Dark Melee/Willpower Brute, pls critique
Not too much different...
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Snarky One: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(9), Numna-Heal/Rchg(11), S'fstPrt-ResDam/Def+(11), GA-3defTpProc(46)
Level 2: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(13), Numna-Heal/Rchg(13)
Level 6: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(29), Numna-Heal(31), Numna-Heal/Rchg(31)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 14: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(27)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(23), Numna-Heal/Rchg(23)
Level 18: Dark Consumption -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/Rchg(19), Efficacy-EndMod/Rchg(46), Efficacy-EndMod/Acc/Rchg(48)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(50)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(39), SW-ResDam/Re TP(39)
Level 26: Soul Drain -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(40), Erad-Dmg/Rchg(42), C'ngBlow-Acc/Rchg(42), C'ngBlow-Dmg/Rchg(42), C'ngBlow-Dmg/EndRdx(43)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(39)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(37)
Level 32: Midnight Grasp -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(33), SBrutesF-Acc/Dmg/Rchg(33), SBrutesF-Acc/EndRdx/Rchg(33), SBrutesF-Acc/Dmg/EndRdx/Rchg(34), SBrutesF-Rech/Fury(34)
Level 35: Superior Conditioning -- P'Shift-End%(A)
Level 38: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(43), EndRdx-I(43)
Level 41: Physical Perfection -- P'Shift-End%(A)
Level 44: Strength of Will -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(45), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(45)
Level 47: Fly -- Winter-ResSlow(A)
Level 49: Resurgence -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(15), Numna-Heal(15), RgnTis-Regen+(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17), P'Shift-EndMod/Acc(17), P'Shift-EndMod/Rchg(48)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Danged Vitality. Thanks! That is a truly beautiful rewrite.
Hello there,
My recomendation would be to try and get at least soul drain to recharge faster. You're dropping a bunch of To-Hit bonus and damage. I use dark consumption as an attack (some) and I like that faster too.
I know this my toon is a scrapper, but I thought I would share anyways. I use dark balsk as a real park of my attack chain. Of course I wish I had a realy AoE damage attack. I don't care much for shadow maul (wish I did). However, when I open with soul drain, then spring attack..... lots of baddies are in enough pain that the battle does not last too long.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Darklore': Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Smite -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(43)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(7), Aegis-ResDam/Rchg(15), Aegis-ResDam(34), Aegis-ResDam/EndRdx(39)
Level 2: Mind Over Body -- Aegis-ResDam/Rchg(A), Aegis-Psi/Status(5), Aegis-ResDam(11), S'fstPrt-ResDam/Def+(45)
Level 4: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Mrcl-Heal/EndRdx(19), Numna-Regen/Rcvry+(19), Numna-Heal(25), Numna-Heal/EndRdx(25)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(11), LkGmblr-Def(17)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(13), Nictus-Heal/HP/Regen/Rchg(45), Nictus-Acc/Heal(50)
Level 10: Indomitable Will -- Ksmt-ToHit+(A), LkGmblr-Rchg+(31), LkGmblr-Def(50)
Level 12: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(15), LkGmblr-Def(48)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 16: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(36), Aegis-ResDam/Rchg(37)
Level 18: Rise to the Challenge -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(31), Mrcl-Heal/Rchg(31)
Level 20: Dark Consumption -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(21), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(37)
Level 22: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(23)
Level 24: Super Jump -- ULeap-Jump(A)
Level 26: Soul Drain -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(27), Erad-Acc/Rchg(27), Erad-Dmg/Rchg(29), Erad-Acc/Dmg/Rchg(29)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 32: Midnight Grasp -- SScrappersS-Dmg/Rchg(A), SScrappersS-Acc/Dmg/Rchg(33), SScrappersS-Rchg/+Crit(33), SScrappersS-Dmg/EndRdx/Rchg(33), SScrappersS-Acc/Dmg/EndRdx/Rchg(37), SScrappersS-Acc/Dmg(39)
Level 35: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36)
Level 38: Spring Attack -- Erad-Acc/Rchg(A), C'ngBlow-Acc/Dmg(40), C'ngBlow-Dmg/Rchg(42), Erad-Dmg/Rchg(45), Erad-Acc/Dmg/Rchg(46), C'ngBlow-Acc/Rchg(50)
Level 41: Dark Blast -- Decim-Build%(A), Thundr-Acc/Dmg/EndRdx(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg(43), Thundr-Dmg/EndRdx(48)
Level 44: Shadow Meld -- RechRdx-I(A)
Level 47: Resurgence -- RechRdx-I(A)
Level 49: Strength of Will -- GA-3defTpProc(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Void Core Final Judgement
Level 50: Spiritual Core Paragon
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Here is my Brute variation of a Scrapper I posted a week or two ago. For various reasons I decided the Brute was the better way to go. The main reason is the build goal is the crusiest melee build I could create. The extra health inherent in Brutes and the non clipping of bonuses on "Strength of Will" just point to Brute. I give up "Burst Damage" which I prefer in I Trials, but it's a trade that makes sense to me.
Build goals are softcap S/L def, high regen, No End issues, high defenses in general, and as much recharge as I can fit on, in roughly that order of importance. I also tried to trick out as many procs and globals as I could slam on, since I am hoping this will be my trial go-to character for the next few months.
I have him at 34 right now, and am unsure if he will really be End sustainable with the toggles I have set up for him. Anybody able to give me an educated guess?
