Super Green Inspiration


OneWhoBinds

 

Posted

So we have an upcoming mechanic with Absorb, so why not add some super green inspirations?

My idea was that using 1 would heal you 100%, then grant you an amount of absorb, equal to either the amount overcap it would heal you, or a % of your max health.

For 1 astral it wouldn't be too bad, could be quite useful, etc.

What do you think?


 

Posted

Meh... if you really think we need a more powerful Green, just have it give a +Regeneration buff as well as the heal.


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