A week and a half ago, I was getting ready to lead a Ship Raid, so I turned off Ultra Mode so that it would be less taxing on my machine. Before that time, when Sonic Dispersion was active, the little sonic frequency graphics would fade in and out as they rotated around the character, giving the illusion that the sound wave frequency was actually weaving through the space (much like a heart monitor would look like).
However, now that I have re-engaged Ultra Mode, the sound wave graphics are static and always visible, simply rotating around my character. Any ideas as to why this happened, and what (if any) setting will return that effect? I rather liked it because of the realistic quality and because it was less distracting.
@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.
Hey all,
A week and a half ago, I was getting ready to lead a Ship Raid, so I turned off Ultra Mode so that it would be less taxing on my machine. Before that time, when Sonic Dispersion was active, the little sonic frequency graphics would fade in and out as they rotated around the character, giving the illusion that the sound wave frequency was actually weaving through the space (much like a heart monitor would look like).
However, now that I have re-engaged Ultra Mode, the sound wave graphics are static and always visible, simply rotating around my character. Any ideas as to why this happened, and what (if any) setting will return that effect? I rather liked it because of the realistic quality and because it was less distracting.
@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.