Need help with Kin/Sonic Build
i was gonna do a defense build but im outta time.
this build is medium priced and has a chunk of recharge.
are you wanting a particular epic pool? Mace Mastery would be good for a defense build, but idk if you want to do all that extra work for the red side PPP.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Sonic Attack
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Transfusion -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(13), Acc-I(15), Efficacy-Acc/Rchg(15)
Level 1: Shriek -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(3), Decim-Dmg/Rchg(3), Decim-Dmg/EndRdx(11), Decim-Acc/EndRdx/Rchg(11), Dev'n-Hold%(31)
Level 2: Siphon Power -- Acc-I(A)
Level 4: Howl -- SDefendersB-Acc/Dmg(A), SDefendersB-Dmg/Rchg(5), SDefendersB-Dmg/EndRdx/Rchg(5), SDefendersB-Acc/Dmg/EndRdx(7), SDefendersB-Acc/Dmg/EndRdx/Rchg(9), SDefendersB-Rchg/Heal%(9)
Level 6: Siphon Speed -- Acc-I(A), RechRdx-I(7)
Level 8: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(13), ULeap-Stlth(33)
Level 10: Super Jump -- Empty(A)
Level 12: Speed Boost -- Empty(A)
Level 14: Acrobatics -- EndRdx-I(A)
Level 16: Spring Attack -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(43)
Level 18: Shout -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(19), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(40), HO:Centri(40)
Level 20: Amplify -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(21), AdjTgt-ToHit/EndRdx/Rchg(21), AdjTgt-EndRdx/Rchg(23), AdjTgt-Rchg(25)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Super Speed -- EndRdx-I(A), EndRdx-I(25)
Level 26: Transference -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-Acc/Rchg(27), P'Shift-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(37)
Level 28: Siren's Song -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(37), CSndmn-Heal%(37)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(31), RedFtn-Def(46), RedFtn-EndRdx(48), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(48)
Level 32: Tactics -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-ToHit/EndRdx(33), GSFC-Build%(33), EndRdx-I(34)
Level 35: Fulcrum Shift -- Acc-I(A), RechRdx-I(36), RechRdx-I(36), EndRdx-I(36)
Level 38: Dreadful Wail -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(45)
Level 41: Power Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(42), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-EndRdx/Rchg(42), AdjTgt-Rchg(43)
Level 44: Temp Invulnerability -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-ResDam/EndRdx/Rchg(45)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Force of Nature -- TtmC'tng-ResDam/Rchg(A), TtmC'tng-EndRdx/Rchg(50), TtmC'tng-ResDam/EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-End%(34), P'Shift-EndMod/Acc(43), EndMod(46)
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perma jump is ---> /up 1
Okay I am pretty new to defenders and only have 1 other, a empathy/arch who is still a baby at 27. But I wanted to give Kin/sonic a try. Now, I fould a build here on the forums that I really liked. The name of the person who made it slips my mind, SORRY! ^.^ Anyways, I showed it to a friend who made some changes and while I like some, others I'm not sure about because while I gain a little accuracy resistance, recovery, and regen I lose a LOT of defense, recharge, haste, tohit, a lot of status protection and damage totals.
Now I like that she picked up Siren's song and Dreadful Wail. I do approve of several good blasts on a defender and I agree that taking boxing and kick just as slot mules might be overkill so I'm torn. So I leave it to you veteran defenders to help me out! Which is better for a defender who is going to mostly team but would be nice to solo from time to time on my off hours when no one else is on. Price is not a real concern. It'll take me time so if we can avoid hami's and anymore purples then there already are in the set I would enjoy that. Here they are. First is the one I found on this forum, the second is the one my friend made for me.
