draw distance error?


T_Immortalus

 

Posted

My draw distance for the world is set at 100%, the same as is has been for...practically forever.

I'm having odd issues in Imperial City tonight. I'm seeing billboards apparently from farther away than I used to, and most of them don't load a texture until I look at them for a few seconds, even if I am really close to them.

Is anybody else experiencing odd graphics glitches tonight?
It seems to cause increased frame-rate stutter for me, beyond what Imperial City normally has. I checked my system loads and temps and everything is well in the green. this seems to be a problem with Imperial City.

Pictures:
#1, http://img545.imageshack.us/img545/1...0529224815.jpg
#2, http://img845.imageshack.us/img845/2...0529224936.jpg


 

Posted

Quote:
Originally Posted by Zombie Man View Post
Praetoria had a lot of items with odd draw distances. Most of those were reported and fixed in early Beta when the environment team was working intensely on the new tech (Ultra Mode and the lack-of-blue-wall-zoning trick). I guess a few billboards didn't get adjusted.
It just seems like billboards and trees and some other things are being drawn a lot farther away than they used to be.
It all just started tonight when I logged in. It was not an issue yesterday, though something makes Imperial City perform worse than even First Ward by a lot.


Also, the billboards being blank issue definitely started tonight, and it certainly is odd. The billboards don't show anything until I look at them for a few seconds, even if I came around a building corner right next to them.

My guess? I think something with the billboard replacement code, for the in game real life ads system, was broken today. I know that system is enabled by default, according to the CoHHelper report, since they removed the option for it with the program's apparent end. So, that would make sense that the billboards don't know what to display at first, taking extra long to display what they should.


 

Posted

Well, that was interesting.
After seeing the odd behavior of my frame-rate and the billboards in Imperial City, I made my way through half my contacts in Neutropolis and promptly crashed when the loading screen for one mission came up.
It wasn't a normal game crash either, it was a BSOD that said "memory management", I think, as the problem.

I haven't had a blue screen from anything for over a year and a half since when I was first installing the operating system and everything on this computer after I put it together.

I was able to play just fine after coming back, even for that mission. That was very odd.
It makes sense that City of Heroes would cause that, though, with all the memory leaks I have heard about(never seen first hand as far as I know).