Returning Player need Fire/kin/fire help


Deacon_NA

 

Posted

Ok so after being gone for a couple of years I have re-activated my accounts. I got my 2 main scrappers Respec'ed with all Tier 4 Incarnate stuff, Inherent Fitness and ATO enhancements. So now onto my Fire/Kin. I used to run the demon farm with him A LOT, to level up toons on my other accounts and get purples. This is the reason I went with Fire for APP Fire Shield, as I still plan on running the farm when I feel like it. I am mainly wondering if I can squeeze some more S/L in somewhere to hit the cap, without losing Perma-hasten. I put in Vengeance at the last second because it allowed me to get Perma-hasten with a third LOTG +rech. Before that I had to slot Posi's blast in firecages to get Perma-Hasten, I'd much rather Proc cages. Without that last LotG +rech I am at 120.1 seconds for Hasten!!! Soooo close. Of course having Veng let me throw in the Shield wall +Res though. Just wish I could free up a slot or two for Transference. I am not sure if the one end mod/acc will be enough to fill my bar. Anyone out there have experience with single slotting Transference?

Anyway, enough rambling, here's the build .....

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Burning Bridges: Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Char -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dmg/Rchg(5)
Level 1: Transfusion -- Panac-Heal(A), Panac-Heal/Rchg(7), Panac-Heal/EndRedux/Rchg(7), Panac-Heal/EndRedux(9), Panac-Heal/+End(9)
Level 2: Fire Cages -- HO:Nucle(A), Ragnrk-Knock%(13), Posi-Dam%(15), TotHntr-Dam%(15), GravAnch-Hold%(17)
Level 4: Siphon Power -- Acc-I(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 8: Hot Feet -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(21), Armgdn-Acc/Rchg(21), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Dmg/Rchg(23)
Level 10: Siphon Speed -- CtlSpd-Acc/Slow(A), CtlSpd-Acc/EndRdx(39), CtlSpd-Rng/Slow(39), CtlSpd-EndRdx/Rchg/Slow(40)
Level 12: Flashfire -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(25), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(27), SWotController-Rchg/Dmg%(27), SWotController-EndRdx/Rchg(36)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 16: Tough -- GA-3defTpProc(A), RctvArm-ResDam(17), RctvArm-ResDam/EndRdx(31), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(33)
Level 18: Jump Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(34), KntkC'bat-Knock%(34)
Level 20: Speed Boost -- EndMod-I(A)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A)
Level 28: Cinders -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Acc/Rchg(48), UbrkCons-EndRdx/Hold(48), UbrkCons-Dam%(50)
Level 30: Spring Attack -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-%Dam(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40)
Level 32: Fire Imps -- SvgnRt-PetResDam(A), SvgnRt-Acc/EndRdx(33), SvgnRt-Acc/Dmg/EndRdx(34), SvgnRt-Acc(43), SvgnRt-Acc/Dmg(43), SvgnRt-Dmg/EndRdx(43)
Level 35: Transference -- Efficacy-EndMod/Acc(A)
Level 38: Fulcrum Shift -- Acc-I(A)
Level 41: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-ToHit/EndRdx(42), GSFC-Build%(45), GSFC-Rchg/EndRdx(45)
Level 44: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Dmg/EndRdx(46), Ragnrk-Acc/Rchg(46), Ragnrk-Acc/Dmg/Rchg(46)
Level 47: Vengeance -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(50)
Level 49: Fire Shield -- S'fstPrt-ResDam/Def+(A), ResDam-I(50)
Level 1: Brawl -- KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(11), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Clrty-Stlth(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(19)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- EndMod-I(A)
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Polar Lights Core Superior Ally
Level 50: Barrier Total Core Invocation
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
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Posted

You have no -kb which may be ok if all you do is demon farm, I don't think any of those mobs do kb. It will be a problem outside of the demon farm though.


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