*Forum Build*
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Sonic Attack
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Transfusion
- (A) Doctored Wounds - Heal/Recharge
- (3) Doctored Wounds - Heal/Endurance/Recharge
- (13) Doctored Wounds - Heal/Endurance
- (15) Doctored Wounds - Heal
- (34) Doctored Wounds - Recharge
- (21) Accuracy IO
Level 1: Shriek- (A) Thunderstrike - Accuracy/Damage
- (27) Thunderstrike - Damage/Recharge
- (3) Thunderstrike - Accuracy/Damage/Recharge
Level 2: Siphon Power- (A) Accuracy IO
- (13) Recharge Reduction IO
Level 4: Scream- (A) Thunderstrike - Accuracy/Damage
- (5) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
Level 6: Howl- (A) Superior Defender's Bastion - Accuracy/Damage
- (7) Superior Defender's Bastion - Damage/Recharge
- (7) Superior Defender's Bastion - Damage/Endurance/Recharge
- (11) Superior Defender's Bastion - Accuracy/Damage/Endurance
- (11) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
- (34) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal
Level 8: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Recharge
- (9) Kinetic Combat - Damage/Endurance
- (36) Kinetic Combat - Damage/Endurance/Recharge
Level 10: Kick- (A) Kinetic Combat - Accuracy/Damage
- (37) Kinetic Combat - Damage/Endurance
- (40) Kinetic Combat - Damage/Recharge
- (43) Kinetic Combat - Damage/Endurance/Recharge
Level 12: Speed Boost- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (36) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 14: Tough- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (15) Reactive Armor - Resistance
- (31) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Recharge
- (42) Reactive Armor - Resistance/Endurance/Recharge
Level 16: Weave- (A) Luck of the Gambler - Recharge Speed
- (17) Red Fortune - Defense
- (17) Red Fortune - Defense/Endurance
- (40) Red Fortune - Defense/Recharge
- (43) Red Fortune - Defense/Endurance/Recharge
- (48) Red Fortune - Endurance
Level 18: Shout- (A) Apocalypse - Damage
- (19) Apocalypse - Damage/Recharge
- (19) Apocalypse - Accuracy/Damage/Recharge
- (33) Apocalypse - Accuracy/Recharge
- (34) Apocalypse - Chance of Damage(Negative)
Level 20: Inertial Reduction- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (37) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 22: Hasten- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
Level 24: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Endurance
- (40) Kismet - Accuracy +6%
Level 26: Transference- (A) Efficacy Adaptor - EndMod/Accuracy
- (27) Efficacy Adaptor - EndMod/Recharge
Level 28: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (36) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (39) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 30: Tactics- (A) Adjusted Targeting - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 32: Fulcrum Shift- (A) Accuracy IO
- (33) Recharge Reduction IO
- (33) Recharge Reduction IO
Level 35: Siphon Speed- (A) Accuracy IO
- (37) Recharge Reduction IO
Level 38: Dark Consumption- (A) Eradication - Damage
- (39) Eradication - Damage/Recharge
- (39) Eradication - Accuracy/Damage/Recharge
Level 41: Dark Embrace- (A) Steadfast Protection - Resistance/+Def 3%
- (42) Reactive Armor - Resistance
- (43) Reactive Armor - Resistance/Recharge
- (48) Reactive Armor - Resistance/Endurance
- (48) Reactive Armor - Resistance/Endurance/Recharge
Level 44: Soul Transfer- (A) Absolute Amazement - Stun
- (45) Absolute Amazement - Stun/Recharge
- (45) Absolute Amazement - Accuracy/Stun/Recharge
- (45) Absolute Amazement - Endurance/Stun
- (46) Absolute Amazement - Accuracy/Recharge
Level 47: Vengeance- (A) Luck of the Gambler - Recharge Speed
- (50) Rectified Reticle - Increased Perception
- (50) Rectified Reticle - To Hit Buff/Recharge
Level 49: Super Jump- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 50: Agility Core ParagonLevel 0: The Atlas Medallion
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: Freedom Phalanx Reserve
Level 50: Reactive Radial Flawless Interface
------------
Level 2: Swift
- (A) Run Speed IO
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (46) Miracle - +Recovery
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Endurance Modification IO
- (29) Endurance Modification IO
Level 1: Brawl- (A) Kinetic Combat - Accuracy/Damage
- (21) Kinetic Combat - Damage/Endurance
- (23) Kinetic Combat - Damage/Recharge
