (31) Theft of Essence - Accuracy/Endurance/Recharge
  • (31) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (31) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (33) Doctored Wounds - Heal/Endurance/Recharge
Level 22: Shadow Dweller
  • (A) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Defense/Endurance
Level 24: Boxing
  • (A) Empty
Level 26: Eviscerate
  • (A) Mako's Bite - Accuracy/Damage
  • (36) Mako's Bite - Damage/Endurance
  • (37) Mako's Bite - Damage/Recharge
  • (37) Mako's Bite - Accuracy/Endurance/Recharge
  • (37) Hecatomb - Accuracy/Damage/Recharge
  • (39) Hecatomb - Damage/Recharge
Level 28: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (39) Reactive Armor - Resistance/Endurance/Recharge
  • (39) Reactive Armor - Resistance
  • (40) Reactive Armor - Endurance
Level 30: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Recharge Speed
Level 32: Shockwave
  • (A) Positron's Blast - Accuracy/Damage
  • (42) Positron's Blast - Damage/Endurance
  • (42) Positron's Blast - Damage/Recharge
  • (42) Positron's Blast - Damage/Range
  • (43) Positron's Blast - Accuracy/Damage/Endurance
Level 35: Super Jump
  • (A) Winter's Gift - Slow Resistance (20%)
Level 38: Soul Transfer
  • (A) Absolute Amazement - Stun/Recharge
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End
Level 44: Spring Attack
  • (A) Eradication - Accuracy/Recharge
  • (45) Eradication - Damage/Recharge
  • (48) Eradication - Accuracy/Damage/Recharge
  • (48) Eradication - Accuracy/Damage/Endurance/Recharge
  • (48) Multi Strike - Damage/Endurance/Recharge
  • (50) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 47: Stealth
  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense
Level 49: Physical Perfection
  • (A) Numina's Convalescence - +Regeneration/+Recovery
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - Heal/Endurance
  • (43) Miracle - Heal
  • (43) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (45) Performance Shifter - EndMod/Recharge
  • (45) Performance Shifter - Chance for +End
Level 1: Assassination
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run

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Posted

One neat thing you can do is split the Stalker ATIO set into two powers so you get that 5% S/L bonus twice. This will make you much less dependent on other sets for the S/L defense. Right now you even have 37% S/L defense. You might just want to keep pushing for 45%.

The trouble is going to be making up for the E/N defense, which isn't exactly necessary.

Here, I took a couple minutes to mess with it, and this is what I came up with. This gets you fly and hits the S/L softcap.

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Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

As to why claws is rare on stalkers:

Claws is best known for three powers. Follow up, which is a fast attack that provides a consistent DPS boost. Spin, which is one of the best PBAoE attacks in the game. And Eviscerate, a hugely damaging cone attack, even though it has a longer animation. Claws for a stalker has none of those. Technically, you get Eviscerate, but it's not an AoE.

That doesn't make claws for stalkers bad. You still get the better recharge/end use compared to other power sets, you sill get Focus, and you still get AoE from Shockwave. It's still a good set, it's just missing a few hallmarks that people typically pick the set for.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Yeah, the nice attacks are missing, but the speed and end costs on Claws is just so nice. The other sets seem a little clunky and slow by comparison. The only other melee set I've taken to is Spines and I already have a Scrapper running around with those, so trying to avoid redundancy.

And I like the tweaks. Didn't even think of splitting up Stalker's Guile, I'll admit, I'm not good at the Frankenslotting myself. Thanks.

Any suggestions on Incarnate powers? I was thinking Musculature Core simply for the damage boost, since End seems well under control. Interface is giving me a bit of a brain block though.