Willpower/Fire Melee: Feedback Wanted


Hyperstrike

 

Posted

I have all the Shield Walls and ATOs purchased already. The build is meant to be an improvement over my current one. All the Numina's in HPT are at +5 for even more HP (discovered that on Beta). I'd prefer Hover/Fly/Afterburner, but Hover's too slow to justify it whereas Combat Jumping doesn't screw with my movement speed and still gives me the added Defense.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Emissary of Justice: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1: High Pain Tolerance Numna-Heal:50(A), Numna-Heal/EndRdx:50(5), Numna-Heal/Rchg:50(17), S'fstPrt-ResDam/Def+:30(37), GA-3defTpProc:50(43)
Level 1: Scorch SMotTanker-Acc/Dmg/Rchg:50(A), SMotTanker-Acc/Dmg/EndRdx/Rchg:50(3), SMotTanker-Rchg/Res%:50(9), HO:Nucle(15), C'ngImp-Dmg/Rchg:50(37)
Level 2: Mind Over Body TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(3), TtmC'tng-ResDam/Rchg:50(11)
Level 4: Combustion Erad-Acc/Rchg:30(A), Erad-Dmg:30(5), Erad-Acc/Dmg/EndRdx/Rchg:30(7), Erad-Dmg/Rchg:30(15), HO:Nucle(19), HO:Nucle(42)
Level 6: Fast Healing Numna-Heal:50(A), Numna-Heal/EndRdx:50(7), Numna-Heal/Rchg:50(9), RgnTis-Regen+:30(23)
Level 8: Rise to the Challenge Numna-Heal:50(A), Numna-Heal/EndRdx:50(11), Numna-Heal/Rchg:50(13), Taunt-I:50(43)
Level 10: Indomitable Will LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(13)
Level 12: Combat Jumping SW-Def:50(A), SW-Def/EndRdx:50(45), SW-Def/Rchg:50(45)
Level 14: Super Jump Jump-I:50(A)
Level 16: Taunt Mocking-Taunt/Rng:50(A), Mocking-Taunt/Rchg/Rng:50(40), Mocking-Taunt/Rchg:50(46), Mocking-Rchg:50(46)
Level 18: Heightened Senses SW-Def:50(A), SW-Def/EndRdx:50(19), SW-Def/Rchg:50(21)
Level 20: Build Up RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(34)
Level 22: Boxing KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(23), KntkC'bat-Dmg/Rchg:35(31), KntkC'bat-Knock%:35(34)
Level 24: Tough Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(25), Aegis-ResDam/Rchg:50(25)
Level 26: Weave SW-Def:50(A), SW-Def/EndRdx:50(27), SW-Def/Rchg:50(27)
Level 28: Fire Sword Circle Erad-Dmg:30(A), Erad-Acc/Rchg:30(29), Erad-Acc/Dmg/EndRdx/Rchg:30(29), Erad-Dmg/Rchg:30(31), HO:Nucle(34), HO:Nucle(43)
Level 30: Quick Recovery P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(31), P'Shift-EndMod/Rchg:50(39)
Level 32: Maneuvers LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(45)
Level 35: Incinerate KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(36), KntkC'bat-Dmg/Rchg:35(36), KntkC'bat-Dmg/EndRdx/Rchg:35(36), HO:Nucle(37)
Level 38: Greater Fire Sword SMotTanker-Acc/Dmg:50(A), SMotTanker-Dmg/EndRdx/Rchg:50(39), SMotTanker-Dmg/Rchg:50(39), HO:Nucle(40)
Level 41: Hasten RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 44: Conserve Power RechRdx-I:50(A)
Level 47: Fire Sword KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(48), KntkC'bat-Dmg/Rchg:35(48), KntkC'bat-Dmg/EndRdx/Rchg:35(48), HO:Nucle(50)
Level 49: Strength of Will Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(50), Aegis-ResDam/Rchg:50(50)
Level 2: Swift Run-I:50(A)
Level 2: Health Numna-Heal:50(A), Numna-Heal/EndRdx:50(33), Numna-Regen/Rcvry+:50(40)
Level 2: Hurdle Jump-I:50(A)
Level 2: Stamina Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(17)
Level 1: Brawl KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(21), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Knock%:35(46)
Level 1: Gauntlet
Level 1: Prestige Power Dash Empty(A)
Level 1: Prestige Power Slide Empty(A)
Level 1: Prestige Power Quick Empty(A)
Level 1: Prestige Power Rush Empty(A)
Level 1: Prestige Power Surge Empty(A)
Level 1: Sprint Run-I:50(A)
Level 2: Rest IntRdx-I:50(A)
Level 4: Ninja Run
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Pyronic Total Core Judgement
Level 50: Vigor Core Paragon
Level 50: Reactive Radial Flawless Interface
------------
------------
Set Bonus Totals:
8% DamageBuff(Smashing)
8% DamageBuff(Lethal)
8% DamageBuff(Fire)
8% DamageBuff(Cold)
8% DamageBuff(Energy)
8% DamageBuff(Negative)
8% DamageBuff(Toxic)
8% DamageBuff(Psionic)
14.75% Defense(Melee)
23.5% Defense(Smashing)
23.5% Defense(Lethal)
12.25% Defense(Fire)
12.25% Defense(Cold)
12.25% Defense(Energy)
12.25% Defense(Negative)
6% Defense(Psionic)
9.13% Defense(Ranged)
9.13% Defense(AoE)
5.4% Max End
15% Enhancement(RechargeTime)
5% SpeedFlying
660.6 HP (35.25%) HitPoints
5% JumpHeight
5% SpeedJumping
MezResist(Held) 2.75%
MezResist(Immobilized) 11%
MezResist(Repel) 3000% (8% chance)
MezResist(Sleep) 2.2%
7.5% (0.13 End/sec) Recovery
98% (7.65 HP/sec) Regeneration
15% SpeedRunning