- (31) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Sprint- (A) Empty
Level 1: VigilanceLevel 2: Rest
- (A) Empty
Level 4: Ninja Run*Friends Build*
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Kia: Level 50 Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Sonic Attack
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Transfusion
- (A) Doctored Wounds - Heal
- (3) Doctored Wounds - Heal/Endurance
- (3) Doctored Wounds - Heal/Recharge
- (5) Doctored Wounds - Heal/Endurance/Recharge
Level 1: Shriek- (A) Devastation - Accuracy/Damage
- (5) Devastation - Damage/Endurance
- (9) Devastation - Damage/Recharge
- (9) Devastation - Accuracy/Damage/Recharge
- (50) Devastation - Accuracy/Damage/Endurance/Recharge
Level 2: Scream- (A) Apocalypse - Damage
- (11) Apocalypse - Damage/Recharge
- (11) Apocalypse - Accuracy/Damage/Recharge
- (13) Apocalypse - Accuracy/Recharge
- (13) Apocalypse - Damage/Endurance
Level 4: Combat Jumping- (A) Luck of the Gambler - Defense/Endurance
- (15) Luck of the Gambler - Defense/Recharge
- (15) Luck of the Gambler - Endurance/Recharge
- (17) Luck of the Gambler - Defense/Endurance/Recharge
- (17) Luck of the Gambler - Defense
- (46) Luck of the Gambler - Recharge Speed
Level 6: Siphon Speed- (A) Impeded Swiftness - Accuracy/Slow
- (7) Impeded Swiftness - Damage/Slow
- (7) Impeded Swiftness - Accuracy/Endurance
Level 8: Howl- (A) Positron's Blast - Accuracy/Damage
- (19) Positron's Blast - Damage/Endurance
- (19) Positron's Blast - Damage/Recharge
- (21) Positron's Blast - Damage/Range
- (46) Positron's Blast - Accuracy/Damage/Endurance
Level 10: Super Jump- (A) Springfoot - Jumping
Level 12: Speed Boost- (A) Quickfoot - RunSpeed
Level 14: Boxing- (A) Damage Increase IO
Level 16: Tough- (A) Impervium Armor - Resistance
- (21) Impervium Armor - Resistance/Endurance
- (23) Impervium Armor - Resistance/Recharge
- (23) Steadfast Protection - Knockback Protection
Level 18: Weave- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Endurance
Level 20: Inertial Reduction- (A) Jumping IO
Level 22: Shockwave- (A) Ragnarok - Damage
- (33) Ragnarok - Damage/Recharge
- (34) Ragnarok - Accuracy/Damage/Recharge
- (34) Ragnarok - Accuracy/Recharge
- (50) Ragnarok - Damage/Endurance
Level 24: Shout- (A) Devastation - Accuracy/Damage
- (34) Devastation - Damage/Endurance
- (36) Devastation - Damage/Recharge
- (36) Devastation - Accuracy/Damage/Recharge
- (36) Devastation - Accuracy/Damage/Endurance/Recharge
Level 26: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense
- (27) Luck of the Gambler - Defense/Endurance
Level 28: Tactics- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 30: Hasten- (A) Recharge Reduction IO
- (37) Recharge Reduction IO
Level 32: Transference- (A) Performance Shifter - Chance for +End
- (37) Performance Shifter - EndMod
- (37) Performance Shifter - EndMod/Recharge
- (39) Performance Shifter - EndMod/Accuracy/Recharge
- (45) Performance Shifter - Accuracy/Recharge
- (48) Performance Shifter - EndMod/Accuracy
Level 35: Fulcrum Shift- (A) Accuracy IO
- (39) Endurance Reduction IO
- (39) Range IO
- (43) Recharge Reduction IO
Level 38: Siren's Song- (A) Positron's Blast - Accuracy/Damage
- (40) Positron's Blast - Damage/Endurance
- (40) Positron's Blast - Damage/Recharge
- (40) Positron's Blast - Damage/Range
- (46) Positron's Blast - Accuracy/Damage/Endurance
Level 41: Dreadful Wail- (A) Armageddon - Damage
- (42) Armageddon - Damage/Recharge
- (42) Armageddon - Accuracy/Damage/Recharge
- (42) Armageddon - Accuracy/Recharge
- (43) Armageddon - Damage/Endurance
- (43) Armageddon - Chance for Fire Damage
Level 44: Dark Consumption- (A) Adrenal Adjustment - EndMod
- (45) Adrenal Adjustment - EndMod/Recharge
- (45) Adrenal Adjustment - EndMod/Accuracy/Recharge
Level 47: Dark Embrace- (A) Steadfast Protection - Resistance/Endurance
- (48) Steadfast Protection - Resistance/+Def 3%
- (48) Steadfast Protection - Knockback Protection
Level 49: Soul Transfer- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
------------Level 1: Brawl
- (A) Damage Increase IO
Level 1: Sprint- (A) Run Speed IO
Level 1: VigilanceLevel 2: Rest
- (A) Recharge Reduction IO
Level 4: Ninja RunLevel 4: Swift
- (A) Run Speed IO
Level 4: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (31) Numina's Convalescence - Heal
- (31) Numina's Convalescence - Heal/Endurance
Level 4: Hurdle- (A) Jumping IO
Level 4: Stamina