EM/EA build suggestions.
I'mma lil confused here.
You have great defenses (most above 50%) but you only have 4 attack powers. With the animation and recharge times of ET you'll basically only have 3 for most of combat.
What's your strategy here?
"Super Hyper Mecha Plucky Power Armor GO!" -Plucky Sidekick: 50 Inv/EM Tank
"Do not confuse my disguise with your own evolutionary missteps." -Malevol-Ant: 50 EM/Nin Stalker
Yes 4 attacks. I shall use the 4 attacks I have. The chain will have some brakes in it, but not much. But I don't know how a few amount of powers is bad...My fire corr has fire blast/blaze for ST dmg and my kat scrapper has 3 attacks. So yeah. Unless you can say otherwise I guess? Thanks for responding though
FYI - the APP are available to Villains as soon as you hit level 35. You dont need to swap sides to get them so you can look at the APP options for some ideas if you want.
If you were a Hero you would need to unlock the Patron Pools still though.
Hello! I need a bit of help with this build. The build isn't near finished. I have 5 enhancement slots open still and 2 MAIN attack powers without enhancements. Basically for the 2 attack powers, I have no idea what to put in them since my build seems good enough already. Good recharge and Def. Same for the 5 extra slots, I just don't know what else to slot. So feel free to move stuff around and the like. Oh and a side note, I'ma villian so I choose mace mastery. I won't be using any of those abilities, they are just for set bonuses. Thanks in advance
Villain Plan by Mids' Villain Designer 1.956
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Level 49 Magic Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Energy Punch -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(5), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(7)
Level 1: Hide -- LkGmblr-Rchg+(A), Ksmt-ToHit+(17)
Level 2: Bone Smasher -- Empty(A), Empty(7), Empty(9), Empty(9), Empty(11), Empty(11)
Level 4: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19)
Level 6: Assassin's Strike -- SStalkersG-Acc/Dmg(A), SStalkersG-Dmg/Rchg(13), SStalkersG-Acc/Dmg/Rchg(13), SStalkersG-Dmg/EndRdx/Rchg(15), SStalkersG-Acc/Dmg/EndRdx/Rchg(15), SStalkersG-Rchg/Hide%(17)
Level 8: Build Up -- Empty(A)
Level 10: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21)
Level 12: Entropy Shield -- EndRdx-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 16: Kinetic Dampening -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(25), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(31)
Level 18: Boxing -- Empty(A)
Level 20: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31), Aegis-ResDam/EndRdx/Rchg(33)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33)
Level 24: Combat Jumping -- Empty(A)
Level 26: Energy Transfer -- Empty(A), Empty(27), Empty(27), Empty(29), Empty(29), Empty(31)
Level 28: Energy Drain -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(34), Efficacy-EndMod/Acc/Rchg(34), Efficacy-Acc/Rchg(34), Efficacy-EndMod/Acc(36), Efficacy-EndMod/EndRdx(36)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(37)
Level 32: Super Speed -- EndRdx-I(A)
Level 35: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(37), Dct'dW-Rchg(37), Dct'dW-EndRdx/Rchg(39), Dct'dW-Heal/Rchg(39)
Level 38: Mace Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(40), Decim-Dmg/Rchg(43), Decim-Acc/EndRdx/Rchg(43), Decim-Acc/Dmg/Rchg(46)
Level 41: Disruptor Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43)
Level 44: Web Cocoon -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(45), BasGaze-Rchg/Hold(45), BasGaze-EndRdx/Rchg/Hold(45)
Level 47: Summon Spiderlings -- ExRmnt-Dmg/EndRdx(A), ExRmnt-EndRdx/Dmg/Rchg(48), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-Acc/Rchg(48)
Level 49: Super Jump -- Empty(A)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(40)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(39), EndMod-I(40)
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