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Snarky One: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Smite -- SBrutesF-Acc/Dmg:50(A), SBrutesF-Dmg/Rchg:50(3), SBrutesF-Acc/Dmg/Rchg:50(3), SBrutesF-Acc/EndRdx/Rchg:50(5), SBrutesF-Acc/Dmg/EndRdx/Rchg:50(5), SBrutesF-Rech/Fury:50(7)
Level 1: High Pain Tolerance -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(7), RctvArm-ResDam/EndRdx/Rchg:40(9), RctvArm-ResDam:40(9), ImpSkn-Status:30(29)
Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(11), RctvArm-ResDam/EndRdx/Rchg:40(11), RctvArm-ResDam:40(29), Aegis-Psi/Status:50(34), S'fstPrt-ResDam/Def+:30(34)
Level 4: Fast Healing -- Heal-I:50(A), Heal-I:50(34)
Level 6: Shadow Maul -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(27), Oblit-Dmg/Rchg:50(37), Oblit-Acc/Dmg/Rchg:50(37), Oblit-Acc/Dmg/EndRdx/Rchg:50(45), Oblit-%Dam:50(45)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(13), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(19), HO:Golgi(37)
Level 10: Indomitable Will -- SW-ResDam/Re TP:50(A), LkGmblr-Rchg+:50(39)
Level 12: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(17), KntkC'bat-Dmg/Rchg:35(19), KntkC'bat-Dmg/EndRdx/Rchg:35(25)
Level 14: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(15), RctvArm-ResDam/EndRdx/Rchg:40(15), RctvArm-ResDam:40(17)
Level 16: Rise to the Challenge -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(42), Numna-Heal/EndRdx:50(42), Numna-Heal/Rchg:50(42), DarkWD-ToHitDeb:50(43), DarkWD-ToHitDeb/EndRdx:50(43)
Level 18: Dark Consumption -- Zinger-Taunt:21(A), Zinger-Taunt/Rchg:21(27), Zinger-Taunt/Rchg/Rng:50(36), Zinger-Acc/Rchg:50(36), Zinger-Taunt/Rng:21(46), Zinger-Dam%:50(48)
Level 20: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-End%:50(21), EndMod-I:50(21)
Level 22: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(23), LkGmblr-Def:50(23), LkGmblr-Rchg+:50(25)
Level 24: Combat Jumping -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(39)
Level 26: Soul Drain -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(39), GSFC-ToHit/Rchg/EndRdx:50(40), GSFC-Rchg/EndRdx:50(40), GSFC-ToHit/EndRdx:50(40), GSFC-Build%:50(48)
Level 28: Heightened Senses -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(46), LkGmblr-Def/EndRdx:50(50)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(31), LkGmblr-Def:50(31), LkGmblr-Rchg+:50(31)
Level 32: Midnight Grasp -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(33), Hectmb-Acc/Dmg/Rchg:50(33), Hectmb-Dmg/EndRdx:50(33), Hectmb-Dam%:50(45)
Level 35: Superior Conditioning -- P'Shift-End%:50(A)
Level 38: Focused Accuracy -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(43), Rec'dRet-Pcptn:20(46)
Level 41: Physical Perfection -- P'Shift-End%:50(A)
Level 44: Strength of Will -- GA-3defTpProc:50(A)
Level 47: Fly -- Winter-ResSlow:50(A)
Level 49: Resurgence -- RechRdx-I:50(A)
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Level 1: Brawl -- HO:Nucle(A)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- RgnTis-Regen+:30(A), Heal-I:50(36), Mrcl-Rcvry+:40(50), Mrcl-Heal:40(50)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(48)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
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Set Bonuses:
Superior Brute's Fury
(Smite)
- 44.98 HP (3%) HitPoints
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 2.52% Resistance(Smashing,Lethal)
Reactive Armor(High Pain Tolerance)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Impervious Skin(High Pain Tolerance)
- Status Resistance 7.5%
Reactive Armor(Mind Over Body)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Aegis(Mind Over Body)
- 3% Resistance(Psionic)
Steadfast Protection(Mind Over Body)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Obliteration(Shadow Maul)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Kinetic Combat(Siphon Life)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Shield Wall(Indomitable Will)
- 3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
Luck of the Gambler(Indomitable Will)
- 7.5% Enhancement(RechargeTime)
Kinetic Combat(Boxing)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Numina's Convalescence(Rise to the Challenge)
- 12% (0.75 HP/sec) Regeneration
- 28.11 HP (1.88%) HitPoints
- 6% Enhancement(Heal)
Dark Watcher's Despair(Rise to the Challenge)
- 22.49 HP (1.5%) HitPoints
Perfect Zinger(Dark Consumption)
- MezResist(Terrorized) 2.75%
- 10% (0.62 HP/sec) Regeneration
- 5% Enhancement(RechargeTime)
- 2.5% DamageBuff(All)
- 3.13% Defense(Smashing,Lethal), 1.56% Defense(Melee)
Performance Shifter(Quick Recovery)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Luck of the Gambler(Weave)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Combat Jumping)
- 10% (0.62 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control(Soul Drain)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Luck of the Gambler(Heightened Senses)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Maneuvers)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Hecatomb(Midnight Grasp)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Rectified Reticle(Focused Accuracy)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
- 6% (0.37 HP/sec) Regeneration
- 20% Perception
Gladiator's Armor(Strength of Will)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Winter's Gift(Fly)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Miracle(Health)
- 2.5% (0.04 End/sec) Recovery
Performance Shifter(Stamina)