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Virtue: The-Invictus (Blue)
The Emissary of Justice - Level 50 Fire/Fire Blaster
The Emissary of Justice. - Level 50 WP/Fire Tanker
Mesmerius - Level 50 Psi/Mental Blaster
Nucleoa - Level 50 Rad/Son Defender

 

Posted

So, 48 views and no comments? I'm guessing that's a good sign.


Virtue: The-Invictus (Blue)
The Emissary of Justice - Level 50 Fire/Fire Blaster
The Emissary of Justice. - Level 50 WP/Fire Tanker
Mesmerius - Level 50 Psi/Mental Blaster
Nucleoa - Level 50 Rad/Son Defender

 

Posted

Actually, that's a pretty nifty build. I like how you got around some things (like KinCombat quad-slotting accuracy deficiency) with Hamis.

While the build is kinda "meh" for holding power, even with the Taunt in RTTC, you've got it near HP cap. Combined with the ridiculous regen that RTTC provides, and you should be VERY survivable.

You're going to need to be careful around defense debuff-heavy mobs (Cims and those ridiculous Sorrows mobs in DA). I got a nasty reminder of how squishy WP can be sometimes tonight. Have a MA/WP scrapper with nearly the same DDR and dived into a group with two Sorrows LTs. Even with a bind to look for Sorrows, it didn't help.

I dove into the group, took one swing and watched my defenses dive from capped to negative in 3 seconds. No hyperbole. I'd had a couple faceplants on a previous mob for similar reasons and was timing. Absolutely the damndest thing I ever saw.

Not sure if the ridiculous def debuff is WAI or if it's a bug. But going from 58% defense to -38% by the count of "three mississippi", from two LT-class enemies, sure as hell FEELS like a bug.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

NOTE: I'm changing the second Hami-Os in the PBAoEs to Acc/Dam/End from Scirocco's for better end reduction.

Taunting isn't an issue for me, thankfully. I've had this toon for years, but I decided to increase his S/L defense. Gonna miss that 83.something HP/sec with nothing around me though. The Defense Debuff isn't a bug. WP has multiple stacks of protection so the devs never provided high defense debuff. From what I've noticed, sets with only defense get that. Not worried about it since I have Barrier. Actually, I have 16 T4s on this character. (Destiny: ) Barrier Core, Barrier Radial, Clarion Core, Rebirth Radial, (Lore: ) Cimeroran Core, Warworks Core, Longbow Core, Polar Lights Core, (Interface: ) Reactive Radial, Reactive Core, Diamagnetic Radial, Degenerative Radial, (Judgement: ) Pyronic Core, Ion Core, (Alpha: ) Vigor Core, and Spirtual Core.


