Broad Sword/ SUper Reflexes Stalker..
I've never found any use for more than 1 slot in quickness. Probably want to look and the Numina and Miracle uniques in health and the performance shifter. I have those and in long fights endurance can be an issue and I'm running fewer toggles. I made mine, because I hadn't seen a BS/SR stalker. Might be a reason for that.
Here is a copy of my build,
I am trying to go for a pretty powerful design, I want to be able to survive at 54x4 in PVE. I have a preliminary. As you can see I have focused on a completely Defense based build, but I was wondering if there are some other aspects i must look at too
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Stalker
Primary Power Set: Broad Sword
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Slash
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Hide- (A) Luck of the Gambler - Recharge Speed
- (5) Luck of the Gambler - Defense
- (7) Luck of the Gambler - Defense/Endurance/Recharge
- (7) Luck of the Gambler - Endurance/Recharge
Level 2: Focused Fighting- (A) Luck of the Gambler - Recharge Speed
- (9) Luck of the Gambler - Defense
- (9) Luck of the Gambler - Defense/Endurance/Recharge
- (11) Luck of the Gambler - Endurance/Recharge
Level 4: Focused Senses- (A) Luck of the Gambler - Recharge Speed
- (11) Luck of the Gambler - Defense
- (13) Luck of the Gambler - Defense/Endurance/Recharge
- (13) Luck of the Gambler - Endurance/Recharge
Level 6: Assassin's Slash- (A) Kinetic Combat - Accuracy/Damage
- (15) Kinetic Combat - Damage/Endurance
- (15) Kinetic Combat - Damage/Recharge
- (17) Kinetic Combat - Damage/Endurance/Recharge
Level 8: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (19) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (21) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 10: Agile- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (23) Luck of the Gambler - Defense/Endurance/Recharge
- (25) Luck of the Gambler - Endurance/Recharge
Level 12: Hasten- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (27) Recharge Reduction IO
Level 14: Boxing- (A) Empty
Level 16: Practiced Brawler- (A) Endurance Reduction IO
- (27) Endurance Reduction IO
Level 18: Tough- (A) Steadfast Protection - Resistance/Endurance
- (29) Steadfast Protection - Resistance/+Def 3%
- (29) Gladiator's Armor - TP Protection +3% Def (All)
Level 20: Weave- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (31) Luck of the Gambler - Endurance/Recharge
Level 22: Dodge- (A) Red Fortune - Defense/Endurance
- (33) Red Fortune - Defense/Recharge
- (33) Red Fortune - Endurance/Recharge
- (33) Red Fortune - Defense/Endurance/Recharge
Level 24: Maneuvers- (A) Red Fortune - Defense/Endurance
- (34) Red Fortune - Defense/Recharge
- (34) Red Fortune - Endurance/Recharge
- (34) Red Fortune - Defense/Endurance/Recharge
Level 26: Tactics- (A) Rectified Reticle - To Hit Buff
- (36) Rectified Reticle - To Hit Buff/Recharge
Level 28: Quickness- (A) Run Speed IO
- (36) Run Speed IO
Level 30: Disembowel- (A) Kinetic Combat - Accuracy/Damage
- (36) Kinetic Combat - Damage/Endurance
- (37) Kinetic Combat - Damage/Recharge
- (37) Kinetic Combat - Damage/Endurance/Recharge
Level 32: Head Splitter- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (42) Obliteration - Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Recharge
- (42) Obliteration - Chance for Smashing Damage
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 35: Moonbeam- (A) Thunderstrike - Accuracy/Damage
- (43) Thunderstrike - Damage/Endurance
- (43) Thunderstrike - Damage/Recharge
- (45) Thunderstrike - Accuracy/Damage/Recharge
- (50) Thunderstrike - Accuracy/Damage/Endurance
- (50) Thunderstrike - Damage/Endurance/Recharge
Level 38: Evasion- (A) Red Fortune - Endurance
- (48) Red Fortune - Defense/Endurance/Recharge
- (48) Red Fortune - Defense
- (50) Red Fortune - Endurance/Recharge
Level 41: Elude- (A) Red Fortune - Defense
- (46) Red Fortune - Defense/Endurance/Recharge
- (46) Red Fortune - Endurance/Recharge
- (48) Red Fortune - Defense/Recharge
Level 44: Shadow Meld- (A) Red Fortune - Defense/Endurance
- (45) Red Fortune - Defense/Recharge
- (45) Red Fortune - Endurance/Recharge
- (46) Red Fortune - Defense
Level 47: Stealth- (A) Gift of the Ancients - Defense
Level 49: Super Speed- (A) Celerity - +Stealth
Level 1: AssassinationLevel 1: Brawl
- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 4: Swift
- (A) Empty
Level 4: Health- (A) Healing IO
- (40) Healing IO
- (40) Healing IO
- (40) Healing IO
Level 4: Hurdle- (A) Empty
Level 4: Stamina- (A) Endurance Modification IO
- (39) Endurance Modification IO
- (39) Endurance Modification IO
- (39) Endurance Modification IO
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