Light Mastery - Power Set Idea


Trilby

 

Posted

Light Mastery is a power set that focuses on buffing teams to hit (thus pseudodebuffing the enemys defence), and debuffing the enemies to hit (and thus pseudobuffing their defence).

It also has a unique mechanic that applies an ability to the enemy, that when they are hit by someone with a specific buff on them, applies a number of effects. Each stack lasts 20 seconds.

It is a primary for defenders and a secondry for corrupters, MMs and controllers.

Blind

Blind applies a moderate to hit debuff to the enemy and applies a stack of an ability called Striking Blind.

If hit by someone with Inner Light on them, Striking Blind gives a damage debuff.

Radiance:

Radiance gives a bonus to perception and to hit to a target ally. It also gives them a small bit of heal.

Burning Light

Burning Light gives a large to hit debuff to the enemy and a stack of Flare.

If they are hit by someone with Inner Light, Burning Light will trigger dealing moderate fire damage over time and doing some AoE damage to nearby enemies.

Inner Light

Inner Light is a large to hit buff on an ally, aswell as +damage and recharge.

If someone with Inner Light hits an enemy with a stack of anything from Light Manipulation, they will consume the stack and take the debuff.

It can also be cast directly on the enemy to trigger all the stacks they have on them if soloing.

Sunburst

Sunburst is a targeted AoE from an ally. It deals some damage, grants a moderate to hit debuff in AoE and gives a stack of Sunburst to the enemies.

Sunburst gives the enemy a PBAoE to hit debuff to other enemies.

If cast on someone with Inner Light, this AoE will apply Sunburst and trigger it, along with any other stacks.

Ray


A long recasting power that applies a debuff to regeneration.

If triggered by Inner Light it gives 25 damage of untyped in one burst.

Sun Damage

A moderate single target Res debuff which applies a stack of Damaged

If triggered, this stack will give an extra res debuff, equal to half the first and reduce regeneration.

Sunbeams

Using this power summons 3 sunbeams for 30 seconds. They are temp uncontrolable pets, which debuff to hit and do fire damage. They are weaker than your average pet, but have good AoE defence.

Every time an enemy is hit by them, it applies a stack of Sun Dazzled. When triggered, it does a mag 2 stun. Sunbeams are able to trigger stacks.


Nova

This is a location AoE similar to Omega Manuever that summons a white orb. It taunts enemies in, then explodes dealing heavy damage and giving them a debuff called nova afterburn.

This, when triggered, applies a large DoT, to hit debuff and res debuff. Nova will also trigger any current stacks.So what do you think to it? Feedback welcome.


 

Posted

This is a pretty good idea, but people would rather have a Light Blast, similar to Peacebringers. But this does sound pretty good.


If the enemy of my enemy is my friend, is the friend of my friend my enemy?