Current Build: (Recently swapped in the Shield Walls)

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Emissary of Justice: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1: High Pain Tolerance Numna-Heal:50(A), Numna-Heal/EndRdx:50(5), Numna-Heal/Rchg:50(17), TtmC'tng-ResDam:50(34), TtmC'tng-ResDam/EndRdx:50(37), TtmC'tng-ResDam/Rchg:50(43)
Level 1: Scorch Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Acc/EndRdx/Rchg:50(9), Mako-Acc/Dmg/EndRdx/Rchg:50(15), P'ngS'Fest-Acc/Dmg:30(37), P'ngS'Fest-Dmg/Rchg:30(45)
Level 2: Mind Over Body TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(3), TtmC'tng-ResDam/Rchg:50(11), S'fstPrt-ResDam/Def+:30(31)
Level 4: Combustion Erad-Acc/Rchg:30(A), Erad-Dmg:30(5), Erad-Acc/Dmg/EndRdx/Rchg:30(7), Erad-Dmg/Rchg:30(15), HO:Nucle(19), HO:Nucle(42)
Level 6: Fast Healing Numna-Heal:50(A), Numna-Heal/EndRdx:50(7), Numna-Heal/Rchg:50(9), RgnTis-Regen+:30(23), Numna-Regen/Rcvry+:50(40)
Level 8: Rise to the Challenge Numna-Heal:50(A), Numna-Heal/EndRdx:50(11), Numna-Heal/Rchg:50(13), Taunt-I:50(43), Heal-I:50(46)
Level 10: Indomitable Will LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(13), LkGmblr-Def/Rchg:50(23)
Level 12: Combat Jumping LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(48), LkGmblr-Def/Rchg:50(50)
Level 14: Super Jump Jump-I:50(A)
Level 16: Taunt Range-I:50(A)
Level 18: Heightened Senses LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(19), LkGmblr-Def/Rchg:50(21)
Level 20: Build Up RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(34)
Level 22: Boxing Acc-I:50(A)
Level 24: Tough Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(25), Aegis-ResDam/Rchg:50(25)
Level 26: Weave LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(27), LkGmblr-Def/Rchg:50(27)
Level 28: Fire Sword Circle Erad-Dmg:30(A), Erad-Acc/Rchg:30(29), Erad-Acc/Dmg/EndRdx/Rchg:30(29), Erad-Dmg/Rchg:30(31), HO:Nucle(34), HO:Nucle(43)
Level 30: Quick Recovery P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(31), EndMod-I:50(33)
Level 32: Maneuvers LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/Rchg:50(45)
Level 35: Incinerate Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(36), Mako-Acc/EndRdx/Rchg:50(36), Mako-Acc/Dmg/EndRdx/Rchg:50(36), P'ngS'Fest-Acc/Dmg:30(37), P'ngS'Fest-Dmg/Rchg:30(46)
Level 38: Greater Fire Sword Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(39), Mako-Acc/EndRdx/Rchg:50(39), Mako-Dmg/Rchg:50(39), P'ngS'Fest-Acc/Dmg:30(40), P'ngS'Fest-Dmg/Rchg:30(46)
Level 41: Hasten RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 44: Conserve Power RechRdx-I:50(A)
Level 47: Physical Perfection Numna-Heal:50(A), Numna-Heal/EndRdx:50(48), Numna-Heal/Rchg:50(48)
Level 49: Strength of Will Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(50), Aegis-ResDam/Rchg:50(50)
Level 2: Swift Run-I:50(A)
Level 2: Health Numna-Heal:50(A), Numna-Heal/EndRdx:50(33), Numna-Heal/Rchg:50(40)
Level 2: Hurdle Jump-I:50(A)
Level 2: Stamina P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(17), EndMod-I:50(21)
Level 1: Brawl Acc-I:50(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash Empty(A)
Level 1: Prestige Power Slide Empty(A)
Level 1: Prestige Power Quick Empty(A)
Level 1: Prestige Power Rush Empty(A)
Level 1: Prestige Power Surge Empty(A)
Level 1: Sprint Run-I:50(A)
Level 2: Rest IntRdx-I:50(A)
Level 4: Ninja Run
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Reactive Radial Flawless Interface
Level 50: Pyronic Total Core Judgement
Level 50: Vigor Core Paragon
------------
------------
Set Bonus Totals:
9% DamageBuff(Smashing)
9% DamageBuff(Lethal)
9% DamageBuff(Fire)
9% DamageBuff(Cold)
9% DamageBuff(Energy)
9% DamageBuff(Negative)
9% DamageBuff(Toxic)
9% DamageBuff(Psionic)
3% Defense(Melee)
3% Defense(Smashing)
3% Defense(Lethal)
9.25% Defense(Fire)
9.25% Defense(Cold)
9.25% Defense(Energy)
9.25% Defense(Negative)
3% Defense(Psionic)
6.13% Defense(Ranged)
6.13% Defense(AoE)
3.6% Max End
6% Enhancement(Heal)
10% SpeedFlying
506 HP (27%) HitPoints
10% JumpHeight
10% SpeedJumping
MezResist(Immobilized) 9.9%
MezResist(Sleep) 4.4%
134% (10.46 HP/sec) Regeneration
20% SpeedRunning






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Virtue: The-Invictus (Blue)
The Emissary of Justice - Level 50 Fire/Fire Blaster
The Emissary of Justice. - Level 50 WP/Fire Tanker
Mesmerius - Level 50 Psi/Mental Blaster
Nucleoa - Level 50 Rad/Son Defender

 

Posted

First off -- I thought the original version you posted was great with only some small tweaks, then I see your second revision and you had some of them already in it (Pounding Slugfests).

These suggestions are just my opinions, I have been known to be wrong.

Combustion – I would move the last 2 slots somewhere else. Combustion while it is an AoE is not great damage.
Or change them to something else – maybe 2 Superior Tanker ATIO’s (+4% damage), or the last 2 Eradication (3.13% AoE Defense, 1.56% Fire & Cold Defense)

If you move the slots – 1 to Brawl (making it 2 slots)
Move the other to Boxing (making it 2 slots)
Then make them Pounding Slugfests for 2 more 8% Regen bonuses.

Rise to the Challenge
4th/5th Slots
2 Enzyme Exposure (End/ToHitDebuff/DefDebuff)
Or 1 slot Lysosome & Panacea Proc

Super Leap
Change the Jump IO to: Winter’s Gift: Slow Resistance (20%) Level 10

Build Up
3 slots of Adjusted Targeting (2% Dmg Buff & 1.26 Resist(Eng/Neg)
Recharge
ToHitBuff/Rech
ToHitBuff/End/Rech

Or << NOTE: I'm changing the second Hami-Os in the PBAoEs to Acc/Dam/End from Scirocco's for better end reduction.>>

Or just put an End Redux IO in Fire Sword Circle / Combustion
Use the 6th slot by moving them to Taunt – Figure out a way for 1 more slot and get your 4 slot Taunt with Mocking Beratement back for the (1.8% Max End / MezResist(Held) 2.75% / 2.5 % Defense (Smashing/Lethal) & 1.25% Defense (Melee)

Although 3 slotting Perfect Zinger would not be bad with Taunt/Recharge, Taunt/Range & Psi Proc is not bad either, although you may exceed the set bonus for 10% Regen by doing this too. I still love giving mobs a psionic headache when I say -- "pay attention to me."


Main Characters - Virtue:
Manowar - Inv/SS/Pyre Incarnate Tanker
Mr Edward Hyde - SS/Inv/Scirocco Incarnate Brute

 

Posted

The second post wasn't a revision. It was the build that I was running at the moment. I've since upgraded the build to my OP.

The two slots in Combustion isn't just for damage, but accuracy. Same goes for the Scirocco's used.

Thank you for the suggestions though. I kept the Psi Proc out for when I'm trying to taunt exclusively and not kill. I wanted all three things. Whenever I run WP, that fourth slot in RttC is always Taunt to help the aura.


Virtue: The-Invictus (Blue)
The Emissary of Justice - Level 50 Fire/Fire Blaster
The Emissary of Justice. - Level 50 WP/Fire Tanker
Mesmerius - Level 50 Psi/Mental Blaster
Nucleoa - Level 50 Rad/Son Defender